Speed Sketching: UX Cambridge 2011 Speed Sketching like speed dating but with more pens & paper Francis Rowland & Antony Quinn EMBL European Bioinformatics Institute session hashtag: #skdmb
Speed Sketching: UX Cambridge 2011 In UX design, we mean... ... and not UI sketch Caribou skull sketch Francis Rowland Steve Loya
Speed Sketching: UX Cambridge 2011 You don’t need to be good at drawing in order to communicate through sketches Line, circle, curve for more on visual language, check out the work of Ed Emberley
Speed Sketching: UX Cambridge 2011 Why sketching? Explore Collaborate Generate ideas Communicate Share Why speed sketching? Work across silos New perspectives Rapid iteration It’s pretty good fun!
Speed Sketching: UX Cambridge 2011 Some inspiration for sketching and sharing ideas Sketchnotes Twitter sketch Helicopter See What I Mean Gamestorming Eva-Lotta Lamm Jack Dorsey Leonardo da Vinci Kevin Cheng Dave Gray, Sunni Brown, James Macanufo
Speed Sketching: UX Cambridge 2011 How this works In groups of 2 or 3 One person presents a design “problem” You have 10 minutes to sketch ideas and solutions to this problem Then you rotate to the next table We alternate who presents their problem Repeat, and keep iterating ideas Time at the end for us all to review and discuss
Speed Sketching: UX Cambridge 2011 10 mins Then it’s time for your next date!
Speed Sketching: UX Cambridge 2011 Get in touch Twitter: @francisrowland and @antonyquinn Blog: http://ebiinterfaces.wordpress.com