G.Lupi, User generated cities
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G.Lupi, User generated cities

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in Localizing networks: physical terminals for web 2.0 engines, at Berlage Institute, Rotterdam NL, January 2012.

in Localizing networks: physical terminals for web 2.0 engines, at Berlage Institute, Rotterdam NL, January 2012.

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G.Lupi, User generated cities G.Lupi, User generated cities Presentation Transcript

  • User Generated cities[1] GIORGIA LUPIPHD@Politecnico di Milanousing geo-localized user generated content andin general of geolocalized digital traces in urbanplanning processes
  • OPEN QUESTIONS[2] what impact this has on how people live in and enjoy their city? how to involve the city itself, including its architecture and urban space? how to merge digital world with the physical one, closing the gap between digital data and the places where it was originally created? how to see the city as an input and a platform? how to add sensory data from the actual environment, combining them with online generated data and create a physical platform to represent these data?
  • OPEN QUESTIONS[2] what impact this has on how people live in and enjoy their city? would it be a building? would it be a public space? could it be the entire city? would it be a space or a service on the space? would them be objects in the space? how to use these data outcomes to implement in the public space itself, back to the people? how to connect social networks with real networks in order to engage in social interaction?
  • ARCHITECTURE AS TIME BASED[3] I need a new museum, whos gonna build it? most of the times, the best answer is a non architectural one, may be is a temporal one... we dont need always new buildings, we need to understand how to better use and think the ones we have. we need to discover underlying needs and we need to reformulate the questions accordingly.
  • WHAT WE HAVE[4] displays that already shows random information in public spaces
  • WHAT WE COULD DO?[5] allow people to inquire places and discover meaningful stories about them. Stories that are provided by actual citizens, not by famous authors... The idea is to foster people to generate dialogues / conversations. and to do it relating to physical places.
  • WHAT ABOUT TWITTER?[6] physical space seen as a potential space for publishing? publish stories related to a places into the place itself.
  • I WISH THIS WAS?[7] #I wishthiswas_____________ #plaza....
  • I WISH THIS WAS?[8] all the devices that already provide informationtell you a story about what this place could be - metro card system when you validate it - the automatic receipt form the shops, - the led display that indicate what time you do have to wait for the bus... - the advertising display when they are in pause... - led walls... - loudspeaker in the intervals between different programs..
  • (when at theharbourwalk) I WISH THIS WAS?"@giorgialupi wished #theharbourwalk to be a temporary art gallery"
  • (when at erasmusbridge) I WISH THIS WAS?"@paolopatelli wished #erasmusbridge to be a place where he can enjoy the stars laying on the ground"
  • (when at stop blaak) I WISH THIS WAS? "@sarahlorenzen wished#blaak to be a place where she can play the piano open-air
  • I WISH THIS WAS?...or we can imagine to launch always different conversations to be displayed! (#hereIwouldadd______”
  • INFINITEPHYSICALPLACES FORPUBLISHING
  • User Generated cities[1] GIORGIA LUPIPHD@Politecnico di Milanousing geo-localized user generated content andin general of geolocalized digital traces in urbanplanning processes