Your SlideShare is downloading. ×
0
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

GWC14: Mario herger - "Enterprise Gamification And The Blue Collar Worker"

592

Published on

Mario Herger presentation from his talk at Gamification World Congress 2014

Mario Herger presentation from his talk at Gamification World Congress 2014

0 Comments
1 Like
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
592
On Slideshare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
13
Comments
0
Likes
1
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. Mario Herger Enterprise Gamification And The Blue Collar Worker
  • 2. Video gamer girl
  • 3. Blue Collar Worker
  • 4. Enduring value contradictions Homo faber Homo ludens Homo economicus
  • 5. Values & Positive Identities Meaning Dignity Autonomy Camaraderie
  • 6. Meaning
  • 7. Dignity
  • 8. Camaraderie
  • 9. Camaraderie vs. Competition ① Competition is the opposite of collaboration ② Only a handful of people compete ③ Competition doesn’t last long ④ Competition disadvantages certain demographics ⑤ Competition leads to negative behaviors ⑥ Competition leads to administrative headaches ⑦ Only one person can win, but all others loose ⑧ Short term boost, long term damage
  • 10. Autonomy or
  • 11. Supervision
  • 12. Engagement Crisis
  • 13. Engagement Crisis
  • 14. Happiness Happy employees ① are 2x as productive ② stay 5x longer in their jobs ③ are 6x more energized ④ take 10x less sick leave Happy workers ① help their colleagues 33% more than their least happy colleagues. ② raise issues that affect performance 46% more ③ achieve their goals 31% more often ④ are 36% more motivated
  • 15. San Francisco Garbage Scavengers
  • 16. Breaking the Monotony
  • 17. Breaks
  • 18. San Francisco Garbage Scavengers
  • 19. Car assembly line Engine room Worker moving with tool & bolts Fastening first bolt with air tool Fastening last bolt with air tool Checking torque of first bolt with wrench Checking torque of last bolt with wrench Painting with marker to confirm that all bolts are correctly fastened
  • 20. Sandwich preparer
  • 21. Gamification Examples 78
  • 22. Project Management
  • 23. Lego™ Progress Bar
  • 24. USS Hornet
  • 25. Lamp
  • 26. Gamification ① changes behaviors ② creates habits ③ gives feedback ④ teaches, engages, entertains, measures ⑤ cares about the player’s interests and motivations ⑥ allows the player to experience a gameful state ⑦ benefits the player ⑧ is not about competition ⑨ enables fun
  • 27. Empathy
  • 28. … empathizes with people by adding gameful experiences to work and life, helping them to fulfill their interests and motivations for the benefit of all involved parties. Homo faber, Homo ludens, and Homo economicus become one. Enterprise Gamification
  • 29. Make work more fun! Shorthand Definition
  • 30. Monkeys [Video]
  • 31. Level Up Enterprise Gamification http://enterprise-gamification.com Enterprise Gamification Wiki http://enterprise-gamification.com/mediawiki Gamification Decision Engine http://www.enterprise-gamification.com:8083/ Octalysis http://octalysis.com/ mario.herger@gmail.com @mherger www.linkedin.com/in/marioherger/

×