Your SlideShare is downloading. ×
0
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Tla2008 presentation
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Tla2008 presentation

892

Published on

“Cutting-Edge Technologies for Online Instruction and Communication” Co-presenter with Dr. Kaye Bray, TWU SLIS Assistant Professor. Texas Library Association Annual Conference April 2008.

“Cutting-Edge Technologies for Online Instruction and Communication” Co-presenter with Dr. Kaye Bray, TWU SLIS Assistant Professor. Texas Library Association Annual Conference April 2008.

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
892
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. Kaye Bray, Ph.D. Greg Hardin, M.L.S. Assistant Professor Reference Librarian Texas Woman’s University Texas Woman’s University kbray1@twu.edu ghardin@twu.edu
  • 2.  To provide faculty and librarians examples of multimedia tools to supplement online instruction  To demonstrate tools for asynchronous versus real-time communication  To demonstrate the need to use online tools appropriately for best results
  • 3.  Technology - The practical application of science to commerce or industry (WordNet 3.0)  Multimedia - The combined use of media, such as movies, music, lighting, CD-ROMs, and the Internet, as for education or entertainment.  Communication - the imparting or interchange of thoughts, opinions, or information by speech, writing, or signs.  Instruction - knowledge or information imparted.
  • 4. 1. Drum 12. Games 2. Letter/Card 13. Listserv 3. Telegram 14. Chat 4. Spotlight 15. Video Conferencing 5. Picture 16. Blog 6. Music 17. Web Page 7. Telephone 18. Wiki 8. Newspaper/magazine 19. WebQuest 9. Television 20. Podcast 10. Cell Phone 21. Bookmark Sharing 11. Email 22. Virtual World
  • 5. “I believe that the motion picture is destined to revolutionize our educational system and that in a few years it will supplant largely, if not entirely, the use of textbooks.” Thomas A. Edison, 1922 Movies, television… Technology will not replace books and teachers. It is just a tool!
  • 6. 1. Email 2. Podcasts 3. Web Page Spinoffs a. Blogs b. Bookmark Sharing c. WebQuests d. Wikis 4. Google Earth 5. Online Videos 6. Virtual Worlds
  • 7. Communication / Instruction
  • 8.  Communication  Collaboration  Communication  24/7 access  E-pals  Fast notification to large groups of people
  • 9.  The Teacher is in Control  Customize Blocked Words  Zip file & Picture Scanning  Grant or Deny Student Usage  Web-based for Access Anywhere  Fully Customizable  Custom Features  Domain  School Website Login
  • 10.  TWU Libraries Ask a Librarian http://www.twu.edu/library/form/aska_form.htm
  • 11.  Email:  Asynchronous  Pull technology  Private (on own computer)  Ubiquitous  Listservs enable discussion  Relatively easy to manage (archive)  Limitations: Spam, filters; limited mailbox sizes; synchronous expectations; not totally private as can be read by system administrator
  • 12. Communication / Instruction
  • 13.  Podcast  iPod + Broadcast = podcast  Vodcast  Video Podcast  Accessible World Wide  Anytime - Anywhere  No Special Hardware or Software  Listen straight from the web browser  Download to a MP3 player
  • 14.  Any data file type can be podcast  Audio, Video, PDF, etc…  Easy to find  Share the Subscription URL ▪ (just like a web page)  Difference between podcast and audio file
  • 15. Allows Asynchronous Professional Development (include blog for collaboration)
  • 16.  Book Talks  Booktalks Quick and Simple by Nancy Keane http://www.nancykeane.com/booktalks/podcast s_list.htm
  • 17.  Audio and Video Podcasts  ASU Libraries http://www.asu.edu/lib/librarychannel/
  • 18. • Video Podcasts Ash Middle School Library Webpage http://fc.ash.nl/%7Emvelthuizen/
  • 19.  Audio Podcasts  Denver Public Library http://podcast.denverlibrary.org/
  • 20.  Teachers can collaborate to contribute to a podcast on curricular topics  Podcasts for students: Word of the day  Audio recordings of guest speakers  Students can create podcasts to communicate their research, debate issues, share their writing, review literature, etc.  Educators can utilize some of the great educational podcasts on the Internet!
  • 21.  Poetry podcasts  Book talks  Student debates  Fan fiction  Example: Episcopal School of Dallas  Poetry http://esdnet.esdallas.org/~hansellm@esdallas.org/
  • 22. Foreign Language:  Pen pals via podcasting  Class podcast in another language  Commercials  Foreign Language Lessons: http://www.podcasting- station.com/showrss.php?category=Educational%20Podcasts%3A%3AForeign %20Language%20Lessons  Example: Episcopal School of Dallas  Spanish http://esdnet.esdallas.org/~skeltonz@esdallas.org/
  • 23. Math:  Daily word problems  Research on great mathematicians  Dan’s Math Cast: http://www.dansmath.com/pages/podpage.html Science:  Research on scientific events  Nasacast: http://www.nasa.gov/multimedia/podcasting/ Social Studies:  Historical tours  Days in history  Example: Alaska Podshow Podcast http://www.alaskapodshow.com/  Example: Episcopal School of Dallas Student News http://eaglecast.wordpress.com/
  • 24.  LibriVox - http://www.librivox.org/ - free audio books from the public domain (volunteer to record chapters)
  • 25.  Audio and video search engine: http://www.podscope.com/  Educational Podcast Network: http://www.epnweb.org/ (podcast programming that may be helpful to teachers)  <itunes:keywords>: This tag allows users to search by key words
  • 26.  Podcasts:  Asynchronous  Type of push technology  Great for recordings of guest speakers and communication  Regular feeds with updated information  Most can be Google searched  Give you the latest news  Using RSS feeds, they can be subscribed to  Limitations: Pull technology; more difficult to create; no feedback; overwhelming # of podcasts to choose from; not private
  • 27. Communication / Instruction
  • 28.  Web + Log = BLOG  Old Style  Email Listservs  BBS (Bulletin Board Systems)  Online Diary  Online Journal  Commentary  News  Social Networking
  • 29.  What’s on a blog?  Text  Images  Links  Other Types of Media  Post a Comment Feature
  • 30. The Infamous…
  • 31.  Ex. Library Media News http://lm.lisnews.com Create your own: http://www.blogger.com Ex. Library Media News http://lm.lisnews.com Create your own: http://www.blogger.com
  • 32.  Pen Pals  Blog with other classes  Blog with professionals in the work force  Blog for tech support
  • 33.  Current Professional Information, Best Practices, Book & Technology Reviews, Publicity/Outreach, Advocacy, Simplicity/Ease of Use  Can be set where everyone can read and everyone can edit/few can edit, or it can be set up by a secured login.
  • 34.  TWU Libraries Information Blog http://twulibraryinformationbulletin.blogspot.com/
  • 35.  TWU Libraries Help Blog http://twulibraryhelp.blogspot.com/
  • 36.  Blogs:  Asynchronous  Type of push technology  Great for announcements and information  Most can be Google searched  Give you the latest news  Using RSS feeds, they can be subscribed to  Limitations: Pull technology; Comments awkward for discussion; overwhelming # of blogs to choose from; not private
  • 37. Communication / Instruction
  • 38.  Bookmarks:  Asynchronous  Facilitates distribution of list of relevant Web sites  Can be used for collaboration, with different people adding to the list  Can be access anywhere with Internet connection  Limitations: Pull technology; doesn’t lend to discussion about Web sites; not private
  • 39. Communication / Instruction
  • 40.  What is a WebQuest?  According to WebQuest.org at http://webquest.org/index.php:  "A WebQuest is an inquiry-oriented lesson format in which most or all the information that learners work with comes from the web."
  • 41.  What is a WebQuest?  A WebQuest includes:  Learning Activity  Introduction  Lesson Document  Task  Inquiry Oriented  Process  Use the WWW  Process
  • 42. Can be created with HTML or Web editor Websites such as http://www.zunal.com/ allow you to create your WebQuest free using their system Templates are provided at Websites such as http://webquest.sdsu.edu/designpatterns/all.htm
  • 43.  WebQuests:  Asynchronous  Lends for collaboration  Great for tying assignment into the curriculum  Teaches students to use technology as a tool  Can be created by teacher or by students  Limitations: Pull technology; time and skill is needed to create the WebQuest in addition to the curriculum-based lesson
  • 44. Communication / Instruction
  • 45.  Hawaiian wiki-wiki  quick / fast  WikiWikiWeb or Wiki  Quick Web ▪ First Wiki created by Ward Cunningham ▪ March 25, 1995 ▪ Added to the Online Oxford English Dictionary ▪ March 15, 2007
  • 46.  What's a wiki? ▪ A wiki is an online document (a webpage) that can be edited right inside the web browser by anyone with access to it.  Wikipedia www.wikipedia.com  Launched in 2001 by, it is the largest, fastest growing and most popular general reference work currently available on the Internet.
  • 47.  Wiktionary www.wiktionary.com  a collaborative project to produce a free-content multilingual dictionary.  PBWiki - http://pbwiki.com/
  • 48.  Collaborative software  Replace intranets as we know them  Scope & size, currency, multilingual, multicultural, cost is free, inaccurate information does not remain long – those who take “ownership” of certain topics are passionate and vigilant  Can be set where everyone can read and everyone can edit/few can edit, or it can be set up by a secured login.
  • 49.  Teachers can collaborate and contribute to a wiki on curricular topics  Students can create wikis to communicate and collaborate their research, debate issues, share their writing, review literature, etc.  Educators can utilize some of the great educational wikis on the Internet!
  • 50.  Wikia.com  http://k12.wikia.com/wiki/Main_Page  Example: Teacher Tech Tips  http://mrlindsay.pbwiki.com/Teacher%20Tech%20Tips
  • 51.  Teaching and Writing Persuasive Essays  http://writersrock.wetpaint.com/page/Teaching+and+Writ ing+Persuasive+Essays/?zone=module_d1&t=anon
  • 52.  Wikis:  Asynchronous  Social and collaborative tool  Easy to manage (easier than creating a web page)  Versatile  Limitations: Pull technology; anyone can edit an article, consensus over credentials; lack accountability & authority; lack of consistency; sense of anarchy and chaos – a “wild west mentality”
  • 53. Instruction
  • 54.  FREE!  Virtual Field Trips  Science Lessons  Astronomy  Geography  History
  • 55.  Google Earth:  Great for giving a perspective of the world  3-D representation of sites that aren’t easily accessible  Limitations: Sites that are up are limited
  • 56. Instruction
  • 57.  TWU Libraries Subject Guide Pages. http://www.twu.edu/library/search/guides.htm
  • 58.  TWU Libraries Subject Specialists Pages. http://www.twu.edu/library/research/subject_specialists.htm
  • 59.  TWU Libraries- Avoiding Plagiarism Tutorial http://www.twu.edu/library/tutorial/plagiarism/player.html
  • 60.  Online Videos:  Asynchronous  Adds another dimension to instruction  Creates a more personal interaction  Use of both visual effects and sound to gain viewer’s attention  Limitations: Pull technology; time consuming to create; learning curve; more efficient when viewed with fast Internet connection
  • 61. Communication and Instruction
  • 62.  Habbo Hotel  Ty Girlz  Webkinz  Gaia Online  Second Life
  • 63.  Opened in 2000  “Hangout for Teens” (for ages 13-18)  Social networking website w/customizable avatar  Guest rooms can be created & limited to specific users  Used by youth organizations to educate about Internet safety, drug education, etc.  Credits, bought w/$, are used to buy virtual furniture, etc.  http://www.habbo.com/
  • 64.  Opened April 13, 2007  It’s a Girlz World!  For ages 10-15  Special code on girl doll label that allows access  Avatars, games, chat room, & virtual economy  http://www.tygirlz.com/
  • 65.  Opened April 29, 2005  Special code on stuffed animal label that allows access  For ages 10-15  KinzCash earned by answering knowledge questions, playing games, etc.  KinzChat – users cannot type, but can choose phrases from list  KinzChat Plus – words are restricted, must have parental permission  http://www.webkinz.com/
  • 66.  Opened February 18, 2003  Create customizable avatar & virtual homes  For ages 13-18  Gaia Gold earned by playing fames or posting to forums – can also be bought at Target  http://www.gaiaonline.com/
  • 67.  Virtual World  Launched in 2003, popular in 2006  Downloadable client program – Second Life Viewer  Motional avatars (residents)  Local chat & global IM  Residents create most content of world  Building & selling virtual objects  Linden Dollar exchangeable for currencies  http://www.secondlife.com/
  • 68.  Main grid for 18 & over  Teen Second Life developed 2005  For ages 13-17  New identity/age measures proposed  http://teen.secondlife.com/
  • 69. http://www.myepets.com/ http://www.hasbro.com/littlestpetshop/ http://www.bratz.com/ http://www.shiningstars.com/
  • 70.  Virtual classrooms - universities  Host lectures & projects online  Librarians – Info Islands – virtual reference desk  Info Islands – educational tools & services  ISTE – first non-profit educational organization to purchase island  Hope for future prek-12 educational uses
  • 71.  Picasa - http://picasa.google.com/ - to share & manage photos (free)  Shrink Pictures -http://www.shrinkpictures.com/create- avatar/ - shrink pictures to Avatar size  Yahoo! Avatars - http://avatars.yahoo.com/index.html - using Avatars on Yahoo!
  • 72.  SitePal - http://www.sitepal.com/  Voki - http://www.voki.com/ - Create a character, make it talk, take it anywhere – free, but includes ads
  • 73.  An avatar is a computer user's representation of himself or herself, whether in the form of a three- dimensional model used in computer games, or a two-dimensional icon (picture). (Wikipedia)  Name for character in Ultima (series of computer games) 1985  Enhances online communication or conversation capabilities  Makes more interaction more personable  Can be fictional representation or actual photo  Introduce topics or aid with instruction for those who are better audio/visual learners
  • 74.  http://www.signingavatar.com/products/cddescript.html  SigningAvatar™ software uses computer- generated, three dimensional (3D) characters called "avatars,” to communicate in sign language with facial expressions
  • 75.  Virtual Worlds:  Synchronous  Participants can create individual characters with unique identities  Participants can interact  Not bounded by physical laws  Information can be manipulated in ways that are not normally possible in the real world  Real-time voice communication is possible  Limitations: Learning curve; expense
  • 76.  Keep current!  Insert one space after ending punctuation.  Always capitalize the global Internet.  Small percentage of people do the posting to blogs and wikis (1% of people create 99% of the postings or edits)  Great online resources such as http://dictionary.reference.com/ and http://whatis.techtarget.com/  Image Resizer from Power Toys http://www.microsoft.com/windowsxp/downloads/p owertoys/xppowertoys.mspx  Audacity http://audacity.sourceforge.net. LAME MP3 Plug-in: http://audacity.sourceforge.net/download/windows
  • 77.  An important role of the librarian and all educators is to be life-long learners and encourage others to do so.  One way we can do this is to keep current with changes and new computer technologies and use them appropriately. Thank you!

×