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Pelican Mapping - FOSS4G 2011
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Pelican Mapping - FOSS4G 2011

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Open Source 3D Globes with osgEarth - Glenn Waldron of Pelican Mapping talks about the osgEarth C++ 3D terrain SDK at FOSS4G 2011 in Denver, CO.

Open Source 3D Globes with osgEarth - Glenn Waldron of Pelican Mapping talks about the osgEarth C++ 3D terrain SDK at FOSS4G 2011 in Denver, CO.

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  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • Transcript

    • 1. Open Source 3D Globes :: osgEarth
    • 2. osgEarth :: C++ Terrain SDK
      • Cross-platform
      • 3. Based on OpenSceneGraph
      • 4. Leverages FOSS geo toolkits
      • 5. Not just an app – a full SDK.
    • Design Goals
      • Produce geo-specific terrain
      • 6. Do everything at run-time
      • 7. Be easy – “no code” approach
      • 8. Be powerful
      • 9. Work in the web-mapping ecosystem
    • Why use osgEarth?
      • It’s funded and well-supported
      • 10. It’s based on OSG
      • 11. Used today in government & commercial products
      • 12. Active support forum
      • 13. Professional support from Pelican Mapping
    • SDK Features
    • 14. The “Earth File”
      • “NO CODE” approach to 3D maps
      • 15. XML map description
      • 16. Serializable and extensible
    • Imagery & Elevation Data
      • GDAL, WMS, WMS-C, TMS
      • 17. Build multi-resolution pyramids
      • 18. Reproject, crop, mosaic, and cache
    • Vector Data
    • Symbology
      • Web-like approach to describing vector data
      • 23. Symbols, styles, and style sheets
      • 24. Separation of content and style
      • 25. Scriptable
      • 26. Simple yet expressive
    • Annotation
      • Annotation framework for map markup
      • 27. Placemarks
      • 28. Shape primitives (circle, ellipse, geometry)
      • 29. Text Labels
    • UI Controls
      • Overlay 2D User Interface elements
      • 30. Auto-sizing containers, grids
      • 31. Interactive UI controls
      • 32. Scene-based controls with overlap prevention
    • Tools
      • Measurement
      • 33. Feature Editing
      • 34. Coordinate Formatting (MGRS, UTM, DMS)
      • 35. Sky Model
    • Inspirations
    • 36. readymap.org
      • World-wide base map hosted on EC2
      • 37. Landsat, SRTM, and OSM
      • 38. Free for osgEarth development & demo use
    • ReadyMap 3D - WebGL
      • 3D Maps in the Browser with no plugins!
      • 39. WebGL / JavaScript SDK
      • 40. Inspired by OSG and osgEarth
      • 41. Hosted on github(gwaldron/godzi-webgl)
    • ReadyMap Server
      • Mapping Appliance that works with osgEarth
      • 42. Includes the 15m world-wide base map
      • 43. Create, tile, and publish 3D web maps from source data
    • Open Source 3D Globes :: osgEarth
      Thanks for listening.
      Follow us at @pelicanmapping
      Try it on the OSGeo Live DVD
      Learn more at http://osgearth.org

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