COMPOSITION & GAMESInstead of the traditional way of guiding the human eye,composition in games is used to guide the playertowards goals.A good composition in video games can only beachieved when the level design is flawlessly connectedwith the artwork!
COMPOSITION & GAMESThe traditional elements of art still apply to games. Theyare still needed for a good composition:• Lines - the visual path that guides the eye / player• Shapes (silhouettes!)• Colors - setting the mood• Space - space taken up by (positive) or between (negative) objects• Lighting - esthetic and functional
COMPOSITION & GAMESLast but certainly not least are the follow principles of artthat should also be taken into account:• Unity - arranging elements to create a feeling of completeness• Harmony - combining similar related elements, like opposite colors• Variety - try to vary things in your scene, make things notable• Balance - arrange elements so that no area seems heavier (unlessintended of course!)• Contrast - creates interest in a piece and can draw attention