@isidrorodrigo#GWC14
Games that
HR People (should) play
@isidrorodrigo
Isidro Rodrigo de Diego
@isidrorodrigo#GWC14
Gamification as an act of humility
@isidrorodrigo#GWC14
+1.000
@isidrorodrigo#GWC14
Crisis?
Attention
Engagement
Meaning
@isidrorodrigo#GWC14
Pixel Dungeon
Rogue Like
Exploration
@isidrorodrigo#GWC14
Learning Dungeon
Relatedness
Autonomy
Competence
Guild of “Hardcore”Learners
Dynamic: Scarcity
[Flow]...
@isidrorodrigo#GWC14
Budget
Risk
@isidrorodrigo#GWC14
Pervasive games
Pervasive gamification
PERVASIVE
@isidrorodrigo#GWC14
Gift Trap
Social Game
Empathy Game
@isidrorodrigo#GWC14
Gift Tasks
Relatedness
Autonomy
Competence
 Group Knowledge
Mechanic: Gifting
 Social Certification...
@isidrorodrigo#GWC14
TimeLine
Skill Game
Competition
@isidrorodrigo#GWC14
FuzzyLine
Mechanic: Hidden rules
Relatedness
Win State / Purpose
Competence
 Collaboration
Clarify p...
@isidrorodrigo#GWC14
Ey, wait a minute…
Gamification
is NOT
Game Based Learning
@isidrorodrigo#GWC14
+15.000
@isidrorodrigo#GWC14
@isidrorodrigo#GWC14
Budget
Risk
Affordable budget
Simple implementation
Visible results
Pull Strategies
@isidrorodrigo#GWC14
What if…
Mechanic: Quest
 Relatedness
 Meaning
 Competence
 Autonomy
KPIs
@isidrorodrigo#GWC14
Games that
HR People (should) play
@isidrorodrigo
Isidro Rodrigo de Diego
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GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

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Presentation from Isidro Rodrigo's talk at Gamification World Congress 2014

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GWC14: Isidro Rodrigo - "The boardgames that HR people [should] play"

  1. 1. @isidrorodrigo#GWC14 Games that HR People (should) play @isidrorodrigo Isidro Rodrigo de Diego
  2. 2. @isidrorodrigo#GWC14 Gamification as an act of humility
  3. 3. @isidrorodrigo#GWC14 +1.000
  4. 4. @isidrorodrigo#GWC14 Crisis? Attention Engagement Meaning
  5. 5. @isidrorodrigo#GWC14 Pixel Dungeon Rogue Like Exploration
  6. 6. @isidrorodrigo#GWC14 Learning Dungeon Relatedness Autonomy Competence Guild of “Hardcore”Learners Dynamic: Scarcity [Flow]Skill - Challenge Voluntary access
  7. 7. @isidrorodrigo#GWC14 Budget Risk
  8. 8. @isidrorodrigo#GWC14 Pervasive games Pervasive gamification PERVASIVE
  9. 9. @isidrorodrigo#GWC14 Gift Trap Social Game Empathy Game
  10. 10. @isidrorodrigo#GWC14 Gift Tasks Relatedness Autonomy Competence  Group Knowledge Mechanic: Gifting  Social Certification  Accountability
  11. 11. @isidrorodrigo#GWC14 TimeLine Skill Game Competition
  12. 12. @isidrorodrigo#GWC14 FuzzyLine Mechanic: Hidden rules Relatedness Win State / Purpose Competence  Collaboration Clarify priorities  Meaning & info
  13. 13. @isidrorodrigo#GWC14 Ey, wait a minute… Gamification is NOT Game Based Learning
  14. 14. @isidrorodrigo#GWC14 +15.000
  15. 15. @isidrorodrigo#GWC14
  16. 16. @isidrorodrigo#GWC14 Budget Risk Affordable budget Simple implementation Visible results Pull Strategies
  17. 17. @isidrorodrigo#GWC14 What if… Mechanic: Quest  Relatedness  Meaning  Competence  Autonomy KPIs
  18. 18. @isidrorodrigo#GWC14 Games that HR People (should) play @isidrorodrigo Isidro Rodrigo de Diego
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