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Davide ‘Folletto’ Casali
                           SOCIAL
Gianandrea Giacoma         USABILITY
                           WORKSHOP
@Folletto         @Ibridazioni

User Experience   User Experience
Director          Strategist


Startup Design    Social Business
Advisor           Consultant
Manifesto Ibridi
manifestoibridi.org
TODAY
WHAT IS SOCIAL USABILTY
USE SOCIAL USABILTY
WHAT IS SOCIAL USABILTY
USE SOCIAL USABILTY
EVERYTHING IS SOCIAL
The walkman
Designed to isolate oneself,
 used to connect people.
Word
  Designed for personal use…
...forgetting its social objective.
Walls
Made to divide, define identities
     and meeting points.
System
Social
Dynamics




 System
Social
Dynamics




  ?

 System
Social
Dynamics



 Social
Usability




 System
Social Usability is
a quality attribute that assesses
how easy social interactions
           are to make.
Social
Dynamics



            If the level of
 Social
            Social Usability
Usability
            is too low...




 System
...we are removing
 Social
            social dynamics
Dynamics
            as well!



 Social
Usability




 System
Social Usability
is an enabling factor
But… it is not a must!
I may want to    I may want to
  emphasize         dampen
 useful social   harmful social
  behaviours       behaviours
BALA NCE
RICE

Photo by iz4aks
findability
RELATIONS   curiosity
            management
            privacy
            separation
            proximity
            public relations
            themes
            time
mood
RELATIONS   amplitude
            person
            interests
            appearance
            uniqueness
            group
IDENTITY    avatar
            privacy
quantity
  RELATIONS     private
                public
                speed
COMMUNICATION   richness
                plural
                sync
   IDENTITY     async
                aggregability
easiness
                  findability
                  presence
                  liveliness
                  longevity
                  frequency
                  bottom-up




EMERGENCE OF GROUPS
Relation

In Friendfeed there’s an
excellent feature that
shows you the messages
where your friend
answered or liked.
Relation

The Like button has a very
clever design that
highlight your
relationships: wherever
you are on the web,
seeing the face of a friend
of yours there is incredibly
reassuring.
Identity

Might be surprising, but
the old MySpace excelled
in something: identity.
The high degree of
customization, allowed by
a workaround, triggered
an incredible level of self-
expression (with all its
consequences).
Identity

The previous version of
Twitter has one of the
best identity expression
feature around for
simplicity and efficiency:
the custom background
changes completely the
page look and feel.
Identity

Many games put a lot of
emphasis on identity, think
for example about World
of Warcraft and Second
Life.
Communication

Another strong element
Twitter is its focus on
communication, in
particular broadcast
communication.
Communication

Often ignored, instant
messaging systems are
incredibly powerful social
networks focused on
communication. Skype is
an excellent example of
this, allowing multiple
types of communication in
one.
Emergence of Groups

Another feature of Skype
that is so simple it’s almost
not noticed is it’s ability to
create groups on the fly.
You need to talk with a
couple of friend right now?
Create a chat ad hoc with
a couple of clicks, done!
Emergence of Groups

The king here today is
Google+, even if with the
Circles concept it has a
very specific
interpretation of group.
Emergence of Groups

Facebook has introduced
a very interesting feature
as well: dynamic groups.
In social there are
   no patterns.
Social requires an agile,
 iterative approach.
observe




     dot
     LOOP

do             think
Motivational Design
Is there a way to _____?
Is there a way to
express yourself?
Is there a way to
  show up in a group
due to the things you do?
WHAT IS SOCIAL USABILTY
USE SOCIAL USABILTY
LET’S START
WITH A QUESTION
ITERATIVE DESIGN
CREATE SOLUTION
1. Each one of you takes a sheet of    10’
   paper (A4).

2. Pick one question, only one, from
   one of the four elements of the
   Checklist.

3. Imagine the interface and
   wireframe that feature inside a
   page
  · imagine to use 1/4 of a webpage
ITERATIVE DESIGN
GROUP UP!
1. Create groups.                    20’
2. Each of you, share your
   wireframe with the others and
   understand what the other
   members understands without
   explanation.

3. Then create a new wireframe on
   a new sheet that blends the two
   ideas together.
ITERATIVE DESIGN
DISCUSSION
1. Which questions form the            20’
   checklists did you use?

2. How did it go?

3. Did you find anything interesting?

4. How did you merge the interface?

5. How difficult it was to blend
   together the ideas?
WHAT IS SOCIAL USABILTY
USE SOCIAL USABILTY
BONUS
HOW TO EVALUATE
EXISTING INTERACTIONS?
ANALYSE
CHECKLIST THEM!
1. Pair up.                               10’
2. Take the checklist and one of the
   following websites:
   · Facebook (maybe not)

   · LinkedIn

   · Google (not necessarily Plus)

   · Pinterest

   · Twitter

3. Individually, assign a score
   from 1 to 5 to each question in the
   checklist, zero if the functionality
   isn’t there.
ANALYSE
COMPARE THEM!
1. Each pair, compare notes.               10’
  · Compare first the highest and lowest
    values each of you assigned, to
    understand the different approaches.

  · Are there differences in scores?

  · Why?

2. Build a final scorecard with
   individual scores for each
   question and a global score for
   each RICE property.
ANALYSE
DISCUSSION
1. In turn, tell us your results.        10’
2. Explain why you reached that
   score.

3. Explain if there were any
   controversial point in the process.
“
To complicate is easy, to simplify is hard.
        To complicate, just add,
     everyone is able to complicate.
        Few are able to simplify.
                Bruno Munari



                 ”
Thanks.


@Folletto

@Ibridazioni

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