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In this presentation, Benjamin will explain what was the process and main ideas to diversify core gameplay in a collectible cards game, in a match 3 game and do a little live brainstorm about tower defense gameplay. The goal of the presentation is to promote the fact that it is always possible to bring a little “plus” to already established game mechanics. Sometimes a little idea, some funny easter eggs can make the difference to double the fun and enhance the gaming experience.
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