Ericsson Kn3 W Ideas The Talking Village Presentation1 - Presentation Transcript
& Thinking Differently Thinking Together
What can & do for
Can deliver not only a new way of thinking, but also a new way of getting the whole organisation thinking together = use your own brain and the whole organizationbrain Most companies use a linear/logical process to guide the steps from an idea to its launch. But when it comes to idea generation....
The Problem with most innovation initiatives: we pick the wrong ideas Not practical Try too hard to be creative, under pressure and fixedness, and lose focus of the real issues – solving customer’s problems Too many ideas End up with too many ideas / directions that are not well thought through, and clog up the evaluation and feasibility resources Not part of ‘the way we think’
becomes exclusive domain of marketing / R&D
favours the extroverts / loudest voices
and the rest of the organisation becomes disillusioned
The Solution PROBLEM-LED Solving the right customer and business problemswith the right ideas to drive the business forward instead, of wasting resources chasing too many poorly conceived ideas SYSTEMATIC PROBLEM SOLVING Unfix the organisation’s thinking, and get the whole organisation not only thinking differently, but thinking together WHOLE ORGANIZATION THINKING Focus the whole organisation on the key innovation drivers solving relevant customer problems with unique solutions Change the innovation conversations inside the business
Delivered through: Team / Project Workshops 3 Day project-based workshops which include: - Problem of the Customer Immersion - Graphic design Organisation-wide awareness When the whole organisation begins to speak the problem-led language the innovation culture will change from adhoc / disconnected thinking to an integrated innovation approach In-house Facilitator Training Trained internal resources able to deliver workshops using the KN3W IDEAS tools and templates will enable a sustainable culture of problem-led innovation
Combined with online “live” spirit & collaborative tools powered by To change the innovation conversationsbothinside the business and outside, with customers.. .. and create a sustainable innovation culture
Background and Theory
Law of Evolution All systems (products, services.. people) are in a constant state of evolution towards an ideal state. ideality
Unique innovative thinking process based on TRIZ (Theory of Inventive Problem Solving)
Identify the right problems to solve
When you really understand the problem, the solution will become easier to see
Thinking not limited by fixedness
Idea Fixedness: A psychological inertia that inadvertently prevents us from being able to easily see ideas and solutions beyond our experiences, knowledge and beliefs
Using the whole organisation‘s brain
When the people who understand the problems of the business really understand the problems of the customer, unique new ideas will flourish.
“While innovation appears to be comprised of a set of haphazard steps, in the long run it follows repeatable patterns. When you understand what drives these patterns you will be able to anticipate the conditions and actions needed to create the next evolution” GenrickAltshuler (1926 – 1998) The Theory of Inventive Problem-solving Теория решения изобретательских задач (TeoriyaResheniyaIzobretatelskikhZadatch) TRIZ
Innovation Success Rate The rate of innovation is directly related tolevel and relevance of the deficiency or problempresent in the system The success of innovation – adoption and life cycle - is dependent on the degree of uniqueness in which that deficiency is solved.
Confirmed by a study of nearly 3000 ideas 2003 - 2005 Relevant Uniqueness Ideas with above average uniqueness AND above average relevance Scored consistently in the top quartile of purchase intent Ideas with above average relevance BUT below average uniqueness About half scored in the top quartile of purchase intent. Ideas with above average uniqueness BUT below average relevance Consistently fall outside the top quartile of purchase intent Commodity So What Uniqueness/Niche
The PROBLEM “The formulation of a problem is often more essential than its solution” (A. Einstein) Ideas fail when the problems they are trying to solve are wrong in the first place. To deeply understand what makes them tick you have to get into your customers’ head, immerse yourself in their world.
Innovation Success Rate High Unique and different Low High Low Level and Relevance of Deficiency / Problem
Apple solved a relevant customer problem and they solved it in a unique way Unique Solution Relevant Problem
Repeatable Pattern? More portable Recordable Motorised Stereo More storage More practical More compact / self contained More portable Increasingly compact / more portable Improved quality Camera, Pedometer Recordable Radio Multi-functional Video Built in storage and convenience
Solving a relevant customer problem in a unique way How was Apple able to do this and not Sony?
Fixedness “If you keep doing what you’ve always done, you’ll keep getting what you’ve always got” A psychological inertia that inadvertently prevents us from being able to easily see ideas and solutions beyond our experiences, knowledge and beliefs
George de Mestrel Inventor of Velcro Cocklebur Arctiumlappa
But what did George do for fun?
If you are focused on the problem you will see solutions not just another irritating cocklebur
In the late 90’s Sony’s cocklebur was MPMan developed by Sae Han Industries in South Korea. Sony had a fixed view on the way the electronics business worked Machine Media Apple saw the cocklebur + = Sony could only see the same old solution = +
The typical brainstorming “Coupled with fixedness, brainstorming greatly compounds the chances of picking the wrong ideas” Quantity not quality, wild ideas, suspend judgement: yes, it’s fun... But the biggest issue is the idea that we can simply come up with ideas without spending time understanding the real problems or looking at them through the eyes of those affected
open your mind to see the cockleburs Focuses on relevant problems Un-fixes thinking Promotes teamwork and collaboration, while still allowing individuals to work theough their own thought processes
Promotes teamwork and collaboration, while providing individuals with the space to think Easy to use, less confronting than brainstorming and less subject to he-who-shouts-the-loudest influences Uses team judgement rather than group thinking
John Gerrie, the founder of KN3W IDEAS® is not your typical innovation guru. He has lived with the real challenges of managing major global brands and businesses, with board or management committee responsibilities across 4 continents. He understands how innovation can drive a company’s success, and he also understands how often businesses can get bogged down and waste valuable resources picking the wrong ideas to work on.
Most recently John was the head ‘ideas-guy’ at Reckitt Benckiser plc, a global consumer goods company with dominant market positions in over 60 countries with global brands like Dettol®, Nurofen®, Mortein®, Lysol®, Harpic®, Vanish®, Airwick®, Woolite® Finish®, Gaviscon®, Lemsip® and many more. Reckitt have been the star performer in their sector, with double digit earning growth for the last 10 years driven by an innovation program that delivers close to 40% of its net revenue from products launched in the past 3 years. John was the architect of the Reckitt Benckiser front-end of innovation process, and led an ideas team that delivered over £750m in new product ideas annually. Contact: john.gerrie@kn3w-ideas.com Picture courtesy of Reckitt Benckiser plc, www.reckittbenckiser.com
Conversational Marketing & InnovationProjects
Social Media: a lastingRevolution “ Right now, yourcustomers are writingaboutyourproducts on blogs and recuttingyourcommercials on YouTube. They’re definingyou on Wikipedia and ganging up on you in social networkingsiteslikeFacebook. These are allelementsof a social phenomenon — the groundswell — thathascreated a permanent, long-lastingshift in the way the world works. Mostcompaniesseeitas a threat.You can seeitasanopportunity.”
Our belief Ifmarket are conversations, It’s timeto speakout.
Whatis the TalkingVillage? Itis aspontaneous community online (bloggersand other active people in the Web), thatwant togenerate, promoteand implementConversational Projects, based on real interactions and collaboration between brands and people. Aiming at:
Reducing the distance between (people in the) companies and (people in the) web
PromotingConsumer Empowerment
The TalkingVillage Manifesto Webelievethat the Web is the idealgroundto generate a valuableconversationbetweenbrands and consumers. The playersof the conversationshouldbehonest, transparent, respectful, self-aware, competent. Onlywhenplayersunderstandeachother’s needs, is the dialoguetrulyauthentic. Contents create value in the Web. Brands and users can collaborate to produce high-valuecontents. Throughcommunication, brands propose cultural models. Wewouldliketocontributeasmuchaspossibleto the creationofsustainablemodels. The web useridentityis best expressedby the contentsthey generate and share – notbytheirsocio-demographicprofile. Empathyis key forproductiveconversations, ie the abilitytobe in eachother’s shoes. Usersshouldthinkofthemselversasbrands, brandsshouldthinkofthemselvesasconsumers.
34 One mission: from different languages to common visions Our role is about:
Facilitating conversations
Decoding true feelings and insights
Interpreting company languages and consumer languages, fostering mutual collaboration
Understanding people and their problems Increasing the emotional intelligenceof the brands
Concept/product test, focus groups… What’s new here? Everything! We don’t work on pre-cooked solutions... ...We team up from early stages of a process (be it a new product, a name, a new/improved process, a communication or promotion idea) ... We can transform a basic concept in a true, authentic story telling ... We achieve high quality of both inputs and outputs of the conversations: Villagers in our network are high-end innovators, creative minds, bloggers& storytellers, highly self-aware regarding consumption choices Moderators are professionals and Villagers at the same time 35 35
Depending on objectives, our social/interactive tools can produce different outputs according to a growing level of mutual engagement : from insights gathering to emotional storytelling, from product placement to co-innovation pipelines 4. Co-creativity Collaborative problem solving and idea generation 3. Support Brand stimulating and participating into community life 2. Conversation Gathering insights, needs, feelings, stories, reviews information gaps 1. Listening 36
Some of the things we can do together: Insights gathering, through monitoring of existing conversations online, Participation to workshops Conversations about products in dedicated web areas, through product placement, diaries/reviews and other interactive tools Collective storytelling around your key selected themes/issues Private interactive platforms for idea generation and incubation, matching expert consumers with company brains ….
38 Conversational marketing leads to: Better mutual understanding
Get the true feelings - unlock the key consumers insights and bring them to life
Unprecedented level of depth of such conversations
On the other hand, consumers understand the brand strategy
Better relationship
Brands who are open to conversation can create a unique and lasting relationship which drives awareness and reputation with a qualified pool of trend setters and influencers
Better communication
Develop Personal, relevant, authentic, engaging stories that consumers will spread for you
Success cases: MulinoBianco
Bloggers and consumers used the product and held a 5 weeks diary on MB website, stimulated by a weekly “task”:
Before starting, they met with MB marketing team and interacted with them
Their creativity was seeked and appreciated by a big brand
Participants felt like a real Project Team
Another success story: Boppy
Boppy is a breastfeeding pillow: 15 italian bloggers (all of them actually breastfeeding) were invited to join a conversation area on VereMamme.it (the website temporarily hosting The Talking Village) + posted spontaneous insights about their product experience on their own blogs
They used constructive criticism, proposed alternative uses, personalized the product, posted ironic stories...
These are not BUZZ marketing operations, but authentic storytelling by people, true & honest conversations
Contacts Flavia Rubino Based in Rome, Flavia (…..) flavia.rubino@gmail.com +39 347 8309746 Giuliana Laurita Based in Milan, Flavia (…..) giulianalaurita@gmail.com +39 347 2775028
Thinking differently; thinking together to solve the right problems with the right ideas
Appendice …E In azione ….
44 Ipotesidi conversazione su TASK e raccoltadi feedbacks/insights Su un argomentospecifico Eg, executional evaluation Oppuresuun’areapiùampia Eg, new concept exploration Durata: 2 settimane Simile a Focus groups o intervistein-depth Durata: 4-5 settimane Simile a ricercaetnografica Moduli con feedbacks real-time Eg, discussion forum, chat, idea posting, Q&A modules a-sincroni con feedbacks + profondi Eg, video-diario, multtmedia blog oppure
45 Ipotesidiconversazionion-going The Talking Village puòospitare un dialogocontinuativo con una community, alimentandouna“pipeline diinsights”: egconcept & copy development ma anchecommunity interne, per coinvolgereidipendenti in unacomunitàaziendalecheforniscastimoli e proposte Oppure community miste, cheincludonocliente, consumatori, esperti e professionisti Durata: 3, 6, 12 mesi per progetti/argomentispecifici
46 Un ciclodiideazionecompleto, flessibileedintegrato con i workshops Kn3w Ideas foundational insight Incubation Modulichecombinano real time edaltreinterazioni Eg, concept discussion forum, quickfire Q&A, questionnaires Ideation Modulichesupportanocompitidiideazione Eg, chat, quickfire Q&A, an idea posting space, multi-media blogs Modulidi feedback in tempo reale Eg, chat, quickfire Q&A, an idea posting space, stimulus debate Moduliasincroni Eg, video diary, multi-media blogs based on specific tasks, stimulus response 1-2 assignments / settimana Client team Customers
47 Validazionee finetuningqualitativo Process Repeats Top Concepts Nuovi concetti in evoluzione su input / random Screening deiconcettipreferiti Input inizialisudiversiconcetti Valutazione Monadica
48 Il livelloavanzato: High-end innovation partnering Thomas1 Utilizzauna community numerosadi stakeholders, esperti, consumatori “opinion leaders”, per un periodoesteso.Mantenerel’accesso a questa community potrebbecostituireunafantasticafontedi challenge e stimoli per iltuo team, unavera e propria pipeline di insights. Puoiaprire un dialogocontinuativo con loro per 3, 6, 12 mesi o oltre… Non unametodologiadiricerca, ma unanuovaculturaper co-generareidee breakthrough, edinstaurareun dialogocontinuativosulmiglioramentodiprodotti e servizi. Nuoviterritori per un brand esistente… EPD’s, NPD’s White Space innovation… Brand stretch, White space, nuovi brands Co-creativity 48
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