Wrong confirmation ID
  • Email
  • Favorite
  • Download
  • Embed
  • Private Content

Loading…

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

Gestural UI: the iPhone taught us to flick and pinch, what's next?

by Gabriel White on Mar 15, 2009

  • 4,960 views

Gestures are simply the way we interact with the natural world. How can designers translate that into meaningful, engaging interactions with handheld devices? We'll discuss current and emerging technol...

Gestures are simply the way we interact with the natural world. How can designers translate that into meaningful, engaging interactions with handheld devices? We'll discuss current and emerging technologies like near field communications, proximity, accelerometer, etc. and we'll propose design principles that create fun experiences and deeper connections with users. This talk was presented at SXSW'09.

Accessibility

Categories

Tags

sxsw sxsw09 sxswinteractive ui touch rfid interactiondesign wii surface microsoft sxsw2009 gestural interactive userinterface accelerometers ixd patterns iphone gestures gesture

More...

Upload Details

Uploaded via SlideShare as Adobe PDF

Usage Rights

© All Rights Reserved

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

Cancel

9 Embeds 175

http://idlemode.com 137
http://punchcut.com 12
http://kimkyuhee.tistory.com 11
http://www.slideshare.net 8
http://www.lmodules.com 3
http://www.twitmatic.com 1
http://www.punchcut.com 1
http://blog.punchcut.com 1
http://w.punchcut.com 1

More...

Statistics

Favorites
11
Downloads
0
Comments
2
Embed Views
175
Views on SlideShare
4,785
Total Views
4,960

12 of 2 previous next

Post Comment
Edit your comment Cancel

Gestural UI: the iPhone taught us to flick and pinch, what’s next? — Presentation Transcript