Why there is a need of usable groupware systems ? Collaborative work and creativity should be facilitated by usable groupware systems ( Strijbos, et al. 2004)
Is a complex task that requires the synergy of several people of different specialties and expertise
Designing effective groupware systems http://www.nectar-research.net/news/?p=35
What we understood in the idSpace project Creation of innovative prototypes
There is a need for a common design language
In general, people within a discipline often have trouble communicating their ideas and decisions to other specialists (Borchers, 2001)
The effect is…
Design Patterns (DPs) could play the role of a “lingua franca” thus supporting discussions among people who are specialists in various disciplines (Fincher , 1999).
DPs express the accumulated & tacit design knowledge with respect to a specific problem either pedagogical or technical or organizational and propose how this problem can be solved when someone deals with it.
lingua franca
We propose one DP about the Six Thinking Hats creativity technique inspired by Edward de Bono which can help the designing team to create a groupware system for supporting such mind mapping techniques.
The proposed DP is a flow design pattern (FDP)
An example of a DP for supporting a Creativity Technique
Considered as a more formal way of describing a specific creativity technique.
Describes the sequencing of activities that make up a process.
Helps software developers can identify the functionality of tool (e.g. concept map, chat) that will be needed in order to better support the sequence of activities
Our idea is an adaptation of the Collaborative Flow Design Patterns of Hernandez et al (2005)
Flow Design Paterns
A proposed Flow Design Pattern format Description of the types of groups of learners identified and how they are related Types and structure of Groups Description of the types of information identified in the collaborative activity and how they are related Types and structure of Information Types of tasks, together with their sequence, performed by the actors involved in the activity. Types of Tasks Actors involved in the collaborative activity described by the FDP Actors Description of the proposal by the FDP for solving the problem Solution Environment type in which the FDP could be applied Context A real-world learning activity capable of being structured according to the FDP Example Learning problem to be solved by the FDP Problem Name of the FDP Name Explanation Element
The FDP of Six Thinking Hats technique Problem: How can groups make sure that all possible (practical as well as emotional) perspectives have been examined during a problem solving or a decision making process? Context: It is necessary to hear all voices and examine a problem and possible solutions from various perspectives. Solution: Six Thinking Hats
Types of Tasks: Proposed Flow of using the SIX HATS technique
Proposed flows for specific actions
Initial Ideas - Blue, White, Green, Blue
Choosing between alternatives - Blue, White,(Green), Yellow, Black, Red, Blue
Identifying Solutions - Blue, White, Black, Green, Blue
Quick Feedback - Blue, Black, Green, Blue
Strategic Planning - Blue, Yellow, Black, White, Blue, Green, Blue
Process Improvement - Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue
Performance Review - Blue, Red, White, Yellow, Black, Green Red, Blue
Example – Known Uses
DPs can pinpoint user’s requirements in order to facilitate the collaborative creativity process
Six Hats has helped our product development group to generate ideas quickly, evaluate them efficiently, and implement action plans effectively." - Laura Donahue, Nestle .
In pockets of R&D, we are using the Six Thinking Hats methodology to structure group processes towards achieving meeting goals in less time. By using the Six Thinking Hats, we made it! It really does work. And, we'll keep on using it and building additional expertise. Thank you for the new tools! - Kenneth Newman, R&D Continuous Improvement Philip Morris
Related patterns
FORMATION OF GROUPS
BUILDING OF TRUST
PROFILE
BRAINSTORMING
FACILITATOR
WELL-CHOSEN RESOURCES
How will the DPs help groupware systems designers?
DPs will provide the designers of a groupware system the user’s requirements in order to facilitate the collaborative creativity process, i.e.:
The need of collaborative concept map tool
Chatting
Management of various conceptual map (per hat type)
Awareness
Shared workspace
Exporting conceptual maps in several formats (word documents, ppts etc.)
There are many groupware tools but in what level they can facilitate creativity?
In idSpace project the idea is:
to create DPs collecting knowledge from:
Groupware system designers
Creativity experts
Application domain specialists
and Users
In order to design for the FIRST time an environment – or various modules - for supporting collaboration & creativity between stakeholders
The present work was carried out as part of the idSpace project on Tooling and Training for collaborative product innovation < http://idspace-project.org > It is funded in part by the European Commission FP7-IST-2007-1-41, project number 216799 Partners are ounl, aau, ucy, ems, link mv, uprc, uni hildesheim, morph, sas
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