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Prototype verse Sim: Validating Software and UX Design
 

Prototype verse Sim: Validating Software and UX Design

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    Prototype verse Sim: Validating Software and UX Design Prototype verse Sim: Validating Software and UX Design Presentation Transcript

    • THE FROG PARTYTHANK YOU FOR JOINING US!
    • frogSIMUX SIMULATION AS A DESIGN PROCESSFOR GENERATING VIABLE INTERACTION MODELSWHEN, WHAT, POP PHYSICS RANT, EXAMPLES
    • SOMETIMES WE WE WORK ON SERIOUS STUFFProject M Home HIV Test Kit
    • THE CONNECTED FUTURE
    • BLEEDING EDGE
    • REQUIREMENTS CAN FAIL PRESCRIPTIV INNOVATIVE E VISIONARY AS THE DESIGN REACHES TOWARDS THE VISIONARY WHEN THE CALL IS FOR TRAILBREAKING INNOVATION WHEN THE FINAL TECHNOLOGY IS NOT REALIZED OR UNSTABLE
    • UX SIMULATION OFFERSA RAPID PATH FORWARDWHEN REQUIREMENTSARE HARD TO ESTABLISH THE SPACE MAY BE DARK, BUT IF YOU STEP IN YOUR EYES WILL ADJUST START FASTER AND YOU CAN GET TO MIDNIGHT INSPIRATION EARLIER
    • WHAT IS THE RUSH? DON’T WE HAVE CONVENTIONS? WHAT ABOUT RESEARCH? WHAT IS THE HURRY?
    • DIY & DESIGNRAPID RESEARCHRAPID INNOVATION
    • RAPID PROPAGATION OF IDEASTHEQUANTUMSUBCONSCIOUS art by ~Rism on deviantart
    • INSPIRATIONx10
    • RAPID PROPAGATION OF IDEAS IN THE TIME TO MARKET YOUR IDEA IS NO LONGER INNOVATIVE. ACTUALLY FOR CONSUMERS THE IDEA BECOMES EXPECTED. BELL CURVE MAKERS NEED TO GET THERE FASTER
    • WANT OF MASS CUSTOMIZATIONTHE RISE OF THEMAKERS
    • THE ADHOCRACIES
    • MASS CTHULUMASS CUSTOMIZATION
    • RAPID PROPAGATION OF IDEASWANT OF MASS CUSTOMIZATION GREAT FOR ETSY.COM, BUT NOT AS IDEAL FOR BELL CURVE MAKERS. OPPORTUNITY ABOUNDS FOR OVER PROMISE UNDER DELIVER. A MIS-MATCH OF EXPECTATIONS.
    • SHIFTINGCOMPUTINGPATTERNS
    • NEW PATTERNS OF COMPUTINGWE WON’T WEARTHE GLOVES
    • HOWEVERWE WILL DANCE
    • MAKERSINFLUENCETHE CONVERSATIONEACH OF THESE HAVE OVER 100,000 EXPOSURES
    • RAPID PROPAGATION OF IDEASWANT OF MASS CUSTOMIZATIONEXPANDING PATTERNSOF INTERACTIONS USERS HAVE NEW INTERACTIONS TO LEARN BELL CURVE MAKERS HAVE PATTERNS TO CREATE AND DEFINE THERE IS NO APPARENT MAGIC IN SOME OF THESE
    • UX SIMULATION OFFERSA RAPID PATH FORWARD A GENERATIVE GUT CHECK FOR THE VIABILITY OF INTERACTIONS
    • BUT THIS IS WHATDESIGN RESEARCH IS FOR!
    • INNOVATIONBS & LIES WISHLIST USER KNOWLEDGEADVICE COMPLAINTS
    • UX SIMULATION OFFERSA RAPID PATH FORWARDWHEN RESEARCH WILLBE TOO COSTLY
    • UX SIMULATION DEFINITIONA DESIGN PROCESS WHICH LEVERAGES EXPEDIENTTECHNOLOGY FOR GENERATING A VIABLE INTERACTONMODEL.
    • UX SIMULATION DELTATRADITIONAL: MORE BREADTH, FAVORS VARIETY, OFTEN WIRE/SCREEN/COMP FOCUSED concept concept concept concept concept concept ADVANCE FAVORITE ADVANCE FAVORITE concept concept VARIATIONS VARIATIONSUX SIMULATION: MORE DEPTH, FAVORS VIABILITY, OFTEN ARCHITECTURE/INTERACTION FOCUSED concept concept concept concept concept concept ADVANCE VIABLE IDENTIFY & SOLVE IDENTIFY & SOLVE concept
    • UX SIMULATION TACTICS EXPEDIENT TECHNOLOGY IS USED TO STAND UP THE MODEL AS RAPIDLY AS POSSIBLY. (FLASH/AIR, WPF, HTML 5) UTILIZES AN AGREED UPON VISUAL & INTERACTIVE FIDELITY AND INDEX OF VISION. (THE BLUE SKY FACTOR) COMPANION DOCUMENTS RE-ENFORCE CORE CONCEPTS AND PRINCIPLES… (BUT NO EXCESSIVE WIREFRAMING) HOWEVER THE SIM IS THE ARTIFACT.
    • UX SIMULATION PROCESSIMMERSION CONCEPT MAP GENERATIVE WHITBOARDINGSELECT FIRST VIABLE CODE TO FIDELITY5 WEEKS – 16 WEEKSDESIGN TECHNOLOGIST, VISUAL DESIGNER, INTERACTION DESIGNER Client Name ProjectName 37
    • UX SIMULATION PROCESS IMMERSION CONCEPT MAP
    • UX SIMULATION PROCESS GENERATIVE WHITEBOARDING SELECT FIRST VIABLE
    • UX SIMULATION PROCESS CODE TO FIDELITY CRITICAL MASS WITH CRITICAL MASS YOU CAN GET SECONDARY USES, DEMO-WARE, USER TESTING, VISION, REFERENCE
    • QUICK EXAMPLE
    • DOES IT WORK? CASE STUDIES
    • HP PRINTERS
    • MP3 PLAYER
    • IMERJ DUAL SCREEN PHONE