Future Of Play - Keynote MIT 2010 - Sandbox Summit
by frog on Jun 21, 2010
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Our culture has created more game players than game designers (or designers of play). Why does this distinction matter? This keynote introduces the four pillars of future play, including: open architec...
Our culture has created more game players than game designers (or designers of play). Why does this distinction matter? This keynote introduces the four pillars of future play, including: open architecture, flexible tools, rule making and the 21st Century Super Powers of Play.
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Would be great to be able to download this one! ;-( 1 year ago Reply