"Do It Yourself": A gamificationbased evaluation experience in
University for 0 €
Carlos González Tardón
Profesor Asociado...
Grading System
Attendance

Participation

Homeworks

Lifes

+
+

+

@carlosgtardon @u_tad #GWC13
Grading System

@carlosgtardon @u_tad #GWC13
Grading System
Attendance
(33%)

Participation
(33%)

Homeworks
(33%)

Lifes
(+6%)

Outcome:
Average Curse Grade
Attendanc...
Attendance Problem

Bologna Plan:
+80%
@carlosgtardon @u_tad #GWC13
Outcome Attendance
Attendance Without Gamification
Attendance
(87,20%)
(33%)
+5,24%

AttendanceAttendance
With Gamificatio...
The Second Half Variable
First Half Att. Without
Gamification (90,01%)
Attendance
-6,18%

Second Half Att. Without
Gamific...
@carlosgtardon @u_tad #GWC13
carlos.gonzalez@live.u-tad.com
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GWC2013 - Carlos González Tardón - DIY: A gamification-based evaluation experience in University for 0 €

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GWC2013 - Carlos González Tardón - DIY: A gamification-based evaluation experience in University for 0 €

  1. 1. "Do It Yourself": A gamificationbased evaluation experience in University for 0 € Carlos González Tardón Profesor Asociado de Coordinador de . .
  2. 2. Grading System Attendance Participation Homeworks Lifes + + + @carlosgtardon @u_tad #GWC13
  3. 3. Grading System @carlosgtardon @u_tad #GWC13
  4. 4. Grading System Attendance (33%) Participation (33%) Homeworks (33%) Lifes (+6%) Outcome: Average Curse Grade Attendance (95%) (33%) @carlosgtardon @u_tad #GWC13
  5. 5. Attendance Problem Bologna Plan: +80% @carlosgtardon @u_tad #GWC13
  6. 6. Outcome Attendance Attendance Without Gamification Attendance (87,20%) (33%) +5,24% AttendanceAttendance With Gamification (92,45%) (33%) @carlosgtardon @u_tad #GWC13
  7. 7. The Second Half Variable First Half Att. Without Gamification (90,01%) Attendance -6,18% Second Half Att. Without Gamification (83,83%) Attendance +2,43% +8,61% Second Half Attendance With Gamification (92,45%) Attendance @carlosgtardon @u_tad #GWC13
  8. 8. @carlosgtardon @u_tad #GWC13 carlos.gonzalez@live.u-tad.com

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