Sketching in Audio Design

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Slides about experimental work on methodologies and techniques for the sound design of physical environments

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Sketching in Audio Design

  1. 1. Sketching in Audio Design Gianpaolo D'Amico, Sara Lenzi IV Information Architecture Summit Italiano, 7-8th May 2010, Pisa, Italy
  2. 2. Sound conveys information
  3. 3. Sound & Audio Design
  4. 4. We need tools & methods to design & test
  5. 5. sound experience is part of user experience
  6. 6. interactiondesign*prod uctdesign*informationa rchitecture*audioengin eering*acoustics*neuro sciences*psychoacousti cs*architecture*audiovi sion*musiccomposition
  7. 7. Luminarium
  8. 8. Luminarium
  9. 9. Our solution To design the sonorization of the environment before the studio production stage
  10. 10. Sound content sketching
  11. 11. Paper
  12. 12. Paper
  13. 13. Linguistic
  14. 14. Vocals
  15. 15. Software
  16. 16. Multichannel spatialization sketching
  17. 17. Paper
  18. 18. Software
  19. 19. Audio
  20. 20. Results
  21. 21. Conclusions & future works o Methodology for sound design in physical spaces o Usability sound tests o Extension to other fields of sound & audio design
  22. 22. Get in touch gianpaolo@soundesign.info sara@loreleiproject.com @soundesignblog @ loreleisound images: http://www.flickr.com/photos/stefanvds/ - http://www.flickr.com/photos/ludii44/4573824173/ - http://www.flickr.com/photos/simonpais/40786131/in/set-854299/

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