Alternate Realities

771 views

Published on

The Art Museum as a Game Platform. Presented at "Museum Narratives," the 20th Annual Salzburg Conference in English Literature and Culture, November 2009.
See accompanying document for presentation notes: http://www.slideshare.net/georginab/alternate-realities-2443466

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
771
On SlideShare
0
From Embeds
0
Number of Embeds
4
Actions
Shares
0
Downloads
9
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Alternate Realities

  1. 1. The Art Museum as a Game Platform<br />Alternate Realities<br />1<br />
  2. 2. Smithsonian American Art Museum<br />2<br />
  3. 3. Luce Foundation Center<br />3<br />
  4. 4. What is an ARG?<br />An ARG is “an interactive narrative that uses the real world as a platform to tell a story that may <br />be affected by participants’ ideas or actions.” Wikipedia<br />An ARG is “an adventure you have in real life.” Jane McGonigal<br />An ARG is “an interactive, trans-media narrative that evolves in response to what its players <br />do.” World Without Oil<br />An ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring<br />“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes Media<br />An ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider<br />4<br />
  5. 5. What is an ARG?<br />An ARG is “an interactive narrative that uses the real world as a platform to tell a story that may <br />be affected by participants’ ideas or actions.” Wikipedia<br />An ARG is “an adventure you have in real life.” Jane McGonigal<br />An ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without Oil<br />An ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring<br />“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes Media<br />An ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider<br />5<br />
  6. 6. Why?<br />6<br />
  7. 7. Core Narrative<br />19th Century…<br />McDoggerel (McD), Blanche, The Reverend, & WhatFor<br />21st Century…<br />Daisy Fortunis<br />Daniel Libbe<br />7<br />
  8. 8. Telling the Story<br />8<br />
  9. 9. Telling the Story<br />“You know, in thinking about it, this doesn&apos;t <br />make any sense... Why would the Smithsonian<br />send a stripper to a place like ARGFest to get <br />this going? I mean, think about it, a borderline <br />government agency sending a stripper to a <br />convention in a hotel? That would be front <br />page news on The Drudge Report!”<br />--- Nighthawk<br />9<br />
  10. 10. Telling the Story<br />10<br />
  11. 11. The Artifacts<br />Necklace of the Subaltern Betrayer<br />Predictor of Imminent Doom<br />Con Artists’ Replica<br />Diorama of a Travesty<br />Memory Vessel<br />Escape Quilt<br />11<br />
  12. 12. On-line Collections<br />12<br />
  13. 13. Player-Created Narratives<br />Incomplete Set of Prediction Disks <br />(Predictor of Imminent Doom)<br />by Lydia Burris<br />&quot;Last Call&quot; <br />(Memory Vessel)<br />by Michelle and <br />Eve Senderhauf<br />13<br />
  14. 14. Supporting the Fiction<br />14<br />
  15. 15. Supporting the Fiction - NMNH<br />National Museum of Natural History<br />15<br />
  16. 16. Supporting the Fiction - Cemetery<br />Congressional Cemetery<br />16<br />
  17. 17. The Final Event<br />17<br />
  18. 18. The Final Event<br />Contemplating Faces by Morris Louis<br />Using a sculpture to solve encrypted text<br />18<br />
  19. 19. The End<br />“They rest. They really do. All of them. McD has vanished, his fame secured by <br />the artifacts that players of Ghosts Of A Chance made in his honor. Blanche <br />escaped the traps of life; she is free to discover whatever there is to discover, <br />and this time in peace and comfort. WhatFor is free for all time. The Reverend <br />is beyond temptation; he languishes in a goodly repose.”<br />19<br />

×