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Enterprise Gamification introduction by GamEffective

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Gamification introduction …

Gamification introduction
for additional information, visit us in www.gameffective.com

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  • 1. Gamify Performance
  • 2. Enterprise Gamification – Employee Engagement Background – Y Now ? From Perf mgmt to Gamification Functionality & Narrative The Benefits 2
  • 3. Elaborate Gamification to drive engagement, align employee behavior and achieve business goals Recognition * Competition * Mastery * Call to action * Immediate feedback 3
  • 4. “More than 70% of the world’s largest 2000 companies are expected to have deployed at least 1 gamified application by year-end 2014” Gartner Performance improved by 5-20% Behavior modification improved by x2-4 Gamification ROI – Studies show Performance improved by 5-20% Behavior modification improved by x2-4 Workforce non-financial motivators : #1 Recognition #2 Competition GamEffective actual results 4
  • 5. Casual Games
  • 6. Working Environment - Games 6
  • 7. (bad) Gamification 7
  • 8. Baby Boomers Revolution Built to last 8
  • 9. Gen-X Material World Respects authority Career – top priority 9
  • 10. Gen-Y Connected to each other Digital Native Fun is important Little respect for authority 10
  • 11. Enterprise Gamification is here Low Effectivness High Costs 11
  • 12. Employee Leaderboards QBR / Meetings Races, Games Internal/External Scoreboard Scorecard Mastery Targets 12 Performance improvement Recognition Competition Feedback Achievements Management Business alignments Game Rules KPIs
  • 13. 13 Gamified Business applications
  • 14. Game-like User Experience Balance Collaborate & Learn Compete Completion & Learn Library of narratives and Game schemes; Self-service Generator 14
  • 15. a #3 NYC 1,040hp #1 LA 1,240hp #2 SF 1,140hp #4 Austin 920hp #5 Dallas 840hp #6 Huston 740hp #7 Chicago 520hp
  • 16. Meg Neiper, Level : Little League, 2050 xp; Rank #8 Quality CSAT Productivity Balance
  • 17. Meg Neiper, Level : Minor League, 2350 xp; Rank #8 Quality CSAT Productivity
  • 18. Meg Neiper, Level : MLB, 2550 xp; Rank #7 Quality CSAT Productivity
  • 19. Meg Neiper, Level : MLB, 2800 xp; Rank #7 Quality CSAT Productivity
  • 20. Meg Neiper, Level : MLB All Stars, 3050 xp; Rank #4 Quality CSAT Productivity
  • 21. Build Knowledge
  • 22. © 2014 GamEffective. all rights reserved to BizEffective. Confidential 22
  • 23. © 2014 GamEffective. all rights reserved to BizEffective. Confidential 23
  • 24. 2006 Gamification Apps 2014 Gamification 2.0 2008 Community Gamification 2002 “Gamification” coined © 2014 GamEffective. all rights reserved to BizEffective. Confidential 24
  • 25. © 2014 GamEffective. all rights reserved to BizEffective. Confidential 25
  • 26. 5 90 Max 2 links © 2014 GamEffective. all rights reserved to BizEffective. Confidential 26 1 2 3 4 5 3 4 4 4 5 View learning path Attend a Webinar Experiential item Survey Knowledge check 3 12 9 100 0 25 100 80 120 50 100 Course by weeks % of score 100% 75% 50% Course ends
  • 27. © 2014 GamEffective. all rights reserved to BizEffective. Confidential 27
  • 28. © 2014 GamEffective. all rights reserved to BizEffective. Confidential 28
  • 29. © 2014 GamEffective. all rights reserved to BizEffective. Confidential 29
  • 30. © 2014 GamEffective. all rights reserved to BizEffective. Confidential 30
  • 31. Dashboard & Learning Program Completion Tracking 31
  • 32. 32 Call to Action Screen Popup on mouse-over Up to 2 days 100 2-5 days 50 5-30 days 10 30 and above 0 Go to Ent. Social learning group page Go to any LMS system
  • 33. 33 Sprints & Boosts
  • 34. 34
  • 35. 35 Healthy Competition
  • 36. 36 Recognition Respect Rewards
  • 37. © 2014 GamEffective. all rights reserved to BizEffective. Confidential 37 Engagement Clear Goals Feedback
  • 38. 38 Collaboration Team-spirit Group pressure
  • 39. 39 FUN and Less- Burnout
  • 40. 40 Monitor Control Dynamics
  • 41. 41 Summary Fun & Personal performance management Call to action Engaging Online Feedback Competition (Personal & Team) / vs Others or Benchmark Dynamic game rule (empower the manager) Integrated with other systems
  • 42. Check out our blog here Request a free demo here © 2014 GamEffective. all rights reserved to BizEffective. Confidential 42

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