SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
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SMITHERY.CO
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SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
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SMITHERY.CO
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SMITHERY.CO
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SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
WHAT’S IN
THE BOX..?
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
A STOMP
BOX FOR THE
INTERNET
SMITHERY.CO
WHY? I’M NOT SURE YET...

SMITHERY.CO
IT’S FINE
NOT TO
KNOW.
SMITHERY.CO
SMITHERY.CO
WE WERE TAUGHT
THAT BOXES HAD
CONSTRAINTS
SMITHERY.CO
“ASSUME THERE ARE
ONLY TWO PEOPLE
IN THE MARKET”

EDGEWORTH-BOWLEY BOX

SMITHERY.CO
“ASSUME THERE ARE
ONLY TWO PEOPLE
IN THE MARKET”

SMITHERY.CO
MEDIA: JUST A SERIES OF BOXES
SMITHERY.CO
CONSTRAINED BY SPACE
SMITHERY.CO
CONSTRAINED BY SPACE
SMITHERY.CO
BOXES TO BE FILLED

SMITHERY.CO
ALWAYS
CONSTRAINTS
SMITHERY.CO
SMITHERY.CO
YET WE DEFER TO THE
BOXES BEING ‘RIGHT’

SMITHERY.CO
“ WE SHOULD BE THINKING
OUTSIDE THE BOX...”

SOURCE: SHUTTERCOCK.COM

SMITHERY.CO
LET’S PLAY
WITH THE
BOXES
INSTEAD...

SMITHERY.CO
SMITHERY.CO
A BIG
BOX OF
ART
SMITHERY.CO
CUBISM

SMITHERY.CO
CUBISM

“FULL OF
LITTLE
CUBES”
ART CRITIC
LOUIS VAUXCELLES ON
GEORGES BRAQUE

SMITHERY.CO
CUBISM

BORN IN WORLD
OF RADIO
TRANSMISSIONS
AND X-RAYS

SMITHERY.CO
PICASSO AND
BRAQUE:
”CONFRONTED
THE MEANING OF
TECHNOLOGIES
THROUGH
PAINT”
MARK STONE
SMITHERY.CO
CONFRONT
THE BOXES
WHAT ARE
THEY?
SMITHERY.CO
“ MEDIA IS A
VEHICLE FOR
KNOWLEDGE”

CESAR HIDALGO, MIT MEDIA LAB
SMITHERY.CO
“ MEDIA IS THE
CONNECTIVE TISSUE
”
OF SOCIETY
CLAY SHIRKY, NYU

SMITHERY.CO
“

MEDIA IS
HYBRID

JUST LIKE BUILDINGS, DEVICES,
SPACES, EVENTS ETC

”

DAN HILL, FABRICA
SMITHERY.CO
TISSUE
VEHICLE
HYBRID
CONNECTIVE OBJECTS
THAT
MEDIA: TRANSFER KNOWLEDGE
THROUGH
TIME AND SPACE

SMITHERY.CO
HOW DO WE PLAY WITH
BOXES LIKE THAT?
SMITHERY.CO
MAKING
THE NETWORK
PHYSICAL

JAMES BRIDLE

SMITHERY.CO
“ATOMS ARE HARD”
DAN WILLIAMS
@IAMDANW
SMITHERY.CO
ATOMS ARE ALSO DENSE

(BREATHTAKINGLY DENSE)

SMITHERY.CO
EVEN REFORMED, THEY’RE NOT CERTAIN
WHAT THEY ARE, OR WANT TO BE
SMITHERY.CO
THIS DOES WORK TO OUR
ADVANTAGE THOUGH...
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
RECREATING
A SPACE TO
RETURN TO IN
THE FUTURE

SMITHERY.CO
“I CARRY MY KEY
EVERYWHERE: IT
KEEPS MY BRAIN
CONNECTED TO
THAT EXPERIENCE”
PARTICIPANT, 3 MONTHS LATER

SMITHERY.CO
A TACTILE MEMORY...

SMITHERY.CO
+

+ +

+

...WITH UNLIMITED SPACE
SMITHERY.CO
A BOX THAT’S BIGGER ON THE INSIDE

SMITHERY.CO
PLAY WITH
TIME AND
SPACE
SMITHERY.CO
DON’T ASK WHAT IS
MOST APPROPRIATE...

SMITHERY.CO
...ASK WHEN IS IT APPROPRIATE

SMITHERY.CO
A TIME FOR EVERYTHING, AND
EVERYTHING IN ITS RIGHT TIME
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
SMITHERY.CO
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Artefact Cards - In Principle

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A presentation first given to third year students of the London College of Communication's Graphic & Media Course, about using Artefact Cards (http://artefactshop.com) in project development work.

Published in: Design

Artefact Cards - In Principle

  1. 1. SMITHERY.CO
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  3. 3. SMITHERY.CO
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  68. 68. SMITHERY.CO
  69. 69. SMITHERY.CO
  70. 70. SMITHERY.CO
  71. 71. SMITHERY.CO
  72. 72. WHAT’S IN THE BOX..? SMITHERY.CO
  73. 73. SMITHERY.CO
  74. 74. SMITHERY.CO
  75. 75. SMITHERY.CO
  76. 76. A STOMP BOX FOR THE INTERNET SMITHERY.CO
  77. 77. WHY? I’M NOT SURE YET... SMITHERY.CO
  78. 78. IT’S FINE NOT TO KNOW. SMITHERY.CO
  79. 79. SMITHERY.CO
  80. 80. WE WERE TAUGHT THAT BOXES HAD CONSTRAINTS SMITHERY.CO
  81. 81. “ASSUME THERE ARE ONLY TWO PEOPLE IN THE MARKET” EDGEWORTH-BOWLEY BOX SMITHERY.CO
  82. 82. “ASSUME THERE ARE ONLY TWO PEOPLE IN THE MARKET” SMITHERY.CO
  83. 83. MEDIA: JUST A SERIES OF BOXES SMITHERY.CO
  84. 84. CONSTRAINED BY SPACE SMITHERY.CO
  85. 85. CONSTRAINED BY SPACE SMITHERY.CO
  86. 86. BOXES TO BE FILLED SMITHERY.CO
  87. 87. ALWAYS CONSTRAINTS SMITHERY.CO
  88. 88. SMITHERY.CO
  89. 89. YET WE DEFER TO THE BOXES BEING ‘RIGHT’ SMITHERY.CO
  90. 90. “ WE SHOULD BE THINKING OUTSIDE THE BOX...” SOURCE: SHUTTERCOCK.COM SMITHERY.CO
  91. 91. LET’S PLAY WITH THE BOXES INSTEAD... SMITHERY.CO
  92. 92. SMITHERY.CO
  93. 93. A BIG BOX OF ART SMITHERY.CO
  94. 94. CUBISM SMITHERY.CO
  95. 95. CUBISM “FULL OF LITTLE CUBES” ART CRITIC LOUIS VAUXCELLES ON GEORGES BRAQUE SMITHERY.CO
  96. 96. CUBISM BORN IN WORLD OF RADIO TRANSMISSIONS AND X-RAYS SMITHERY.CO
  97. 97. PICASSO AND BRAQUE: ”CONFRONTED THE MEANING OF TECHNOLOGIES THROUGH PAINT” MARK STONE SMITHERY.CO
  98. 98. CONFRONT THE BOXES WHAT ARE THEY? SMITHERY.CO
  99. 99. “ MEDIA IS A VEHICLE FOR KNOWLEDGE” CESAR HIDALGO, MIT MEDIA LAB SMITHERY.CO
  100. 100. “ MEDIA IS THE CONNECTIVE TISSUE ” OF SOCIETY CLAY SHIRKY, NYU SMITHERY.CO
  101. 101. “ MEDIA IS HYBRID JUST LIKE BUILDINGS, DEVICES, SPACES, EVENTS ETC ” DAN HILL, FABRICA SMITHERY.CO
  102. 102. TISSUE VEHICLE HYBRID CONNECTIVE OBJECTS THAT MEDIA: TRANSFER KNOWLEDGE THROUGH TIME AND SPACE SMITHERY.CO
  103. 103. HOW DO WE PLAY WITH BOXES LIKE THAT? SMITHERY.CO
  104. 104. MAKING THE NETWORK PHYSICAL JAMES BRIDLE SMITHERY.CO
  105. 105. “ATOMS ARE HARD” DAN WILLIAMS @IAMDANW SMITHERY.CO
  106. 106. ATOMS ARE ALSO DENSE (BREATHTAKINGLY DENSE) SMITHERY.CO
  107. 107. EVEN REFORMED, THEY’RE NOT CERTAIN WHAT THEY ARE, OR WANT TO BE SMITHERY.CO
  108. 108. THIS DOES WORK TO OUR ADVANTAGE THOUGH... SMITHERY.CO
  109. 109. SMITHERY.CO
  110. 110. SMITHERY.CO
  111. 111. SMITHERY.CO
  112. 112. SMITHERY.CO
  113. 113. SMITHERY.CO
  114. 114. RECREATING A SPACE TO RETURN TO IN THE FUTURE SMITHERY.CO
  115. 115. “I CARRY MY KEY EVERYWHERE: IT KEEPS MY BRAIN CONNECTED TO THAT EXPERIENCE” PARTICIPANT, 3 MONTHS LATER SMITHERY.CO
  116. 116. A TACTILE MEMORY... SMITHERY.CO
  117. 117. + + + + ...WITH UNLIMITED SPACE SMITHERY.CO
  118. 118. A BOX THAT’S BIGGER ON THE INSIDE SMITHERY.CO
  119. 119. PLAY WITH TIME AND SPACE SMITHERY.CO
  120. 120. DON’T ASK WHAT IS MOST APPROPRIATE... SMITHERY.CO
  121. 121. ...ASK WHEN IS IT APPROPRIATE SMITHERY.CO
  122. 122. A TIME FOR EVERYTHING, AND EVERYTHING IN ITS RIGHT TIME SMITHERY.CO
  123. 123. SMITHERY.CO
  124. 124. SMITHERY.CO
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