Demo-driven innovation teaser
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Demo-driven innovation teaser

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www.demodriven.com

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Demo-driven innovation teaser Demo-driven innovation teaser Presentation Transcript

  • demodriven innovation demodriven.com
  • innovation?
  • innovation? (describing the problem is essential for finding a solution)
  • innovation?
  • innovation is for creative people
  • innovation is for creative people
  • innovation is for smart people
  • innovation is for smart people
  • innovation is for you
  • innovation = reshaping the status quo
  • the status quo?
  • the status quo? the existing state of affairs
  • let’s look at an example
  • apple trees exist since millennia
  • people stood below apple trees since millennia
  • apples have fallen from apple trees since millennia
  • people have seen apples fall since millennia
  • and all people thought since millennia ...
  • yummy!
  • until one man saw it differently
  • F = m.a
  • the status quo? the existing state of affairs
  • the status quo? the existing state of affairs the sum of your assumptions
  • innovation = reshaping your assumptions
  • your assumptions are your main enemies
  • deal with your assumptions
  • fight your assumptions
  • learn to fight your assumptions
  • challenge
  • challenge the status quo
  • challenge your assumptions
  • challenge as a habit
  • challenge continuously
  • challenge
  • challenge design
  • design a solution
  • design a technical solution
  • design, but don’t overdo it
  • design around a story
  • challenge design
  • challenge design present
  • how to spot when your assumptions are wrong?
  • expose your assumptions
  • present your assumptions
  • present
  • • • • • presenting is not bullet pointing
  • presenting is not even slide showing
  • presenting is story telling
  • present a message
  • a good story has a message
  • a good story has one message
  • a good ad has one message
  • a good movie has one message
  • a good book has one message
  • a good phd has one message, too
  • a good phd has one message, too (it’s called a thesis)
  • one message
  • one message makes you focus
  • one message makes you choose
  • one message makes you design
  • one message makes you design (it truly does)
  • find one message
  • present one message
  • challenge design present
  • challenge design present demo
  • a demo makes your story engaging
  • a demo makes your story executable
  • a demo makes your story tangible
  • a demo also validates your story
  • a demo also validates your assumptions
  • content real value form necessary evil
  • content real value form necessary evil
  • content form content might be your goal, but you cannot even think without form
  • content form content and form go together
  • content form form is more than marketing
  • content form is a design tool form
  • challenge design demo
  • challenge design demo listen
  • feedback is the most precious gift
  • feedback is the most fragile gift
  • don’t fight feedback
  • don’t fight feedback even when it’s negative
  • don’t fight feedback especially when it’s negative
  • it’s hard especially when it’s negative
  • but, it’s important especially when it’s negative
  • listen to feedback especially when it’s negative
  • challenge design demo listen enable
  • e ished tabl s
  • e ished tabl s
  • e tiv rup dis e ished tabl s
  • the innovator’s dilemma dis rup tiv e clayton christensen e ished tabl s
  • e ished tabl s e tiv rup dis the innovator’s dilemma applies to how you invest in new ideas, too
  • e ished tabl s e tiv rup dis the innovator’s dilemma applies to how you invest in new points of view
  • e ished tabl s e tiv rup dis the innovator’s dilemma applies to how you choose new points of view
  • e ished tabl s e tiv rup dis the innovator’s dilemma applies to how you pursue new points of view
  • innovation requires reshuffling
  • 1 2 3 4 5 6 7 8 9 10 15 11 13 14 12 innovation requires reshuffling
  • 1 2 3 4 5 6 7 8 9 10 15 11 13 14 reshuffling requires time 12
  • 1 2 3 4 5 6 7 8 9 10 11 13 14 15 12 reshuffling requires energy
  • 1 2 3 4 5 6 7 8 9 10 11 13 14 15 12 reshuffling requires effort you cannot anticipate
  • 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 slack is essential tom de marco
  • 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 you can’t manage innovation
  • 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 and overtime won’t help either
  • 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 you can only enable it
  • 1 2 3 4 5 6 7 8 9 10 11 12 slack is essential
  • challenge design demo listen enable
  • innovation is not a selfish game
  • innovation is a multiplayer game
  • give back
  • give feedback
  • give feedback to uncover someone else’s wrong assumptions
  • give feedback to practice other points of view
  • challenge design demo listen enable
  • innovation?
  • innovation = reshaping your assumptions
  • innovation is for you
  • demodriven innovation demodriven.com challenge design demo listen enable
  • Tudor Gîrba www.tudorgirba.com www.creativecommons.org/licenses/by-nc-sa/3.0/