Introduction to Second Life

1,027 views

Published on

This is an introduction to Second Life for instructors who are new to it. This is the prelude to "Teaching in Virtual Worlds" to be held afterwards at the same conference on Teaching and Learning here in Spokane, WA.

Published in: Education, Technology
0 Comments
1 Like
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total views
1,027
On SlideShare
0
From Embeds
0
Number of Embeds
12
Actions
Shares
0
Downloads
13
Comments
0
Likes
1
Embeds 0
No embeds

No notes for slide
  • Second Life is currently being used by many colleges and universities as a teaching and learning environment. I would like to talk a little about why that is and then on how to get started. As an educator, you will want to pay close attention to how you experience Second Life. If you are signing up for Second Life for the first time, you are in a unique position to gather information for your students that will be very helpful later on. If you are already involved in online learning, for instance you will have a good idea of the kind of technical support need to support an online course.
  • Introduction to Second Life

    1. 1. Teaching in Virtual Worlds: an Introduction to Second Life by Geoff Cain, M.S. Tacoma Community College
    2. 2. What is it? <ul><li>Social Network </li></ul><ul><li>Role-Playing </li></ul><ul><li>Business </li></ul><ul><li>Marketing </li></ul><ul><li>R & D </li></ul><ul><li>Teaching </li></ul>
    3. 3. Why Use It? <ul><li>Participation </li></ul><ul><li>Communication </li></ul><ul><li>Engagement </li></ul><ul><li>Investment </li></ul>
    4. 4. Communication
    5. 5. Six Modes in Second Life
    6. 6. Getting Started
    7. 7. Technical Considerations <ul><li>Computer requirements </li></ul><ul><ul><li>Video card </li></ul></ul><ul><ul><li>Processor speed </li></ul></ul><ul><li>Lab / Classroom requirements </li></ul><ul><ul><li>High speed internet </li></ul></ul><ul><ul><li>Network configuration </li></ul></ul>
    8. 8. Signing Up and Creating an Avatar
    9. 9. Registering
    10. 10. Registering
    11. 11. Registering
    12. 12. Registering
    13. 13. Registering
    14. 14. Logging-In
    15. 15. Review Tutorials
    16. 16. Class Spaces in SL <ul><ul><ul><li>Angel Learning </li></ul></ul></ul><ul><ul><ul><li>Evergreen Island </li></ul></ul></ul><ul><ul><ul><li>Attend meetings (meet people) </li></ul></ul></ul><ul><ul><ul><ul><li>Evergreen Island </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Community Colleges in Second Life </li></ul></ul></ul></ul><ul><ul><ul><ul><li>SLED </li></ul></ul></ul></ul>
    17. 17. Teaching Considerations <ul><li>Creating assignments </li></ul><ul><li>Classroom management </li></ul><ul><li>Technical hurdles </li></ul><ul><li>Learning Curve </li></ul><ul><li>“ Newness” </li></ul>
    18. 18. Managing a Class <ul><ul><li>Start small </li></ul></ul><ul><ul><li>Give detailed instructions </li></ul></ul><ul><ul><li>Employ the buddy system </li></ul></ul><ul><ul><li>Let the students know what to expect </li></ul></ul><ul><ul><li>Use synchronous & asynchronous assignments </li></ul></ul>
    19. 19. Resources <ul><li>Second Life </li></ul><ul><li>Second Life Educators </li></ul><ul><ul><li>Subscribe </li></ul></ul><ul><li>Second Life Tutorials </li></ul><ul><li>A Guide to SL for Librarians </li></ul><ul><li>Best Practices in Education </li></ul><ul><li>New Media Consortium Orientation </li></ul><ul><li>SBCTC in Second Life </li></ul>

    ×