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The Loom Game Engine: Native, Mobile, Live Reloading

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The Loom Game Engine: Native, Mobile, Live Reloading …

The Loom Game Engine: Native, Mobile, Live Reloading
with Ben Garney
Presented at SCREENS 2013 in Toronto.
Details at fitc.ca/screens

Want to develop your app for multiple devices simultaneously? With live reload of code and assets? A familiar scripting AS3-like scripting language? And a fully open native stack? So did Ben – that’s why we built Loom. Learn about Loom, why we were able to port Starling, Feathers, and PureMVC onto it in less than weeks, and how it could be the next step in your mobile development journey.

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Transcript

  • 1. The Loom SDK Technology for a Post-Apocalyptic Landscape Ben Garney, ben.garney@gmail.com
  • 2. [Boom]
  • 3. The Loom SDK Technology for a Post-Apocalyptic Landscape Ben Garney, ben.garney@gmail.com
  • 4. Introduction
  • 5. Introduction Who am I? What’s going on? Where are we going? • • •
  • 6. DEMO GO!
  • 7. [LoomSDK.com Shot]
  • 8. DEMO GET!
  • 9. The Basics loom new MyApp --example FeathersExample cd MyApp loom run --android • • •
  • 10. What You Saw... Mobile first (iOS, Android, Mac, Windows). Fast workflow. ActionScript 3 and C++. Powerful stack. • • • •
  • 11. History Lesson
  • 12. Now and Then Adobe’s focus is creatives... NOT developers. Flash in maintenance mode. Shedding features in favor of security. • • • •
  • 13. Competitive Landscape HTML5 + Containers - Sencha, Appcelerator Open - Moai/Corona/Love/Haxe Closed - Marmalade/Unity • • •
  • 14. Why Build Loom? Flash did a lot right... ... and very mature... ...but now dead in the water. Bring wins forward in an open way. This is the tech I want to use! • • • • •
  • 15. The Case for Loom Great workflow. Simple, cheap, open ActionScript Plus. Focus on 2D Apps and Games. • • • •
  • 16. Loom Update
  • 17. Our Unplanned $1.75M Giveaway Launched Loom 2/26/2013. Great response! ~10,000 users. 33 stable releases and counting. • • • •
  • 18. The Loom SDK http://github.com/LoomSDK/LoomSDK Apache 2 License. Loom Turbo speeds workflow for $5/mo! • • •
  • 19. Evolution of Loom Hardcore Multithreaded C. Cocos2D X Wrapper. Starling/Feathers Compatible. • • •
  • 20. Development Stack PBE/PureMVC/Feathers Loom2D (Starling) Native/C++/bgfx/ObjC/Java • • •
  • 21. LoomScript ActionScript 3 plus... Implicit Typing, Delegates, Coroutines. BLAZING fast compiler. Tiny runtime, full source. • • • • • •
  • 22. Showcase Contraption Maker Tap A Potato Hold ‘Em Loom Hexagon ScoreKeeper Axacore DoubleDoodle Dolby • • • • • • • •
  • 23. [Contraption Maker Vid]
  • 24. [Tap a Potato Vid]
  • 25. Documentation http://loomsdk.com/docs loom docs loom docs Sprite • •
  • 26. [Docs Shot]
  • 27. [FlashDevelop Shot]
  • 28. Conclusions
  • 29. The Post-Flash Landscape
  • 30. Loom is awesome!
  • 31. It’s the experience, dummy.
  • 32. Thanks for Listening! @bengarney ben@theengine.co Try Loom: loomsdk.com Speaker Ratings • • • •

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