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We All Wii
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We All Wii

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Published in: Business, Technology
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Transcript

  • 1.  
  • 2.
    • designed to be a console for everyone
    • inbuilt web browser (Internet Channel)
    • opening up the gaming market also opens up the general computing market
  • 3.  
  • 4.
    • weaker natural mapping of control (move on the z axis to move cursor on the y axis)
    • disproportionate movement
    • no tactile feedback
    • can be uncomfortable for small or arthritic hands
  • 5.
    • resembles a widely used piece of technology
    • utilises existing mental model of a TV remote
    • Wii channels also integral part of TV metaphor
  • 6.
    • uniquely shaped and positioned buttons
    • comfortable for small and large hands
    • can be positioned with a variety of movement
    • tactile feedback via vibration
    • stronger natural mapping of controls (point exactly where you want the cursor to go)
    • motion sensing
  • 7.  
  • 8.
    • < $400 internet browsing machine
    • independence for the elderly (home shopping and other tasks)
    • education for the very young
    • cohesive home automation interface
  • 9.
    • Javascript API
    • Flash toolkits
      • WiiFlash
      • WiiCade
    • currently no support for creating channels
    • GlovePIE
  • 10.
    • This presentation
    • The Design of EveryDay Things, Donald Norman, Currency, 1990
    • Home Automation with the Wii
    • Physical therapists prescribe Wii time, theage.com.au , December 7th 2007
    • Wii Internet Channel Advanced Features Sample Page (view using Wii)
    • Nomenclature of the Wii
    • Wii Remote on Wikipedia
    • Online Mii Editor (used for Mii images)
    • Wii Loop Machine
    • WiiBot
    • Wii Fit
    • Images
    • Wii Remote , TV Remote , Mouse , PC

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