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Java Education Network Indonesia


   JENI for ASEAN Countries
                Gatot Hari Priowirjanto
                 Ca...
One Million Clients by
                 SEAMEO SEAMOLEC


                   SEAMEO SEAMOLEC

Southeast Asian Minister of ...
JENI uses SEA EduNet
JENI uses SEA EduNet


JARC
SEA EduNet Nodes




          TIMOR LESTE
JENI in Indonesia




 +      Indonesian Regions
Involved University/College :   74 Univ./Colleges
Involved School :   71 Schools
JENI’s Curriculum




  1                2                3


Mobile Game   Enterprise Web   Desktop Game
JENI’s Instructor


More than   800 Instructors
•   JENI 1 :   384   persons
•   JENI 2 :   172   persons
•   JENI 3 :   1...
JENI’s Students

 More than 12.000 Students
 Current data from 21 Academies
   No            JENI     Study   Joint the ...
JENI’s Network
   in Indonesia

        76 Local
        Academy

        3 Regional
        Academy

        2 Research
 ...
JENI’s Orientation


       People
     Development


                                               Product
             ...
JENI for ASEAN




  JENI Target for ASEAN countries:

500 Schools
                                 3 Years to come
100 Un...
JENI for ASEAN
Mobile Game Based
                               Learning @ JENI
Objectives

 For students & educators :
   
       New ...
JENI’s Mobile Game Curriculum
        with Java Micro Edition

            Mobile Game Training
JENI’s Mobile Game Curriculum
        with Java Micro Edition

         Mobile Game Training
Game Contest 2007 - 2008

National Event
• VEDC Malang            : August 2007

• Poliseni Jogja         : March 2008

• ...
Game Technology
                          Consortium
   CLSU, Philippines
   HOU, Vietnam
   Royal University Cambodia
...
Game Corner 2008 - 2010


Contest & Exhibition
  69 Local
  3 National
  1 ASEAN

Student Group
   70 National
   24 ASEAN...
Development Strategy


Game Corner at SEAMOLEC partners

Training & Internship

Modelling Edu Game Degree
  Diploma III / ...
JENI Services


 JENI Portal ( http://jeni.diknas.go.id )
 JENI Mailist ( jeni-diknas@yahoogroups.com )
 JENI Forum ( http...
Curriki’s Program

   OBJECTIVES

    To implement the Curriki
     platform for Open Source
     Curriculum (OSC)
     d...
JENI ASEAN
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JENI ASEAN

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Transcript of "JENI ASEAN"

  1. 1. Java Education Network Indonesia JENI for ASEAN Countries Gatot Hari Priowirjanto Cahya Kusuma Ratih
  2. 2. One Million Clients by SEAMEO SEAMOLEC SEAMEO SEAMOLEC Southeast Asian Minister of Education Organization Regional Open Learning Center ( SEAMOLEC ) is one of the 15 centers under the auspices of Southeast Asian Minister of Education Organization (SEAMEO). Established in February 27, 1997 with the current project SEA EduNet
  3. 3. JENI uses SEA EduNet
  4. 4. JENI uses SEA EduNet JARC
  5. 5. SEA EduNet Nodes TIMOR LESTE
  6. 6. JENI in Indonesia + Indonesian Regions
  7. 7. Involved University/College : 74 Univ./Colleges Involved School : 71 Schools
  8. 8. JENI’s Curriculum 1 2 3 Mobile Game Enterprise Web Desktop Game
  9. 9. JENI’s Instructor More than 800 Instructors • JENI 1 : 384 persons • JENI 2 : 172 persons • JENI 3 : 108 persons • JENI 4 : 141 persons • JENI 5 : 81 persons • JENI 6 : 89 persons
  10. 10. JENI’s Students  More than 12.000 Students  Current data from 21 Academies No JENI Study Joint the Pass the exam exam 1 Jeni 1 3994 2872 1196 2 Jeni 2 3151 558 60 3 Jeni 3 2539 534 60 4 Jeni 4 1446 170 58 5 Jeni 5 830 128 46 6 Jeni 6 630 137 58
  11. 11. JENI’s Network in Indonesia 76 Local Academy 3 Regional Academy 2 Research Center
  12. 12. JENI’s Orientation People Development Product Development Standard Developer (National & (Game Corner) International certification level) Multi discipline (starting from High School Level) For ASEAN Countries Edu-Game Based Learning Open & Distance Learning Business incubator
  13. 13. JENI for ASEAN JENI Target for ASEAN countries: 500 Schools 3 Years to come 100 Universities
  14. 14. JENI for ASEAN
  15. 15. Mobile Game Based Learning @ JENI Objectives  For students & educators :  New experience of learning  Everywhere, Everyone, and Everytime Learning  For developers :  Integration of Arts, Technology, and Pedagogic  Complex and advance challenges to research and develop  For industry  Business incubator  Qualified Developers
  16. 16. JENI’s Mobile Game Curriculum with Java Micro Edition Mobile Game Training
  17. 17. JENI’s Mobile Game Curriculum with Java Micro Edition Mobile Game Training
  18. 18. Game Contest 2007 - 2008 National Event • VEDC Malang : August 2007 • Poliseni Jogja : March 2008 • Udinus Semarang : April 2008 • PENS ITS Surabaya : May 2008 International Event • STEI ITB Bandung : December 2008 Mobile Game National Event • VEDC Malang : August 2008
  19. 19. Game Technology Consortium  CLSU, Philippines  HOU, Vietnam  Royal University Cambodia  UTiMARA, UMM, OUM, Malaysia  National Open University of Lao PDR  ITB, ITS, Udinus, Jogjakarta Art of Polytechnic, VEDC Malang, Bali State of Polytechnic,Jakarta State of Polytechnic Indonesia
  20. 20. Game Corner 2008 - 2010 Contest & Exhibition 69 Local 3 National 1 ASEAN Student Group 70 National 24 ASEAN 16.000 - 18.000 Game Products
  21. 21. Development Strategy Game Corner at SEAMOLEC partners Training & Internship Modelling Edu Game Degree Diploma III / IV Master degree on Game Technology Internal R & D Game Contest & Festival
  22. 22. JENI Services JENI Portal ( http://jeni.diknas.go.id ) JENI Mailist ( jeni-diknas@yahoogroups.com ) JENI Forum ( http://jeni.seamolec.org ) Modul Web Based Course Development JENI Instructors and Consultants cooperated with Sun Microsystem and JUG Indonesia Nasional Online Exam (JENI) and International Sertification – Sun Certified Java Programmer (SCJP) JENI Festival & Exhibition
  23. 23. Curriki’s Program OBJECTIVES  To implement the Curriki platform for Open Source Curriculum (OSC) development.  To identify, select the best practices, and develop several promising models for integrating ICT into the secondary school learning process  To disseminate the ICT best integration models through the Southeast AsianEducation Network (SEA EDUNET)
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