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Critical usability-evaluation of  mobile device applications for m-learning purposes Romana Feichtinger Michael Tesar Bene...
Contents <ul><li>Introduction </li></ul><ul><ul><li>Motivation, working hypothesis, goals and objectives </li></ul></ul><u...
Motivation <ul><li>A lot of research about mobile learning has been done lately </li></ul><ul><li>Innovative mobile device...
Working hypothesis <ul><li>Usability tests of different  m-learning software applications on the Apple iPhone </li></ul><u...
Goals and objectives <ul><li>What kind of usability issues do m-learning solutions have to deal with? </li></ul><ul><li>Ca...
Background <ul><li>Apple iTunes U </li></ul><ul><ul><li>Standard iTunes application with e-learning content </li></ul></ul...
Background <ul><li>Moodle MLE (“mobile learning engine”) </li></ul><ul><ul><li>Open-Source plugin for existing moodle site...
Background <ul><li>24/7 Spanish Tutor </li></ul><ul><ul><li>Free iPhone app(lication) </li></ul></ul><ul><ul><li>Only avai...
Research design and data <ul><li>„ classical“ usability test </li></ul><ul><ul><li>Adequate participants have to fulfil pr...
Research design and data <ul><li>Additional eye-tracking </li></ul><ul><ul><li>via head-mounted eye-tracking system </li><...
Accomplishments <ul><li>M-learning solutions have to deal at least with the same usability issues as e-learning applicatio...
Accomplishments <ul><li>Participants with different technical affinities in general deal with the same problems </li></ul>...
Future directions <ul><li>Design of various user-friendly m-learning interfaces regarding the usability-test output </li><...
Thank you for your attention <ul><li>If there are any questions please </li></ul><ul><li>do not hesitate asking them </li>...
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Critical usability-evaluation of mobile device applications for m-learning purposes

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In Proceedings of the INTED2010 (International Technology, Education and Development Conference) held in Valencia (Spain) on the 8th, 9th and 10th of March, 2010.

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Transcript of "Critical usability-evaluation of mobile device applications for m-learning purposes"

  1. 1. Critical usability-evaluation of mobile device applications for m-learning purposes Romana Feichtinger Michael Tesar Benedikt Salzbrunn Robert Pucher
  2. 2. Contents <ul><li>Introduction </li></ul><ul><ul><li>Motivation, working hypothesis, goals and objectives </li></ul></ul><ul><li>Centerpiece </li></ul><ul><ul><li>Background, research design and data </li></ul></ul><ul><li>Conclusion </li></ul><ul><ul><li>Accomplishments, future directions </li></ul></ul>Benedikt Salzbrunn - 2010
  3. 3. Motivation <ul><li>A lot of research about mobile learning has been done lately </li></ul><ul><li>Innovative mobile devices are nowadays often presented as part of the solution to all learning issues </li></ul><ul><li>Due to mobile applications learning can take place almost everywhere </li></ul>Benedikt Salzbrunn - 2010
  4. 4. Working hypothesis <ul><li>Usability tests of different m-learning software applications on the Apple iPhone </li></ul><ul><ul><li>Apple iTunes U </li></ul></ul><ul><ul><li>Moodle MLE </li></ul></ul><ul><ul><li>24/7 Spanish Tutor </li></ul></ul><ul><li>Comparing technically advanced users with “rookies” </li></ul><ul><li>Comparing users of “high-tech” touch screen mobile phones with users of basic mobile phones </li></ul>Benedikt Salzbrunn - 2010
  5. 5. Goals and objectives <ul><li>What kind of usability issues do m-learning solutions have to deal with? </li></ul><ul><li>Can the tested m-learning applications improve learning quality and flexibility? </li></ul><ul><li>Do participants with different technical affinities deal with the same problems while using m-learning solutions? </li></ul>Benedikt Salzbrunn - 2010
  6. 6. Background <ul><li>Apple iTunes U </li></ul><ul><ul><li>Standard iTunes application with e-learning content </li></ul></ul><ul><ul><li>Designed by Apple to be used on PC/Mac and iPhone/iPod </li></ul></ul>Benedikt Salzbrunn - 2010
  7. 7. Background <ul><li>Moodle MLE (“mobile learning engine”) </li></ul><ul><ul><li>Open-Source plugin for existing moodle sites </li></ul></ul><ul><ul><li>Compatible with all mobile phones, access via browser </li></ul></ul>Benedikt Salzbrunn - 2010
  8. 8. Background <ul><li>24/7 Spanish Tutor </li></ul><ul><ul><li>Free iPhone app(lication) </li></ul></ul><ul><ul><li>Only available for iPhone/iPod </li></ul></ul>Benedikt Salzbrunn - 2010
  9. 9. Research design and data <ul><li>„ classical“ usability test </li></ul><ul><ul><li>Adequate participants have to fulfil predefined tasks </li></ul></ul><ul><ul><li>iPhone screen, audio and participant recording </li></ul></ul><ul><ul><li>Questionnaires at the beginning (classification) and the end of the test to acquire statistical information </li></ul></ul>Benedikt Salzbrunn - 2010
  10. 10. Research design and data <ul><li>Additional eye-tracking </li></ul><ul><ul><li>via head-mounted eye-tracking system </li></ul></ul><ul><ul><li>to record and evaluate the participants’ scanpath </li></ul></ul>Benedikt Salzbrunn - 2010 www.smivision.com/en/eye-gaze-tracking-systems/products/iview-x-hed.html
  11. 11. Accomplishments <ul><li>M-learning solutions have to deal at least with the same usability issues as e-learning applications as for example </li></ul><ul><ul><li>Navigation, wording, menu structure </li></ul></ul><ul><li>Additionally m-learning applications need special attention regarding </li></ul><ul><ul><li>Display resolution, readability, touch-screen handling </li></ul></ul><ul><li>The easier m-learning solutions are to work with the more they get accepted by the user and can even be fun to use </li></ul>Benedikt Salzbrunn - 2010
  12. 12. Accomplishments <ul><li>Participants with different technical affinities in general deal with the same problems </li></ul><ul><li>At the end of the test all of the participants got used to the handling of the iPhone, advanced iPhone users finished the test a lot more quickly </li></ul><ul><li>The three tested m-learning solutions only partly convinced the participants in case of improving learning quality and flexibility </li></ul>Benedikt Salzbrunn - 2010
  13. 13. Future directions <ul><li>Design of various user-friendly m-learning interfaces regarding the usability-test output </li></ul><ul><li>Implementation of a test course based on moodle MLE </li></ul>Benedikt Salzbrunn - 2010
  14. 14. Thank you for your attention <ul><li>If there are any questions please </li></ul><ul><li>do not hesitate asking them </li></ul><ul><li>funding agency: </li></ul>
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