Game development using HTML5 technologies presentation, May 2010.
This lecture was given by Gil Megidish at AlphaGeeks #6 meetup in Tel Aviv, Israel.
The talk begins with some review of the game graphics techniques, and how you can achieve these with today's browsers and client side code.
4 demos were presented: sprites with canvas (luigi), framebuffer access (apple2 emulator), primitives and polygons (another world js) and image modifiers (droste effect.)
The lecture was given in Hebrew, ppt is English.
Clipping is a handy way to collect important slides you want to go back to later.