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Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
Mobiles for Development (M4D): An Introduction for MobiMOOC 2012
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Mobiles for Development (M4D): An Introduction for MobiMOOC 2012

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A short introduction to the MobiMOOC 2012 session on Mobiles for Development (M4D). More information about the course can be found at http://mobimooc.wikispaces.com/a+MobiMOOC+hello%21.

A short introduction to the MobiMOOC 2012 session on Mobiles for Development (M4D). More information about the course can be found at http://mobimooc.wikispaces.com/a+MobiMOOC+hello%21.

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  • 1. MOBILES FORDEVELOPMENT (M4D)1. An Introduction2. Development Needs3. Relevant Examples Michael Sean Gallagher gallagher.michaelsean@gmail.com
  • 2. M4D• Who am I? • Michael Sean Gallagher • Doctoral Student at Institute of Education, University of London • Worked on several projects in Africa towards creation of digital libraries, digitization projects, and information literacy • Blogger: http://michaelseangallagher.org/
  • 3. M4D• This presentation was designed as a primer to the discussions surrounding Week 3 of the 2012 edition of MobiMOOC on Mobiles for Development.• It borrows (very) heavily from the sources listed on the references slide• It is not comprehensive. Thousands upon thousands of projects exist in many developing nations. For the sake of brevity, this presentation focuses on particular areas and development needs.
  • 4. M4D: Definition• Mobiles for Development (M4D) is the application of mobile technology to • bridge the digital divide in developing nations and developing pockets of developed nations • meet development needs in all sectors of all societies • Take advantage of the ubiquitous of mobile technology in both the developed and developing world *Please note that I include both developing and developed nations in this definition, although that does not follow convention. To learn more about how ICT4D and M4D can be viewed with suspicion, see http://whiteafrican.com/2011/11/02/the-subtle-condescension-of- ict4d/
  • 5. M4D: Definition• Mobiles for Development (M4D) is the application of mobile technology to increase • Economic growth (reducing transactional costs/increasing sales • Empowerment (learning, technical capacity, community, communication) • Choice (new associations, new modes of participation) * http://www.slideshare.net/lilltrasan/m4d2010
  • 6. M4D: Development Goals• Often, M4D is related to activities that are considered Millennium Development Goals (MGDs), which include • Eradicate extreme poverty and hunger • Universal primary education • Promote gender equality and empower women • Reduce child mortality • Improve maternal health • Combat HIV/AIDS, malaria, and other diseases • Ensure environmental stability • Develop a global partnership for development
  • 7. M4D: Development Goals• Mobile technology is ubiquitous and can be manipulated towards grassroots projects (without relying on top-down government initiative)• Many mobile projects have served as economic (as opposed to merely social, educational, cultural, or medical) solutions to development needs.• So, as a supplement to the Millennium Development Goals of 2015, perhaps we can think of M4D as further categorized in the following:
  • 8. M4D: Categories• We see M4D projects and local initiative in all these sectors: • Health/Medical • Agricultural • Educational/Literacy • Governance/Citizen Involvement • Journalism • Economics/Banking
  • 9. M4D: Context• Local needs demand a local(ized) solution• Local solutions (the good ones) are defined by local context• Local context is generally best defined, organized, and sustained by local communities
  • 10. M4D: Context“Technology in itself does not lead to social change; peopledecide how a particular technology will be used and,depending on the political and socio-economic environmentin which they live, adapt it accordingly”-Jakob SvenssonCommunity, context, technology, and adaptation* http://www.slideshare.net/lilltrasan/m4d2010
  • 11. M4D: Questions• Does this project serve a local need?• Do outside parties have a right to/need to get involved?• Does a culture exist to assimilate this project?• Does local capacity exist to create, administer, and sustain this mobile project?• Do local initiatives exist that can be bolstered?• Is this how this community does things?
  • 12. M4D: Practice• Avoid technology dumps• Embrace local solutions/initiatives• Embrace capacity building and networking• Demand participatory design• Think long and hard about sustainability. Can this project sustain itself (remembering there are more facets to sustainability than economic ones)?
  • 13. M4D: References• MobiMOOC• MobiMOOC M4D Resources Page• M4D 2010 by Jakob Svensson• Mobile Trends 2020: http://www.slideshare.net/rudydw/mobile- trends-2020-africa• UNESCO, ICT in Education, Mobile Learning: http://www.unesco.org/new/en/unesco/themes/icts/m4ed/• United Nations 2015 Millennium Development Goals: http://www.un.org/millenniumgoals/stats.shtml• MobileActive.org: http://mobileactive.org/

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