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Make Something Ugly: An Experimental Creative Process with Myron Campbell
 

Make Something Ugly: An Experimental Creative Process with Myron Campbell

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There is a theory that the most successful and prolific designers are those who implement experimentation and exploration into their design process. It is those designers that end up innovating and ...

There is a theory that the most successful and prolific designers are those who implement experimentation and exploration into their design process. It is those designers that end up innovating and making the most memorable of all design. Sagmeister, Josh Davis, Milton Glaser, David Carson to name a few. More and more studios are encouraging this type thing to keep their designers fresh AND keep them happy.

This talk will explore Myron’s personal beliefs on creative process. The importance as a working designer to:

• Maintain a personal practice without limitations be it art / tutorials / tests
• Include an experimental component into your creative process.
• To be ok with taking risks and making something ugly to reach innovation.
• Encourage designers to fail and salvage beauty from mistakes.

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    Make Something Ugly: An Experimental Creative Process with Myron Campbell Make Something Ugly: An Experimental Creative Process with Myron Campbell Presentation Transcript

    • SENIOR INSTRUCTOR - VFS DIGITAL DESIGNART DIRECTOR / MEDIA ARTIST / ANIMATOR / ILLUSTRATOR / EDUCATOR
    • - - p r a c t i c e s - -
    • AUTOMATIC DRAWINGAutomatic DrawingJean ArpAutomatic DrawingAndre Masson(1917-18) (inscribed 1916). Ink and pencil on paper, (1924). Ink on paper,
    • EQUISITE CORPSE
    • Exquisite Corpse ExerciseFebruary 2013
    • RE:ENTRYNovember 2002
    • RE:ENTRYNovember 2002
    • RE:ENTRYNovember 2002
    • TRAILER PARK BOYS - SEASON 2 WEBSITEFlash Animation - 2002
    • CBC - STREET CENTS BUMPER - BUYER’S GUIDEFlash Animation - 2004
    • ?
    • Work"Failure is only the opportunity to moreintelligently begin again.""Success is stumbling from failure to failure withno loss of enthusiasm.""The things which hurt, instruct."- Henry Ford- Winston Churchill- Benjamin FranklinI have not failed. Ive just found 10,000 waysthat wont work.- Thomas A. Edison
    • DOES THI
    • FLORIAN SCHMITTERIK NATZKEJOSHUA M. SMITH - HYRDRO74BRADLEY GROSH - GMUNKDAITO MANABEKYLE MCDONALDNANDO COSTAERIC CHAN - EEPMONSARA BLAKE - ZSOGRANT SKINNER
    • STEFAN SAGMEISTER
    • MARIAN BANTJES
    • JOSH DAVIS
    • JAMES PATERSON
    • Studio050.0100.02007 2008 2009 20107%29%35%s-
    • GIANT ANT
    • GIANT ANT
    • GIANT ANT
    • WORLD FAMOUS
    • ASSIGNMENT #46 - Blow Something UpChristopher Harrell
    • ASSIGNMENT #17 - A nature documentary (real or imagined).Christopher Harrell
    • WORLD FAMOUSViral Campaign for The Leonardo Museum in Salt Lake City, Utah
    • TANGIBLE INTERACTIONVancouver, BC CANADA
    • TANGIBLE INTERACTIONVancouver, BC CANADA
    • TANGIBLE INTERACTIONVancouver, BC CANADAArcade Fire, Coachella 2011 Chanel Digital Graffiti Wall, 2010
    • TANGIBLE INTERACTIONVancouver, BC CANADA
    • LYNDA BARRY
    • a jellyfish city living inside a giant jellyfish
    • DRAW BY NIGHT2009-present
    • DRAW BY NIGHT - COLOGNE, GERMANY2012-present
    • POSSIBLETHOUGHT2001
    • CIRCLE TEST - JORGE CANEDO ESTRADAAnimation Test - 2002
    • WRECK THIS JOURNALKeri Smith
    • One Sketch A DayAVisual Journal
    • Craft FairsDrawing FestivalsHackathons
    • own
    • RD
    • @notsosimpletonnotsosimpleton.com