• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
Sports2.0 US vs EU 2008
 

Sports2.0 US vs EU 2008

on

  • 2,242 views

A brief presentation on sports 2.0 in Europe (compared to the US) with some interesting examples

A brief presentation on sports 2.0 in Europe (compared to the US) with some interesting examples

Statistics

Views

Total Views
2,242
Views on SlideShare
2,239
Embed Views
3

Actions

Likes
2
Downloads
25
Comments
0

2 Embeds 3

http://www.slideshare.net 2
http://www.linkedin.com 1

Accessibility

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

    Sports2.0 US vs EU 2008 Sports2.0 US vs EU 2008 Presentation Transcript

    • Sports 2.0 Improving the sports experience thru mobile & internet
    • Sports 2.0 Gijs br egt Brouwer www.brig htguys .nl
    • Mission Bringing the optimal experience into sport US Sports Culture For profit Schools & companies Marketing & media driven
    • Mission Bringing the optimal experience into sport
    • Strategy Cry havoc and let slip the dogs of war EU Sports Culture Not for profit Clubs & federations Society & vitality driven
    • Strategy Cry havoc and let slip the dogs of war
    • Social Sport Matrix 1) Active vs passive 2) Site functionalities
    •  
    • Mission Bringing the optimal experience into sport US Sports 2.0
    • Mission Bringing the optimal experience into sport
    • Strategy Cry havoc and let slip the dogs of war EU Sports 2.0
    • Strategy Cry havoc and let slip the dogs of war
    • Strategy Cry havoc and let slip the dogs of war
    • Strategy Cry havoc and let slip the dogs of war
    • Strategy Cry havoc and let slip the dogs of war
    • US  EU 1) Media driven 2) Enhance stadium experience 3) Time for sport assets to act
    • US  EU
    • EU  US 1) Active sponsor value 2) Enhance events for athletes 3) Time for sponsors to act
    • EU  US