G.Lupi / research introduction,
Upcoming SlideShare
Loading in...5
×
 

Like this? Share it with your network

Share

G.Lupi / research introduction,

on

  • 553 views

presenting the introduction on my background at DensityDEsign Lab, november 2011

presenting the introduction on my background at DensityDEsign Lab, november 2011

Statistics

Views

Total Views
553
Views on SlideShare
553
Embed Views
0

Actions

Likes
0
Downloads
4
Comments
0

0 Embeds 0

No embeds

Accessibility

Upload Details

Uploaded via as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

G.Lupi / research introduction, Presentation Transcript

  • 1. 23.11.2011 | giorgialupi | DensityDesign
  • 2. Lo.fi 72 pixel - inch |incubatori culturali nonconvenzionali per la provincia diBolzano2006 | facoltà di architettura, Ferrara
  • 3. Lo.fi 72 pixel - inch |incubatori culturali non convenzionali per la provincia di Bolzano2006 | facoltà di architettura, Ferrara
  • 4. # riconoscimento# selezione# mappatura# segnalazione# indicazioni per lʼusoLo.fi 72 pixel - inch |incubatori culturali non convenzionali per la provincia di Bolzano2006 | facoltà di architettura, Ferrara
  • 5. toReplace.bz 70 luoghi possibili per lʼarte e la bzn01 S5 BRN01 BRN02 cultura in alto adige BRN03 bzn0130KNB PDV01 bzn01 BNK14 bzn01 BNK13 BNK25 BNK24 BNK12 bzn01 bzn01 bzn01 BNK10 VPT01 BNK11 BNK23 CRV01 BNK07 bzn01 BNK15S3 BNK09bzn01 FRT02 FRT04 FRT03 BNK16 DBC01 BNK22 FRT01 bzn01 BNK17 BNK21 MLL01 bzn01 BRX10 BRX09 BRX01 BRX08 BNK02 BNK18 BRX06 BRX07 BRX11 BNK19 BNK06 bzn01 bzn01 BNK08 MRN06 GLR01 MRN05 BRX04 MRN01 BRX02 bzn01 bzn01 MRN04 BNK10 MRN03 BRX05 MRN02 BRX03 CSB01 MRL01 NTR01 S2 bzn01 bzn01 LGN01 PNG01 bzn01 bzn01 bzn01 S4 MRT01 bzn01 bzn01 CMP02 CMP01 CSR01 bzn01 BNK05 bzn01 RIF01 RIF02 BZN05 BZN03 BZN04 CRD01 BZN03 BZN02 BZN10 BZN02 BZN06 BZN08 BZN11 bzn01 MND01 BNK04 BZN09 BZN01 BZN07 RIF03 RIF03 BNK01 bzn01 LVS01 LVS03 LVS04 LVS06 LVS01 LVS05 bzn01 LVS02 ORA01 S1 bzn01 2007 | provincia Autonoma di Bolzano
  • 6. toReplace.bz70 luoghi possibili per lʼarte e la cultura in alto adige2007 | provincia Autonoma di Bolzano
  • 7. bzn01 S5 BRN01 BRN02 BRN03 bzn0130KNB PDV01 bzn01 BNK14 bzn01 BNK13 BNK25 BNK24 BNK12 bzn01 bzn01 bzn01 # riconoscimento BNK10 CRV01 VPT01 BNK11 BNK23 bzn01 BNK07 BNK15S3 bzn01 BNK09 FRT04 BNK16 BNK22 # selezione FRT02 FRT03 FRT01 DBC01 bzn01 BNK17 BNK21 MLL01 bzn01 BRX10 BRX09 BRX01 BRX08 BNK02 BNK18 BRX06 # mappatura BNK06 BNK08 BRX07 MRN06 BRX11 BNK19 GLR01 bzn01 bzn01 MRN01 MRN05 MRN04 BRX04 BRX02 bzn01 bzn01 MRN03 BNK10 MRN02 BRX05 CSB01 BRX03 MRL01 bzn01 bzn01 LGN01 NTR01 S2 # segnalazione PNG01 bzn01 bzn01 bzn01 S4 MRT01 # indicazioni per lʼuso bzn01 bzn01 bzn01 CSR01 CMP02 BNK05 CMP01 bzn01 RIF01 RIF02 BZN05 BZN03 BZN03 BZN04 CRD01 BZN10 BZN02 BZN02 # uso (manifesta 2008) bzn01 BZN08 BZN06 MND01 BZN11 BZN09 BZN01 BNK04 BZN07 RIF03 RIF03 BNK01 bzn01 LVS03 LVS01 LVS04 LVS06 LVS01 LVS05 LVS02 bzn01 ORA01 S1 bzn01 toReplace.bz 70 luoghi possibili per lʼarte e la cultura in alto adige 2007 | provincia Autonoma di Bolzano
  • 8. il Piano dei Servizi per ilComune di Milano2008 | 2009 Comune di Milano - InteractionDesignLab
  • 9. il piano dei servizi per il comune di milano2008 | 2009 Comune di Milano - InteractionDesignLab
  • 10. # ascolto# incrocio# restituzione# (processo)# (strumento a supporto delle decisioni)il piano dei servizi per il comune di milano2008 | 2009 Comune di Milano - InteractionDesignLab
  • 11. 2007 | 2011 (dimensione urbana) N!03lucaemanueli (installazioni interattive multimediali) (mappature territoriali) (visualizzazione) (spazio pubblico) interaction design-lab (sistemi informativi alla scala del territorio) accurat comunicazione sistemi di informazione
  • 12. percezione dello spazio urbano aspetti esperienziali in spazi e contesti sociali pubblici2011 | Politecnico di Milano, Design della Comunicazione
  • 13. spazio percepito, i sensi spazio ed affettività lʼapproccio psicologico ambientale osservazione e misurazioni comportamenti misurabili spazio ed emozioni modelli esperienzialigennaio - ottobre 2011
  • 14. spazio percepito, i racconti le immagini della città (il lavoro di kevin lynch) emotional Nold) (il lavorodi Christian mapping gennaio - ottobre 2011
  • 15. spazio e socialità spazio pubblico e social behaviourwhyte) (il lavoro di william il analisi di Erving Goffman) (le comportamento in pubblicogennaio - ottobre 2011
  • 16. spazio e performatività *triangulationper lʼinterazione) (william whyte, il pretesto arte relazionale nello spazio pubblico) (casi studio, interazioni progettatearte pubblica(casi studio, interazioni progettate nello spazio pubblico) usiee mis-usi spazi invito allʼazione *displacement *incompleteness gennaio - ottobre 2011
  • 17. città e desideri, ascolto? on-linele e off-line (casi studio, possibilità per intercettare desideri, bisogni ed idee: laboratori urbani, piattaforme ed applicazioni)gennaio - ottobre 2011
  • 18. dallo spazio fisico spazio ad uno multidimensionale flussi / connessioni / informazioni / dati / sensori / reti / tempo / percorsi .... novembre 2011 | DensityDesign
  • 19. costruzione del background:city of bits [William Mitchell] “...a new type of city, an increasingly important system of virtual spaces interconnected by the information superhighway... an accessible examination of architecture and urbanism in the context of the digital telecommunications revolution, the ongoing miniaturization of electronics, the commodification of bits, and the growing domination of software over materialized form.” novembre 2011 | DensityDesign
  • 20. costruzione del background:neogeography * 1922-2006 [2006 Randall Szott] [...] a diverse set of practices that (mostly) fall outside the professional geographic domain. [...] Neogeography is, or should be, broad enough to include, urban exploration and its Situationist offspring (like psychogeography), illegal architecture, site-specific sculpture, collaborative mapping, geo- tagging, guided walks, ephemeral cities (Burning Man [the event] for instance), imaginary urban planning (see Urville), altered maps, travel writing, place based photo blogging, etc. novembre 2011 | DensityDesign
  • 21. costruzione del background:palimpstest of place [Mark Graham] The term palimpsest was originally used to refer to medieval writing blocks that could be reused while still retaining traces of earlier inscriptions (Crang 1998) More recently the word has been used by authors, artists, poets, photographers and geographers to describe the multitude of present and past discursive and physical layers that are used by people toi nterpret place (c.f. Sizemore 1984; Bradshaw & Williams 1999; Huk 2000; Basu 2002; Marsh 2003; Mohr 2003; Lutz 2004; Alexander 2007; Mitin 2007). novembre 2011 | DensityDesign
  • 22. costruzione del background:soft-city [John Pickles] new models to describe the city: an extended model that replaces the idea of structure with the vision of a soft-city based on concepts similar to those of biology rather than the static categories of traditional urban planning . The underlying idea of this approach undertakes the experience of reality as a network of multiple, fragmented and temporary data and information generated by human-place interactions: cities seen and lived by local media, international media, tourists or citizens. This stratification of experiences demands new modes of inquiry and synthesis: a new generation of city maps capable of defining and visualizing both the physical and the social, as well as the individual and the collective narratives. novembre 2011 | DensityDesign
  • 23. costruzione del background:informational membrane [Mark Graham] new sources of information are emerging from the digitalization of contemporary cities, through technologies embedded into streets and buildings or carried by people and vehicles. An informational membrane seems to appear over the urban fabrics (Graham, 2010). By looking at this membrane, the invisible city dynamics may be observed, providing new insights to reshape spaces, policies, flows and services that define the city. novembre 2011 | DensityDesign
  • 24. costruzione del background:from cyber-space [Gillespie & Williams 1988; Cairncross 1997; Anderson 2005] Cyberspace, in this sense, is conceived of as both an ethereal alternate dimension which is simultaneously infinite and everywhere (because everyone with an Internet connection can enter), and as fixed in a distinct location, albeit a non-physical one (because despite being infinitely accessible all willing participants are thought to arrive into the same marketspace, civic forum, and social space). Cyberspace, in this sense truly becomes a global village. novembre 2011 | DensityDesign
  • 25. costruzione del background:to cyber-local [ Matthew Zook, Mark Graham] Digital databases (accessible via cyberspace) which are intimately linked to specific physical places. Cyberlocalities can either be formed by synchronous or asynchronous links to the physical world. *Synchronous cyberlocalities are characterized by a direct feedback mechanism between physical- and cyber-space. Examples include webcams, live glogs , or other websites with a focus on real-time information. *Examples of asynchronous cyberlocalities are local search engines (such as GoogleLocal), travel web-forums4, and a variety of other geographically focused websites. Cyber-localities can be entered into from any access point regardless of physical location, but come into being and are intimately shaped by the properties of specific physical places. novembre 2011 | DensityDesign
  • 26. costruzione del background:to data-space [ Thrift, French, Dodge, Kitchin, Zook, Graham] is a hybrid space constructed by the embedding of information, or code, in physical places and the resulting “automatic production of space” * three distinct types of dataspace: _‘code/space’, _‘coded space’, _‘background coded space’ novembre 2011 | DensityDesign
  • 27. costruzione del background:to data-space [ Thrift, French, Dodge, Kitchin, Zook, Graham] _‘code/space’, / spaces that cease to function according to their designed purposes when code fails. such as airports, ATM machines, and subway ticket machines novembre 2011 | DensityDesign
  • 28. costruzione del background:to data-space [ Thrift, French, Dodge, Kitchin, Zook, Graham] _‘coded space’, / spaces in which code is important, yet not essential, to the ability of those spaces to serve their built purpose. Digital highway signs which update electronically based on traffic conditions, RSS feeds of stock market, weather, or forum updates onto personal computers.... novembre 2011 | DensityDesign
  • 29. costruzione del background:to data-space [ Thrift, French, Dodge, Kitchin, Zook, Graham] _‘background coded space’ / A combination of Wi-Fi, radio, and cell phone signals and the devices which can make use of them when activated are examples of background coded situations where code can potentially mediate a solution to a problem. Once the code is activated, the space becomes either code/space or coded space. novembre 2011 | DensityDesign
  • 30. costruzione del background:to digi-place [ Matthew Zook, Mark Graham] that is: the use of information ranked and mapped in cyberspace to navigate and understand physical places. They review and mix different theories of hybrid combinations of physical and virtual space, how software (code) automatically produces space, and how the politics of code (particularly map generating code) shape the representation of places. The resulting DigiPlace (geocoded and mapped cyberlocal data accessed via coded space by mobile users) provides its inhabitants with a paradoxically complex (in the amount of geo-coded information that can be queried) yet simple (generally a user will limit themselves to the top ten search results plotted on a simple map) representation of the places they inhabit. novembre 2011 | DensityDesign
  • 31. costruzione del background:to ..... [ in progress ] novembre 2011 | DensityDesign
  • 32. design? (comunicazione) quale può essere il ruolo ed in contributo? che dati? quali strumenti? quali metodi? che interlocutori?focus 1novembre 2011 | DensityDesign
  • 33. urban sensing through UGCThe project goal is the development of aplatform that applies text mining andconversation analysis to geolocalized usergenerated content (real-time data coming fromTwitter, Facebook, FourSquare, Flickr) in orderto return meaningful visual images and mapsabout citizens perception of public services,urban public spaces, and of the city as a whole.> SMEs* LUST (NL)* MVRDV (NL)* EXPERIENTIA (IT)* INFRASONIC (IR)focus 2 / European Call / FP6 - scadenza 7 dicembrenovembre 2011 | DensityDesign
  • 34. urban operating systemdashboards urban patterns through text mining analysis on user generated contentThe project aim is providing urban managersand public administrations with meaningful datauseful to generate new questions about the cityin order to bring new perspectives on decisionmaking and policies identification andevaluation. Furthermore the project willcontribute to the definition of new sustainableurban indicators capable to intercept currenturban dynamics and citizens perceptions.* Politecnico, Density Design, Milano* La Sapienza, Roma* Tuke, Slovenia*....focus 2 / European Call / FP7 - scadenza 17 gennaionovembre 2011 | DensityDesign
  • 35. infostructures? realtime inquirable visual tools as a support for territorial political decision making processesfocus 2 / una prima domanda di ricercanovembre 2011 | DensityDesign
  • 36. prossimi passi focus 3 ? [many different ways os urban sensing[background on sensing / different kind“data” spaces] of data]
  • 37. prossimi passi focus 3 ? [how to properly select info-structure? and cross gathered data] [many different ways of urban sensing[background on sensing / different kind“data” spaces] of data]
  • 38. prossimi passi focus 3 ? [how to properly representing represent and return realtime inquirable interfaces and indicators?] [how to properly select info-structure? and cross gathered data] [many different ways of urban sensing[background on sensing / different kind“data” spaces] of data]
  • 39. prossimi passifocus 3 ? representing info-structure? urban sensing
  • 40. prossimi passifocus 3 ? representing [focusing on a specific issue] cultural offer, migration, perceived quality, tourism... info-structure? urban sensing
  • 41. prossimi passifocus 3 ? representing [focusing on the interface?] visualization / user experience with the interface? info-structure? urban sensing
  • 42. prossimi passi: _analisi casi studio _completamento background _ricognizione possibilità concrete _linea di ricerca precisa
  • 43. infostructures? realtime inquirable visual tools as a support for territorial political decision making processes
  • 44. 23.11.2011 | giorgialupi | DensityDesign