The following case study looks at the use of the Sustainaville games based learning product in a primary school. The product was developed by pixelfountain under its games-ED brand. The workshop was delivered in Mellor Primary School, Stockport. The class was made up of a split year group aged between nine and eleven. The workshop was held on 20th December 2010.
The workshop and learning approach proved a real success and achieved significant learning improvements – 67% improvement in subject understanding and between a 40% and 70% improvement in personal, learning and thinking skills. The children enjoyed the challenge of running a virtual town. They said that the workshop was fun and took away important messages about the need to look after people and the planet. They also came away with a sense of perspective - “It is harder than I thought to run a town.”