Kaelan Doyle Myerscough at Games for Change

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    Kaelan Doyle Myerscough at Games for Change - Presentation Transcript

    1. Impacting the gamer From elementary to adulthood
    2. Immersion
      • Characterization – making a ‘blank slate’ to allow the gamer to insert themselves in the wold
      • Narrative structure – making a well-developed story to engage the gamer and give them purpose in the world
    3.  
    4.  
    5. WHY “LEARNING” GAMES DON’T WORK
    6. Exceptions to the Rule
    SlideShare Zeitgeist 2009

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