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This is the deck I have used for global day coderetreat of 3 December 2011

This is the deck I have used for global day coderetreat of 3 December 2011

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coderetreat Presentation Transcript

  • 1. 90 CODERETREATS
  • 2. 2200 PASSIONATE SOFTWARE DEVELOPERS
  • 3. DEEPPRACTICE•CHALLENGE•REPEAT•FEEDBACK
  • 4. NO PRESSUREfeel free toexperiment
  • 5. NO PRESSUREdo not complete thetask but master it
  • 6. FORMAT of the DAYfrom 10:00 to13:00MORNINGfrom 13:00 to14:00LUNCHfrom 14:00 to17:00AFTERNOON
  • 7. FORMAT of the DAY 45 min coding 10 min retrospective 5 min break
  • 8. CODING
  • 9. 1. PASSES ALL ITS TESTS2. CLEARLY EXPRESSES INTENT3. CONTAINS NO DUPLICATION4. HAS NO SUPERFLUOUS PARTSSIMPLE DESIGN
  • 10. DELETEYOUR CODEAFTER EACHSESSION
  • 11. PAIRAFTER EACH SESSION
  • 12. WE LOVETO SEEMULTIPLEPROGRAMMINGLANGUAGES
  • 13. VARIATIONS• AVOID TO USE PRIMITIVES• AVOID TO USE ELSE IN CONDITIONS• EXTREME TELL DO NOT ASK• MAX OF 5 LINES OF CODE PER METHOD• PING PONG PROGRAMMING• TRY TO USE DIFFERENT CONCEPTS (GRID GAME CELL...) AS A CENTER
  • 14. VARIATIONS• AVOID TO USE CONDITIONS• TRY TO GUESS THE RESULT OF TESTS• DO NOT USE ARRAYS• USE ONLY INTERACTION BASED TESTS• USE ONLY STATE BASED TESTS• ALL METHODS RETURNS VOID
  • 15. VARIATIONS• DO NOT TALK WITH YOUR PAIR• TDD AS IF YOU MEANT IT• DO NOT USE THE MOUSE• ONLY USE AUTOMATIC REFACTORINGS• OCP STYLE
  • 16. THE GAME OF LIFE IS A TWODIMENSIONAL GRID OF SQUARE CELLSEACH OF WHICH IS IN ONE OF TWO POSSIBLE STATES ALIVE OF DEAD
  • 17. AT EACH STEP INTIME EVERY CELLINTERACTS WITHITS 8 NEIGHBORS FOLLOWING 3 RULES
  • 18. 1. ANY LIVE CELL WITH FEWER THAN 2 LIVE NEIGHBORS DIES OF LONELINESS
  • 19. 2. ANY LIVE CELL WITH MORE THAN 3LIVE NEIGHBORS DIES OF OVERCROWDING
  • 20. 3. ANY DEAD CELL WITH EXACTLY 3 LIVENEIGHBORS COMES TO LIFE OF WARMTH
  • 21. LIFE EVOLUTION1 2 3
  • 22. LIFE EVOLUTION1 2 3
  • 23. LIFE EVOLUTION1 2 3