MIPCOM Digital Media Conference Wrap Oct 8, 2009

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  • + eliasm eliasm 1 month ago
    Phenomenal presentation - if you missed MIPCOM, this captured the whole event in a light hearted and fun way. Gavin knows his stuff.
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MIPCOM Digital Media Conference Wrap Oct 8, 2009 - Presentation Transcript

  1. www.jumpwiremedia.com
  2. ©2009 Jumpwire Media all rights reserved.
    2
    What it will feel like to create a multi platform digital strategy for your business …
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    Questions - How many of you …
    Are broadcasters?
    Are producers?
    Are other?
    Have a company Youtube channel?
    Actively use social media?
    Wear a watch?
    Have a touch screen mobile device?
    Use Youtube as your main search engine?
  4. ©2009 Jumpwire Media all rights reserved.
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    Jumpwire Media Bio
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    Cross Platform Strategy Agenda
    Blackberry hunch and iPhone tap okay
    Twitter #mipcom for questions if you are shy
    Digital wrap up
    Content disruption
    The importance of data
    Global digital media revenue
    Endemol case study - building cross platform
    New pitching process
    Strategy overview
    Utilities
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    Digital Wrap Up
    9 sessions and keynotes
    1 moderation of a panel
    Approx 15 new Twitter follows
    1 #mipgeek group created (5 members)
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    Glossary
    Unique User - An IP address + further identifier. Sites may use User Agent, Cookie and/or Registration ID.
    CPM - Cost per mille (thousand)
    Freemium - is a business model that works by offering basic services for free, while charging a premium for advanced or special features.
    Business ecosystem - An economic community supported by a foundation of interacting organizations and individuals—the organisms of the business world.
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    Learnings - Gaming
    Many quality levels for games in the browser now.
    Freemium model works best.
    Virtual goods - 90/10 conversion rate for game sites.
    India - rent clothes, gain weight if you don’t play.
    Games business worth an estimated $40bn worldwide
    Raise of social gaming - $200 million for Zynga in 18 months
    Playfish.com - 3.5mil uniques USA per month, 50 million downloads in 2008
    1000 Euro for a limited edition ship with purple flags - sold out
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    Learnings - Keynotes
    Digital has turned the corner: ad agency and gaming companies at MIPCOM
    Publicis the ad agency has set up an ‘entertainment’ group for branded entertainment.
    Freemantle sees digital as an opportunity not a threat.
    “Media as a Service” from Mika Salmi ex president of global digital media for Viacom/MTV.
    Tivo wanting to become the Google of TV.
    Most popular shows on TV are the most time shifted on Tivo.
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    Learnings - Other
    Video: Choose your own ending
    Mattel and ITV in a partnership
    Documentary “Helvetica” $9.99 on iTunes has taken in figures.
    Hulu - 6 million uniques each month
    Youtube ‘pay’ rental - $3.99. Test with 10,000 Google employees first.
    Managing decline
  11. Did You Know? 3.0 VideoClick here for video
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    7 Common Questions
    How has content been disrupted?
    How can I generate revenue?
    Why are advertisers not spending on the web?
    What are the distribution channels?
    Should I consider mobile?
    Are there opportunities in gaming?
    How can I position my company for 2012?
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    500 million to 1 billion English speakers Your New Market
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    Data - Intent
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    Value of Data
    Each piece of data = $1
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    Bit Torrent + Data = Sales
    Fox Television used Bit Torrent data to determine whether or not Hulu was effective in reducing piracy in the USA.
    Reduction of 25-50% piracy once Hulu launched.
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    Vuze
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    Merchandising
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    ©2009 Jumpwire Media all rights reserved.
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    Youtube Data
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    ©2009 Jumpwire Media all rights reserved.
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    Tweetdeck
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    Traditional Content Delivery
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    Disrupted Content Delivery
    Letterman +9%
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    7 Content Trends
    Youtube search + millennials (1982-2001)
    35% of US households have DVR
    Music industry collapse
    Mash ups - Lost+A-Team, Dentist Kid
    Machinima - Red vs Blue
    Freemium model
    Subscription based content
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    Transmedia Storytelling
    Storytelling across multiple forms of media
    Each medium making distinctive contributions to our understanding of the story.
    Creating "entrypoints" through which consumers can become immersed in a story franchise's world.
  27. ©2009 Jumpwire Media all rights reserved.
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    Youtomb.org
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    The New Pitch Process
    TV Concept
    Video - Youtube & Youtomb
    Data - Quantcast
    Merchandise -Amazon.com
    Social Media - Ning.com , Facebook, Orkut
  29. ©2009 Jumpwire Media all rights reserved.
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  31. ©2009 Jumpwire Media all rights reserved.
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    Global Digital Revenue - Overview
    Online Video Revenue -
    2009 - $3.8 billion paid online video
    2009 - $3.5 billion ad supported
    Growth rate of 38% annually
    2010 - $10 bil, 2011 - $14 bil, 2012 - $19 bil
    Online Casual Gaming Revenue (Neilsen)
    2008 Global - $1.5 billion
    2012 Global - $2.5 billion
    Mobile + Apps
    iPhone apps - $125 million Aug 2009 (ad mob)
    Android apps - $5 million
    iPod touch apps - $73 million
    iPod touch 18.6 million, iPhone 26.4 million global
    2009 Global $9 Billion
    2012 Global $21.5 Billion
  32. ©2009 Jumpwire Media all rights reserved.
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    Reality Check
    US Online Ad Spend 2008 - $23.4bil
    Web Video $700 mil
    TV Ad Spend US 2008 - $70bil
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  34. ©2009 Jumpwire Media all rights reserved.
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    9 Reasons Why Advertisers Don’t Buy Online Video
    Confusing array of tech & ad-unit standards
    Video ad spend just 2.5% of all online ads
    21% of video streams being monetized
    No true 3rd Party Ad Serving
    Reporting Discrepancies
    Non-standard Integrations - peer to peer
    Inconsistent Terminology - what is a view?
    Measuring Effectiveness
    They have no money.
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    7 Ways To Generate Revenue
    Monty Python 23,000% growth in DVD sales
    Minimum Revenue Guarantees: major portal, 9 countries, 5 languages, 6 times daily 90 secs, $450K+ per year, making a profit
    Brand extension - books, t-shirts (Fredable)
    Data collection - brands will buy data
    Brand extension - games, apps
    Focus on hyper niche - Anime Virgin Media
    Find relevant products to offer to the niche
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    8 Reasons To Monitor Mobile
    1 out of every 7 minutes of media consumption takes place on a mobile device (IPG + AOL)
    World - 3.6bil phones June 2008
    USA - 260mil
    China - 600mil mobile phone users
    Smart phones - 2008 139mil
    Over 2 billion iPhone apps downloaded
    60% of iPhone apps downloaded are games
    Augmented reality
    Couponing
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    Distimo.com
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    Flight Control App
    March 24 to April 25
    Downloaded 700,000 times
    99 cents each
    After Apple 30% cut - $485,000
    Techcrunch
  39. ©2009 Jumpwire Media all rights reserved.
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    5 Things About Gaming
    Casual Gaming: 74% of purchases are women, older demo, 2007-8 increase of 27% to 42 mil
    Casual games cost $20-30K to build from scratch and $2-5K to re-skin.
    World of Warcraft - MMORPG, 12 million people worldwide, $14.99 per month + CDs
    Club Penguin - $5.95 per month
    Rock Band (Viacom) - over $1 billion
  40. ©2009 Jumpwire Media all rights reserved.
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    Online Distribution
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    How to build a multi platform strategy for your business?
    Spend 20% of your time learning digital
    Don’t lock out Facebook
    Start small - the only constant is change
    Work on building eco systems
    Involve your employees and vice versa
    Knowledge sharing - internal wikis, monthly briefings
    Consider partnering with other small media companies
    Get more efficient using web 2.0 technology to help you
  42. ©2009 Jumpwire Media all rights reserved.
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    Trends to watch
    Augmented reality
    Social gaming
    Media as a service
    Cloud services
    3D
    Crowd sourcing
    Digital brand building
    Transmedia
  43. ©2009 Jumpwire Media all rights reserved.
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    Google Wave
    Google Docs
    Google Trends
    iGoogle
    Android
  44. ©2009 Jumpwire Media all rights reserved.
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    Resources
    iGoogle
    Techcrunch
    Silicon Alley Insider
    New Media Age UK
    iGoogle
    Tubemogul
    eMarketer
  45. Thank you
    Gavin McGarry
    Twitter: @gavinmcgarry
    gavin.mcgarry@jumpwiremedia.com
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