Lit to Quit: A Mobile Game for Smoking Reduction Using Breathing TechniquesPresentation Transcript
Lit2Quit: A Mobile Game for Smoking Reduction Using Breathing Techniques 8 th Annual Games for Change Festival June 22, 2011 Research Team: Adrienne Garber, Adriel Brown, Azadeh Jamalian, Sungbong Kim, Pazit Levitan, Jessica Mezei, and Dan Rabinowitz Principal Investigator : Dr. Charles Kinzer Consultants : Jessica Hammer, Dr. Sandra Okita, Dr. Kathleen O’Connell
A mobile game designed in two modes, RUSH and RELAX , that utilizes an innovative breath-control interface that might be useful as a replacement therapy for cigarette smokers who want to reduce smoking habits.
Rush Mode: Perceived Stimulant
2D “Space Shooter” style game play (without the shooting)
4-way tilt controls
Asset-management mechanic based on collecting gas in order to make stars
Physiological measurements including EEG, EKG and skin conductance
Participants’ pre- and post-game play surveys
Self Assessment Manikin (SAM) scale
Video observation notes for gesture research
Game Evaluation questionnaire
Rush Mode: Game Objective Particles of colored gas are collected to make stars. Spaceship with collector scoop and trailing star canister that collects stars. Obstacles such as asteroids cause damage to the spaceship and canister.
Rush Mode: Breath Interface The Black Hole The Black Hole appears. Breath fills hole with blue energy. Ship zooms forward!
Your SPARK before it is released into the atmosphere to collect specks of stardust. The color of stardust you are asked to collect for your mission. Example: Here, the mission is to collect 12 lime-green colored specks of stardust. Relax Mode: Game Objective
Relax Mode: Game Objective Example: This Collector required lime-green colored stardust for the mission. The COLLECTOR retrieves you and your Spark at the end of the game. It collects the stardust that it asked you to bring it and indicates whether your mission was successful.
When the Spark is empty
it needs you EXHALE
(2) Growing Spark When you exhale the Spark grows to the capacity of your exhale. Aim to fill the Spark’s outline with yellow energy at minimum. (3) Resting Spark When your exhale is Finished, the Spark turns grey and shrinks back to empty state, you must inhale during this time. exhale hold exhale exhale end inhale shrinks Relax Mode: Breath Interface Moving the Spark
Close to 100 study participants involved in the final phase of game testing.
Collecting both quantitative and qualitative data to support hypothesis that innovative breath-control interfaces might be useful as a replacement therapy for cigarette smokers who want to reduce smoking habits.
Preliminary results indicate that game-play may be able to mimic the perceived stimulating and relaxing effects of smoking, final results to be analyzed by August 2011.
Twitter Account : Games4Research
Facebook Group Page : Lit2Quit A Mobile Game for Smoking Reduction
Teachers College student researchers : Adriel Brown, Adrienne Garber, Azadeh Jamalian, Sungbong Kim, Pazit Levitan, Jessica Mezei, Dan Rabinowitz
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