ReadyMap – OpenLayers in 3D readymap.com@pelicanmapping
backstory
osgEarth Open SourceGeospatial Earth C++ Terrain Engine…build your own “Google Earth”     osgearth.org
web?
osgEarth  Web Plugin …osgEarth C++ SDKwrapped in a browser    extension for  FireFox/IE/Safari    JavaScript API
Along comes WebGL
ReadyMap SDK WebGL-based 3D mapping toolkit  No plugins.Native graphics. Mobile-ready.
Demos. 1. simple  2. layers3. elevation  4. labels  5. slippy
ReadyMap SDKWorks with OGC data     sources. Works in the web-mapping ecosystem.Familiar “map/layer”     API layout.
Wait
OpenLayersintegration  Better idea:   Extend theOpenLayers API to support 3D map   rendering.
The Goal:Run your OpenLayers app         in 3D …with one line of code
demo.
What next?   markers,   features,   controls,  annotation     ….etc(btw, it works with Leaflet too)
ReadyMap – OpenLayers in 3DThanks for listening.     Follow us at @pelicanmapping         Try the demos at readymap.com St...
FOSS4G-NA 2012 : ReadyMap - OpenLayers in 3D
FOSS4G-NA 2012 : ReadyMap - OpenLayers in 3D
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FOSS4G-NA 2012 : ReadyMap - OpenLayers in 3D

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ReadyMap - OpenLayers in 3D -- Slides from our 30-minute presentation at FOSS4G-NA 2012 in Washington, DC

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  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • FOSS4G-NA 2012 : ReadyMap - OpenLayers in 3D

    1. 1. ReadyMap – OpenLayers in 3D readymap.com@pelicanmapping
    2. 2. backstory
    3. 3. osgEarth Open SourceGeospatial Earth C++ Terrain Engine…build your own “Google Earth” osgearth.org
    4. 4. web?
    5. 5. osgEarth Web Plugin …osgEarth C++ SDKwrapped in a browser extension for FireFox/IE/Safari JavaScript API
    6. 6. Along comes WebGL
    7. 7. ReadyMap SDK WebGL-based 3D mapping toolkit No plugins.Native graphics. Mobile-ready.
    8. 8. Demos. 1. simple 2. layers3. elevation 4. labels 5. slippy
    9. 9. ReadyMap SDKWorks with OGC data sources. Works in the web-mapping ecosystem.Familiar “map/layer” API layout.
    10. 10. Wait
    11. 11. OpenLayersintegration Better idea: Extend theOpenLayers API to support 3D map rendering.
    12. 12. The Goal:Run your OpenLayers app in 3D …with one line of code
    13. 13. demo.
    14. 14. What next? markers, features, controls, annotation ….etc(btw, it works with Leaflet too)
    15. 15. ReadyMap – OpenLayers in 3DThanks for listening. Follow us at @pelicanmapping Try the demos at readymap.com Start coding at github.com/gwaldron/godzi-webgl
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