Stephanie Gerald<br />Educational Technologist<br />University of Kansas Medical Center<br />Kansas City, Kansas, USA<br /...
You will learn..<br />Background<br />Projects<br />Students<br />Lessons learned<br />
You will learn..<br />How we integrated virtual worlds into our health care courses and curriculum<br />Background<br />Pr...
You will learn..<br />How we created our virtual world projects around specific learning tasks<br />Background<br />Projec...
You will learn..<br />How students improved their real world skills<br />Background<br />Projects<br />Students<br />Lesso...
You will learn..<br />How you can make the most out of using virtual worlds in teaching and learning<br />Background<br />...
Respiratory Care Education					Health Information Management<br />Diagnostic Ultrasound & Vascular Technology	Dietetics & ...
Need a Learning Environment<br />Cost effective<br />Background<br />Engaging and Exciting<br />Simulate real world situat...
Second Life at KUMC<br />Promoted the island to faculty as a new environment for learning tasks<br />Background<br />Purch...
You will learn..<br />Communication -<br />Simulation -<br />Roleplay-<br />Background<br />Projects<br />Students<br />Le...
Project 1 Communication<br />Projects<br />Students give a speech in the auditorium or create poster presentations that ar...
Project 2 Simulation<br />Students can see a <br />replica of the hospital operating room, and practice basic procedural s...
Project 3 Roleplay<br />Students play <br />the role of a physical therapist or <br />occupational therapist, while the in...
You will learn..<br />Students improved their real world skills<br /> Speaking –<br />Professionalism –<br />Working with ...
Speaking and Presentation Skills<br />“Presenting in Second Life produced just as many nerves as speaking in real life.”<b...
Professionalism<br />Dress code<br />Working in teams<br />Social Media/Online environment<br />Students<br />
Working with Patients<br />“Roleplay in Second Life helped me to better understand how to speak to patients in a home asse...
You will learn..<br />When to use –<br />When not to use –<br />Things to know before beginning a Second Life Project<br /...
When to use<br /><ul><li>When it’s difficult to replicate a real world situation
When you want to bring people together.
When you need an environment to visualize a concept
When you need something different - Just don’t use it just to use it, have a purpose</li></ul>Lessons learned<br />
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Integrating Second Life in Teaching &amp; Learning

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Presented at Educational Technology Strategies Conference in Toronto, Canada on March 2, 2011.

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Integrating Second Life in Teaching &amp; Learning

  1. 1. Stephanie Gerald<br />Educational Technologist<br />University of Kansas Medical Center<br />Kansas City, Kansas, USA<br />Virtual Worlds:How computer-simulated environments can impact and improve teaching and learning<br />
  2. 2. You will learn..<br />Background<br />Projects<br />Students<br />Lessons learned<br />
  3. 3. You will learn..<br />How we integrated virtual worlds into our health care courses and curriculum<br />Background<br />Projects<br />Students<br />Lessons learned<br />
  4. 4. You will learn..<br />How we created our virtual world projects around specific learning tasks<br />Background<br />Projects<br />Students<br />Lessons learned<br />
  5. 5. You will learn..<br />How students improved their real world skills<br />Background<br />Projects<br />Students<br />Lessons learned<br />
  6. 6. You will learn..<br />How you can make the most out of using virtual worlds in teaching and learning<br />Background<br />Projects<br />Students<br />Lessons learned<br />
  7. 7. Respiratory Care Education Health Information Management<br />Diagnostic Ultrasound & Vascular Technology Dietetics & Nutrition<br />Nurse Anesthesia Education Cytotechnology<br />Hearing & Speech/Audiology Diagnostic Cardiac Sonography<br />Physical Therapy & Rehabilitation Science Nuclear Medicine Technology<br />Clinical Laboratory Sciences Occupational Therapy Education<br />The University of Kansas Medical Center<br />School of Allied Health –<br /> 581 students<br />School of Medicine – <br />1762 students<br />School of Nursing – <br />722 students<br />Background<br />
  8. 8. Need a Learning Environment<br />Cost effective<br />Background<br />Engaging and Exciting<br />Simulate real world situations<br />
  9. 9. Second Life at KUMC<br />Promoted the island to faculty as a new environment for learning tasks<br />Background<br />Purchased a Virtual Island for private access<br />KUMC Isle<br />
  10. 10. You will learn..<br />Communication -<br />Simulation -<br />Roleplay-<br />Background<br />Projects<br />Students<br />Lessons learned<br />
  11. 11. Project 1 Communication<br />Projects<br />Students give a speech in the auditorium or create poster presentations that are displayed in the poster pavilion on the island.<br />
  12. 12. Project 2 Simulation<br />Students can see a <br />replica of the hospital operating room, and practice basic procedural steps to test their decision making skills in the operating room.<br />Projects<br />
  13. 13. Project 3 Roleplay<br />Students play <br />the role of a physical therapist or <br />occupational therapist, while the instructors play the role of a potential patient in a home assessment situation. <br />Projects<br />
  14. 14. You will learn..<br />Students improved their real world skills<br /> Speaking –<br />Professionalism –<br />Working with patients –<br />Background<br />Projects<br />Students<br />Lessons learned<br />
  15. 15. Speaking and Presentation Skills<br />“Presenting in Second Life produced just as many nerves as speaking in real life.”<br />“Prepared me to create a professional slide presentation, since I knew the slides would be open for anyone to see.”<br />Students<br />
  16. 16. Professionalism<br />Dress code<br />Working in teams<br />Social Media/Online environment<br />Students<br />
  17. 17. Working with Patients<br />“Roleplay in Second Life helped me to better understand how to speak to patients in a home assessment.”<br />“Good practice before we actually have to work with patients.”<br />Students<br />“Since I had time to react slowly in SL, I could focus more on what I would say.” <br />
  18. 18. You will learn..<br />When to use –<br />When not to use –<br />Things to know before beginning a Second Life Project<br />Background<br />Projects<br />Students<br />Lessons learned<br />
  19. 19. When to use<br /><ul><li>When it’s difficult to replicate a real world situation
  20. 20. When you want to bring people together.
  21. 21. When you need an environment to visualize a concept
  22. 22. When you need something different - Just don’t use it just to use it, have a purpose</li></ul>Lessons learned<br />
  23. 23. When not to use<br /><ul><li>When real world situation can easily be implemented – Virtual Worlds cannot replace the real world experience.
  24. 24. Under 18 – Teen grid
  25. 25. When you only want to use it because it’s “cool” or “neat” – you need a purpose first</li></ul>Lessons learned<br />
  26. 26. To know before starting<br /><ul><li>Learning curve, will need training
  27. 27. If you want privacy, pay for land
  28. 28. Some people experience dizziness
  29. 29. Define learning tasks beforehand</li></ul>Lessons learned<br />
  30. 30. Questions?<br />Thank you for attending!<br />

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