Communication Strategies in synchronous CMC and face-to-face interactions

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    Communication Strategies in synchronous CMC and face-to-face interactions - Presentation Transcript

    1. Communication strategies in synchronous CMC and face-to-face interaction Cristina Palomeque Faculty of Education EUROCALL 2007 – Coleraine, Northern Ireland
    2. Index
      • Aims
      • Framework of the study
      • Research Questions
      • Data collection
      • Results
      • Conclusions
      • Future research
    3. Aims of this study
      • To describe and compare the communication strategies (CS) used in online synchronous interaction and
      • face-to-face interaction
      • To provide an opportunity for learners to practice the target language out of class .
      • To help learners engage in face-to-face interaction through practice in CMC
    4. Framework of the study
      • Interaction hypothesis (Long, 1983) – negotiated interaction - language learning
      • CMC - negotiated interaction (Lee, 2001)
      • Communicative competence (Hymes, 1971) - language learning through use
        • Strategic competence: communication strategies
    5. Framework of the study
      • Language use, embracing language learning, comprises the actions perfomed by persons who (…) develop a range of competences, both general and in particular communicative language competences (…) activating those strategies which seem most appropriate to carrying out the tasks to be accomplished (…)
      • CEFR (2001: 9)
    6. Research Questions
      • RQ 1: What communication strategies do learners employ during task-based synchronous online interaction and during face-to-face interaction?
      • RQ 2: How do students deal with the distance factor in synchronous text-based online interaction? How do they achieve proximity?
    7. Data collection: Context
        • University of Barcelona
        • A group of 1st year university students
        • Training to be primary teachers of English
        • Native speakers of Catalan and/or Spanish
        • English as a Foreign Language I (B2)
        • Heterogeneous level of proficiency
        • Blended learning: class + VLE (Moodle)
        • Assessment: exam + portfolio
    8. Data Collection: Tasks
        • Chosen topic: should people be allowed to have weapons?
        • Discussion task in groups of 4 in a text-based chat
        • Post their findings and answer to other classmates through a forum
        • Face-to-face debate on the subject
        • “ For and against” composition
    9. CS found in this study: Repair strategies
      • Self-repair
        • AG: imagine you hear a sound at night... / during the night
      • Other-repair
        • RA: countries of first world sells warm to countries third world
        • IC: Weapons you mean, don't you?
    10. CS found in this study: Understanding (input)
      • Expressing non-understanding
        • IC: Don't you just love being a guinea pig ?
        • RA: guinea pig. sorry but i don´t understand
      • Asking for clarification
        • MP: can you xplain?
    11. CS found in this study: Understanding (output)
      • Comprehension check
        • RA: I don’t sure that you understand me
      • Rephrasing
        • IC: and what do they say 'bout peoplo who dies? I mean citizens
        • MG: sorry
        • IG: I mean … in America there're a lot of people who have died due to guns and things like that...do the NRA say sth about it??
      • Definition / Explanation
        • IC: have U seen Bowling for Colombine??
        • MG: no
        • IC: okey, it's quite interesting to see. It's a movie...
    12. CS found in this study: Help
      • Direct appeal for help
        • IC: girls, how can I add some faces, smiles and things like these?? no idea lol I'm awful with computers!!
      • Indirect appeal for help
        • IC: and what do they say 'bout people who dies? I mean citizens
        • MG: sorry
    13. CS found in this study: L1-based strategies
      • Code-switching
        • RA : no te rias por mis faltas,OK?
      • Literal translation
        • AF : it sounds to me but I haven’t seen it
      • Foreignizing
        • AG: some studios shown that people who have got weapons, use them not only at home... but also in the street
    14. CS found in this study: Word modification
      • Similar sounding words
        • RA: countries of first world sells warm to countries third world
      • Word creation
        • CC : A man was driving with her car his car and he choked with a policeman car
    15. CS found in this study: Miscellaneous
      • Message abandonment
        • AG: do you remember Farenheit 9/11?
        • AF: I haven't seen it...
        • AG: no matter
      • Fillers
        • AF: wel l... if you want we can start and they will join us then...
      • Imitation
        • IC: I can't believe that finally we're talking about the same thing.. .lol : )
        • MG: Gema, do you like the guns? I don't belive it. You are a dangerous girl! Lol
    16. CS found in this study: Paralinguistic strategies
        • Capitalizing
        • Emoticons
        • Onomatopeia
        • Contextual cues
        • Abbreviation
        • Punctuation
        • Gestures and mime (debate)
    17. Results
      • RQ 1: What communication strategies do learners employ during task-based synchronous online interaction and during face-to-face interaction?
    18. Results - RQ1 - Chat
      • Most used chat communication strategies:
        • Paralinguistic (56%)
        • Fillers (10%)
        • Self-correction (7%)
        • Comprehension checks (5%)
    19. Results - RQ1 - Chat
      • Paralinguistic strategies
        • Punctuation - MG: safe??????????????
        • Abbreviations - IC: What 'bout the NRA? tell me sth 'bout it please
    20. Results - RQ1 - Chat
      • 2. Fillers
        • Gain time: well
        • AF: well... if you want we can start and they will join us then...
        • Dynamize interaction: OK
        • IC: okey, well ladies!! c'mon
    21. Results - RQ1 - Chat
      • 3. Self-correction
        • Mistype - AB: Hello Laura, how are yoy ? / you?
    22. Results - RQ 1 - Debate
      • Most used debate communication strategies:
        • Paralinguistic (38%)
        • Fillers (27%)
        • Self-correction (13%)
        • Literal translation (6%)
    23. Results RQ1 - debate
      • 1. Paralinguistic
        • Mime (80%)
        • Emphasis (20%)
    24. Results RQ1 - debate
      • 2. Fillers
        • Thinking: umm, ahh
        • Gaining time: OK, I mean, I don’t know, whatever
          • - IG: OK umm my name is Irene
          • - AF: I don’t know anybody but I saw it on TV or whatever
    25. Results RQ1 - debate
      • 3. Self-correction
        • Form
        • - IG: you think that weapons is not are not the problem
        • Meaning
        • - IC: weapons are really useful... I mean... weapons are not useful for the dialogue
    26. Results - RQ2
      • RQ 2: How do students deal with the distance factor in synchronous text-based online interaction? How do they achieve proximity?
    27. Results - RQ2
    28. Results - RQ2
    29. Results - RQ2 Non-task related interaction
    30. Results and conclusions
      • Similar CS in chat and debate.
      • Great ammount of paralinguistic strategies and self-correction.
      • Absence of other-correction .
      • Students adjusted their input/output according to their interlocutor.
      • Students used a number of strategies during the chat to achieve proximity .
      • Different degree of participation in chat and debate  different tasks should be designed to cater for different learning styles.
    31. Students’ opinion
      • Gathered through questionnaires and portfolio comments
      • Positive experience
      • Chat:
        • Helped them organize ideas
        • Helped them learn new language
        • Provided a comfortable environment to speak in
        • Was not as immediate or as close as a face-to-face conversation
      • Debate
        • Sense of achievement as they were able to communicate their ideas
        • Some did not participate because of their shyness and perceived lack of proficiency.
    32. Future research: Virtual Worlds
      • What is it?
        • Online environment.
        • 2D or 3D immersive enviroment
        • Participants - avatars
        • Participants control and design their avatars and world
        • Users can interact with other users and create objects.
        • Freedom to do things you cannot do in “real life”.
        • Examples: Second Life, Active Worlds
    33. Future research: Second Life
      • 3D virtual reality platform
      • Synchronous text and voice interaction
      • Avatar
      • Navigation: walk, run, fly, ‘teleport’
      • Participants have an active role in building in the virtual world
    34. Future research: Second Life
    35. Future research
      • CS in virtual worlds
      • Cultural differences in the use of CS
      • Different way of communication
      • Add on: sense of “presence”
      • Text-based and voice  different learning styles
      • Learning by doing
    36. Thank you for your attention! Cristina Palomeque [email_address]
    SlideShare Zeitgeist 2009

    + Cristina PalomequeCristina Palomeque Nominate

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