About Games based learning that inspires, engages & motivates students from ages 10 to 21+
games-ED support: curriculum; personal, learning & thinking skills; and cross curriculum dimensions. The games provide interactive, experiential learning that promotes collaboration and enables problem solving and accelerated learning of complex subjects.
Our games based learning support students from year six through to degree level. To accommodate this diverse age group the learning games can be played at different levels and supported with different activities.
games-ED exercises are played collaboratively. The students are split into sub teams, take on different roles in a simulation and collect