Nuovi Scenari di Sviluppo: il Mondo degli Ebook

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Nuovi Scenari di Sviluppo: il Mondo degli Ebook

  1. 1. Nuovi Scenari di Sviluppo Software:Il Mondo Degli EBook
  2. 2. Who I am @GiacomoDAngelo Web Architect atSimplicissimus Book Farm s.r.l.
  3. 3. ePapereInk technology SiPix technologyhttp://www.eink.com/technology/howitworks.html http://www.sipix.com/technology/epaper.html
  4. 4. Ebooks Market According to In-Stat market tracking agency, standalone e-book readershipments will grow from 10 million units by the end of this year, to 28.5 million in 2013
  5. 5. Ebooks Market US Trade Wholesale Electronic Book Sales2010 Sales Literally "OFF THE CHART" vs. Previous Quarters Jan + Feb 10: Sales = $60.8 M
  6. 6. Digital Publishing Revolution Open Standard for Content Production
  7. 7. Digital Publishing Revolution Open Platform for Content Distribution
  8. 8. Digital Publishing Revolution Content Sales through Retailers ● Web Store ● Mobile Store ● OnDevice Store ● Traditional on-site BookStores, why not?
  9. 9. Digital Publishing Revolution Content Usage through Client Tools ● Ebook Reader Device ● PC: Adobe Digital Edition, BookWorm, Kindle for PC, Calibre, ... ● iPhone: Stanza, Kindle for iPhone ● iPad: iBooks, Kindle for iPad ● SmartPhone: BookWorm ● Open Tools
  10. 10. Digital Publishing Opportunities
  11. 11. On-Device Development Web Development Vs App Development
  12. 12. On-Device Development Constraints & Objectives Resolution 600 x 749 (6) Color 8 gray level Key Interaction Using Pen Feedback of GUI Feedback of Component Status (Normal/Selected)
  13. 13. On-Device Web Development Constraints of Web Pages Dynamic Images No Movies No Partial Rendering No Page size < 1 MB Scroll No Scroll Bar, Fixed Layout
  14. 14. On-Device Web Development Constraints of Web Pages Active X No Javascript Message No Drag attribute No Example: 1) Drag and select attribute remove by javascript action: <body oncontextmenu=”return false” onselectstart=”return false” ondragstart=”return false”> 2) Link process change by CSS rule a:link, a:visited, a:hover, a:active{ text-decoration:none;}
  15. 15. On-Device Web Development Constraints of Web UI Components CSS CSS Limitations (CSS 1.0) Radio Button Replace HTML tag with images Check box Replace HTML tag with images List Using Page Bar Billing Service Check UI of service pages
  16. 16. On-Device Web Development Example: SBF BookWorm
  17. 17. On-Device Web Development Example: SBF on-device Store
  18. 18. On-Device App Development Constraints & Objectives Look & Feel Same as Library Interaction Utilize hardware components Experience All around reading experience
  19. 19. On-Device App Development 6 Device: Available SDKOnyx: Boox60, Bebook Neo Amazon Kindle
  20. 20. On-Device App Development How to Dev for Onyx Device: Software Architecture
  21. 21. On-Device App Development How to Dev for Onyx Device: Onyx SDK Getting Started
  22. 22. On-Device App Development How to Dev for Onyx Device: Terminal App Example Application Building
  23. 23. On-Device App Development How to Dev for Onyx Device: Terminal App Main.cpp
  24. 24. On-Device App Development How to Dev for Onyx Device: Terminal App Main.cpp
  25. 25. The Future of Book, the Book of Future
  26. 26. Riferimenti● http://www.xbitlabs.com● http://en.wikipedia.org/wiki/Electronic_paper● http://it.wikipedia.org/wiki/Epub● http://code.google.com/p/sigil/● http://wiki.mobileread.com/wiki/E-book_Reader_Matrix● http://www.legendscrolls.co.uk/webstandards/● http://boox-terminal.sourceforge.net/● http://dev.onyxcommunity.com/wiki/● http://www.sipix.com/technology/epaper.html● http://www.eink.com/technology/howitworks.html
  27. 27. Many Thanks WHYMCA!! giacomo.dangelo@simplicissimus.it www.simplicissimus.it

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