BREAKING THE ICE BETWEEN TEAMSObjectiveThis exercise makes it easy for leaders of other teams to come together as agroupFo...
5. Ask the group members what themes they heard. Then ask whether or notthere are things that surfaced during this disclos...
Team Starter Work Sheet   Directions   In this space below, take five minutes to make notes on how things are going   for ...
POSITVE STROKESObjectiveTo have participants go home with positive affirmations.Primarily designed for workshop sessions (...
I WISH, I WISH….ObjectiveTo learn how to work together to overcome problems.ProcedureWhen doing personal interviews with e...
LET’S STRING ALONGObjectiveTo demonstrate the interdependency of individualsProcedureStart by stressing that we are all de...
A COAT OF ARMSObjectiveTo give participant the opportunity to describe qualities bout themselves andto learn more about ot...
TRUST MEObjectiveTo demonstrate importance of teamwork for support, leadership, andcooperation.ProcedureDivide group into ...
WHAT DO I (WE) WANT IN LIFE?ObjectiveTo provide opportunity for individual goal clarification and goal setting.To provide ...
BRAINSTORMING REVISITEDObjectiveTo clear the cobwebs in-groups work and acclimate participants to a creativeprocess.Proced...
MAKING WORK LIKE PLAYObjectiveTo demonstrate the value, and ease of using knowledge in one area to assist insolving proble...
Materials NeededNone, unless you wish to use the list provided hereunderApproximate Required Time30-60 min.               ...
FEATURES OF PLAY                       APPLICATIONS TO WORK1.   Alternatives are available        1.     New games can be ...
Objective:This team building module concentrates on getting the participants to get toknow the other members of the group....
Ropes      Objective     This team building module is an icebreaker and designed to get the     participants to look at ho...
Our Motto ObjectiveThis team building module has been developed to instill a sense of belonging,identity and comradeship i...
Counting on each other ObjectiveThis team building module is designed to develop the participants trust in oneanother.Upon...
Fall of Trust ObjectiveThis team building module involves trust, firstly in just your partner and thenprogressing to a gro...
Safety Net ObjectiveThis team building module involves trust, this time in a group situation.ProcedureThe group forms two ...
Spider’s web ObjectiveThis team-building module is both a physical and intellectual challengedesigned to get teams to work...
Air Crash ObjectiveThis team building module is purely an intellectual problem solving and teambuilding exercise.Upon comp...
Don’t wake the Giant ObjectiveThis team building module is both physical and intellectual challenges designedto get teams ...
Spacecraft ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work ef...
The barrel ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work ef...
The platform ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work ...
Get the ball ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work ...
ObjectiveThis team building module is both a physical and intellectual challengesdesigned to get teams to work effectively...
RopesObjectiveThis team building is both a physically and intellectual challenge designed toget teams to work effectively ...
How I felt ObjectiveUpon completion of this survey and it’s results participants should have anincreased understanding of ...
Team building activity2__139
Upcoming SlideShare
Loading in …5
×

Team building activity2__139

960 views

Published on

Published in: Education, Business
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
960
On SlideShare
0
From Embeds
0
Number of Embeds
4
Actions
Shares
0
Downloads
23
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Team building activity2__139

  1. 1. BREAKING THE ICE BETWEEN TEAMSObjectiveThis exercise makes it easy for leaders of other teams to come together as agroupFor the purpose of updating one another on recent developments in their ownwork groups.The exchange is a way to break the ice in a team-building session withoutrequiring people to expose themselves beyond their individual comfort level.PreparationYou will need one of the “ Team starter Worksheet” for each participant. Eachparticipant will need a pen or pencil for completing the worksheet.ProceduresIntroduce the exercise by pointing out that the press of business sometimesmakes it difficult to keep up with one another and that at the beginning ofthis session it is important to know what everyone’s expectations are.Inform the participants that their goal will be to update one another whennecessary on recent developments in their respective work situations.Give everyone a copy of the Worksheet and instruct them to take about fiveminutes to complete it. Ask them to work quietly and to remain quiet untileveryone has finished.When all have finished ask each participant to read his/her responses aloud.After each person finishes, ask the rest of the group members to summarizewhat were said by that person.
  2. 2. 5. Ask the group members what themes they heard. Then ask whether or notthere are things that surfaced during this disclosure that will need theattention of the group during this team-building session.ClosureMake a transition statement that will lead into the next activity. For example:“ now that we’ve heard what is going on with each of the group members, let’sturn our attention to how this team-building session can help is to support oneanother during the rest of this session and in the future.”Time Required30 minutesLocationSeated place
  3. 3. Team Starter Work Sheet Directions In this space below, take five minutes to make notes on how things are going for you and your own group at the present time and what is on the horizon. How things Are Good News Bad News What Is Right Now UnclearMy Work GroupMy Own Group What I think will happen in the future: What I hope won’t happen in the future:
  4. 4. POSITVE STROKESObjectiveTo have participants go home with positive affirmations.Primarily designed for workshop sessions (25 or fewer participants).ProceduresTwo or three things during the session, each person fills out a card about theother participants, completing sentences such as: “ THE THINGS I LIKE BEST ABOUT (name) ARE,”“ THE BIGGEST IMPROVEMENT I SAW IN (name) IS”At the end of the day, the folded cards are passed out and read loud and thengiven to the named person. He/she then goes home with 15 to 25 positiveaffirmations.Approximate Time Required15 minutesLocationSeated place
  5. 5. I WISH, I WISH….ObjectiveTo learn how to work together to overcome problems.ProcedureWhen doing personal interviews with employees, ask if they had a “ wish list”and if they could change anything about their job, what would it be? (RESULT:Honest answers.)Discussion QuestionsWhat do you like best about your job?If you were “ king/queen for a day”, what would you change in the organization(your job, your office, etc.)?What could we do to make your job better?What would your boss make as his/her wish?Approximate Time Required20-30 minutes for interviews.LocationSeated place
  6. 6. LET’S STRING ALONGObjectiveTo demonstrate the interdependency of individualsProcedureStart by stressing that we are all dependent on each other.To illustrate your point, ask group members who they are dependent on in thatgroup.The first person is given a ball of string and picks out someone she/he workswith.The person throws the ball at the co-worker, and states how he is dependenton that person.Continue process as time permits. If entire group is “tied” together restatethe initial point.Discussion QuestionsEven with the independent nature of our jobs, most of us still need otherswhy?How did you choose the person to whom you tossed the ball of string? Couldthere have been others?Can you think of any cases where we operate totally without support?Approximate time required15-20 minutesLocationSeated place / out side place
  7. 7. A COAT OF ARMSObjectiveTo give participant the opportunity to describe qualities bout themselves andto learn more about other attendees.ProcedureReproduce the coat of arms as illustrated below on the diagram, or askparticipants to draw a similar sketch.In space 1:Draw something that characterizes a recent “ peak performance.”In space 2:Sketch out something about yourself that very few people know.In space 3:A symbol of how you like to spend your spare time. For space 4, fill insomething you really are very good at. In space 5, write or draw somethingthat epitomizes you personal motto.After each person finishes, form triads(Preferably with attendees who don’t know each other), and try to identifywhat the others’ coat of arms signify.Ask or several participants to describe their coats of arms to the group.Approximate Time Required15-20 minutesLocationSeated place
  8. 8. TRUST MEObjectiveTo demonstrate importance of teamwork for support, leadership, andcooperation.ProcedureDivide group into teams of four.Participation should volunteer.One person in each group is blindfolded, another is the leader who will instructthe blindfolded person to go from point A to point B in the room or adjacentarea.The other two persons assist the leader and make certain the blindfoldedperson doesn’t bump into anything.When they walk (two-three minutes) is completed, switch roles and repeat theexercise using a different route.Repeat as time allows.Discussion QuestionsHow did you feel when blindfolded? (uncertain, frightened, dump, etc.)Did you trust your leader? Why or why not?Did you trust your co-workers? Why or why not?What did you need when you are blindfolded? (Support, assurance, advice, etc)How about our new employees?Approximate Time Required20-30 minutes.LocationOut side place
  9. 9. WHAT DO I (WE) WANT IN LIFE?ObjectiveTo provide opportunity for individual goal clarification and goal setting.To provide a team-building opportunity, through the sharing of key personalvalues.To provide teams with a task to work on as a vehicle for assessing andimproving their process skills.ProcedureProvide all participants with a copy of the “ What Are My Values?” form, andask them to complete it individually, this may then serve as the fist step inpersonal goal clarification/goal setting.Form participants into small groups (e.g., five persons).Ask them to share their individual rankings and arrive at a group consensus ofthe ranking that the typical Egyptian person would provide.When they are completed, share the “key” with them (for column 3) and letthem compute a measure of the similarity/dissimilarity to otherDiscussion QuestionsWhat are the possible reasons for the differences in rankings observed?What are the implications of your own rankings observed?Approximate Time Required20-30 min.LocationSeated place
  10. 10. BRAINSTORMING REVISITEDObjectiveTo clear the cobwebs in-groups work and acclimate participants to a creativeprocess.ProcedureAlthough “brainstorming” has been since Alex Osborne’s introduction of thistechnique in the 1950s, it seems now to be regaining popularity after manyyears of dormancy.Since many participants have never been exposed to this novel approach toproblem solving, review and describe the four rules of brainstormingNo critical judgment is allowed. Quantity, not quality, is desired. The wilderthe better! Hitch-hiking(combination and improvement) are soughtTo get participants in a creative mode, it is suggested that a “warm-up”exercise be used. For example, small groups of 3-4 are formed andparticipants are asked to think of different uses for a paper-clip.Announce they have just 60 seconds, and have someone jot down the numberof ideas their group suggests.(Don’t write out the actual ideas.) Following this exercise,address the real-world problem to attack.Approximate Time Required12-15 minutes.LocationSeated place
  11. 11. MAKING WORK LIKE PLAYObjectiveTo demonstrate the value, and ease of using knowledge in one area to assist insolving problems in another domain.To demonstrate the need to break outs of traditional ways of viewingsomething (e.g.work) so as to more constructively and objectively approach atask. ProceduresLead a brief discussion of “play” vs. “work”. What are different connotationsof each? For example, what does it mean to “play the piano” for a 9-year oldvs. a concert pianist? Or “playing tennis” for a weekend tennis player vs. atouring professional tennis player?What are the major characteristics of play that make it so motivating to itsparticipants? (Items generated can be listed on a transparency or flip char.They will likely match the list provided fairly closely).Form small discussion group of 3-5 persons each. Assign each group adifferent set (e.g., a small number) of the statements on the following page towork on. Tell them that their task is to indicate how “ work” can be made morelike the elements of “ play” shown there. (For example, nightshift crew andday shift crews can compete for prizes; or winning performers can be named “Employees of the month.”)Discussion QuestionsWhat are the major implications of this exercise for managers?What prevents managers from making work more like play? Are these forcesreal, or imagined?What would be likely (positive and negative) results of making work more likeplay? Could others in the organization accept such creative behaviors?
  12. 12. Materials NeededNone, unless you wish to use the list provided hereunderApproximate Required Time30-60 min. COMPARING PLAY AND WORK
  13. 13. FEATURES OF PLAY APPLICATIONS TO WORK1. Alternatives are available 1. New games can be played on2. 2. different days Contact with equals, friends, 3.3. peers Flexibility of choosing 4.4. teammates. 5.5. Flexible duration of play 6.6. Flexible time of when to play 7. Opportunity to be/express7. oneself. 8. Opportunity to use one’s8. talent. 9. Skillful play brings applause,9. praise and recognition from 10 spectators. .10 Healthy competition, rivalry 11. and challenge exist. .11 Opportunity for social 12. interaction. .12 Opportunity for on-going 13. teams to develop. . Mechanism for scoring one’s13 14 performance are available. . (feedback)14 Rules assure basic fairness. and justice 15 Playing involves experience of .15 achievement, thrill of winning,. handling losing with grace…etc. Let’s know each other better
  14. 14. Objective:This team building module concentrates on getting the participants to get toknow the other members of the group.On completion of this module participants should have developed theircommunication and interpersonal skills and know a reasonable amount abouttheir new team members.ProcedureParticipants begin by pairing up and asking their partner questions aboutthemselves: How old? Where from? What hobbies, interests, etc.?Then you switch name badges with your partner and adopt his or her persona(effectively become your partner) and remembering all they have told you.Then, find a new partner, show the badge name and point to whom it belongsand say as much as you can remember about that person.Reverse roles and then exchange badges.Repeat this process until each participant has talked to at least 5 otherpeople.Finally select some participants to introduce and then have them talk aboutone or more of the people they had talked to Debrief period.Approximate Time Required 5-60 min.LocationSeated place
  15. 15. Ropes Objective This team building module is an icebreaker and designed to get the participants to look at how they work as a team. On completion of this module participants should have an increased feeling of self-awareness and have greater knowledge of what it means to work as a team. Procedure The procedure is as follows: The participants are divided into small groups. The objective is to get all members through the rope in as short a time as possible The rules are1. Each member has to go under the rope and go across to the other side of the rope as it is being spun.2. Someone has to cross with every spin. If the group misses a spin all those who have already crossed have to return to the beginning.3. On crossing you cannot touch the rope or all those already crossed have to return to the start.4. Repeat until all have crossed, take a note of the time taken. Approximate Time Required 45-60 min Location Out side place.
  16. 16. Our Motto ObjectiveThis team building module has been developed to instill a sense of belonging,identity and comradeship in the teams.On completion of this module participants should have an increased feeling ofself-awareness and have greater knowledge of what it means to work as ateam.ProcedureTry to stick in the same groups, and pick team leaders, those who havenaturally come to the front through the other game processes.The appointed leaders are to get their individual members to draw a figure ofa being or symbol to represent the group identity.On the paper provided, team members must record their identities and theirvalues in terms of teamwork within the group. (They must initial after eachitem they write. Everyone must write at least once).After this is completed the group must compose a cheer for their group whichthey will demonstrate as a team.To instill the need for the team to display enthusiasm, life and action in their"cheer", they must practice the cheer until they have it right then display itto the other groups.There will be a debriefing session after wards to discuss the teamwork etc.Approximate Time Required30 - 45 min.LocationSeated place / out side place
  17. 17. Counting on each other ObjectiveThis team building module is designed to develop the participants trust in oneanother.Upon completion of this module participants should have an increasedknowledge of what it means to work as a team.ProcedureThere are two teams of equal numbers.The first group has the use of their eyes, and the second groups areblindfolded.The aim of the module is for the sighted to lead the ‘blind’ through a pre-setobstacle course over different terrain, etc.There is no verbal communication and so the ‘blind’ have to trust those guidingthem.Once this has been completed the groups switch and the ‘guides’ become the‘blind’.The ‘blind’ are given additional tasks to perform at intervals along the coursethat will demand they display trust in their guides.A debriefing is held afterwards to reflect on the module.Approximate Time Required2 HoursLocationOut side place
  18. 18. Fall of Trust ObjectiveThis team building module involves trust, firstly in just your partner and thenprogressing to a group situation.ProcedureThis is the typical "Fall and I’ll catch you’ exercise and is only performedunder controlled safety conditions, where participants will not be hurt, butstill find themselves placing a certain amount of trust in their colleagues.The method uses one ‘fallers’ and two catchers. The fallers trusting thecatchers to catch him. The group rotates until everyone has had a fallingexperience both backwards and forwards and to the side.The catching techniques are carefully explained and demonstrated toparticipants by the instructors at the beginning of the module. A debriefing isheld afterwards to reflect on the module.Approximate Time Required1 HourLocationOut side
  19. 19. Safety Net ObjectiveThis team building module involves trust, this time in a group situation.ProcedureThe group forms two lines facing each other and then crosses and interlockstheir arms creating a ‘safety net’.This when carried out properly will form a secure platform for the fallers whowill lie on the ‘safety net’ and be bounced from one end of the line to theother.Once all participants have had a turn, the perceived risk is increased by havingeach person in turn fall from a raised platform onto the ‘safety net’.A debriefing is held afterwards to reflect on the module. Approximate Time Required60 minLocationOut side place
  20. 20. Spider’s web ObjectiveThis team-building module is both a physical and intellectual challengedesigned to get teams to work effectively together under time constraints.Upon completion of this module participants should have a greater knowledgeof what it means to work as a team.ProcedureEach team has a time limit to get each of its members through an artificialspider’s web. The web is designed in such a way that the assistance of all teammembers is needed in order to get each person from point A to point Bwithout them touching strands of the web.The rules detailing what can and cannot be done are explained prior to thestart of the module.A debriefing is held on completion and learning points are discussed.Approximate Time Required1 HourLocationOut side place
  21. 21. Air Crash ObjectiveThis team building module is purely an intellectual problem solving and teambuilding exercise.Upon completion of this module participants should have an increased feelingof self awareness and have greater knowledge of what it means to work as ateamProcedureThe team has to envisage themselves as survivors of an air crash in thedesert,They are advised of a list of items that they were able to ‘retrieve’ from thewreckage are now have available to them. They have to decide what to do andhow best to use the ‘items’ provided.The point of the exercise is for the group to react to a life-threateningsituation quickly, and as a team, not individuals.Groups have to identify obstacles and adverse consequences of each of theirpossible decisions.They must also decide and record how. If at all, they would use the itemsavailable to them.Not many teams do the right thing. However teams always do better at thisproblem than and individual would.In the debrief for this module the team reactions are analyzed and thecorrect solutions are provided, for example what to do, walk out or stay put?Approximate Time Required1 HourLocationOut side place
  22. 22. Don’t wake the Giant ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work effectively together.Upon completion of this module participants should have a greater knowledgeof what it means to work as a team ProcedureEach team has to lift off the ring from the Giant’s finger without touching andwaking the Giant up.The ‘ring’ then must be replaced to its original position, again without wakingthe Giant.The rules detailing what can and cannot be done are explained prior to thestart of the module.A debriefing is held on completion and learning points are discussed.Approximate Time Required45 minutesLocationOutside place
  23. 23. Spacecraft ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work effectively together under time constraints.Upon completion of this module participants should have a greater knowledgeof what it means to work as a teamProcedureThe team is on a spacecraft and they must retrieve a water container floatingin space and return it to the craft.Each team must be in permanent contact with the space craft in some way orthey will float away into space.After every five minutes the water container will float further away from thespacecraft.The rules detailing what can and cannot be done are explained prior to thestart of the module.A debriefing is held on completion and the learning points are discussed.Approximate Time Required30 minutesLocationOut side place
  24. 24. The barrel ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work effectively together under time constraints.Upon completion of this module participants should have a greater knowledgeof what it means to work as a teamProcedureEach team has a time limit to retrieve an open barrel of rocket fuel from thecenter of a pit and bring it to the edge of it.The team can only use the apparatus provided to complete the activity.Nothing must touch the floor of the pit except the barrel and the rope.The barrel must not tip over and spill the rocket fuel.The rules detailing what can and cannot be done are explained prior to thestart of the module.A debriefing is held on completion and learning points are discussed.Approximate Time Required:30 minutesLocationOut side place
  25. 25. The platform ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work effectively together.Upon completion of this module participants should have a greater knowledgeof what it means to work as a teamProcedureEach team must work together so that all the team can balance on a smallplatform.No part of any of the teams body must touch the ground once the balance isachieved.The rules detailing what can and cannot be done are explained prior to thestart of the module.A debriefing is held on completion and learning points are discussedApproximate Time Required30 minutesLocationOut side place
  26. 26. Get the ball ObjectiveThis team building module is both physical and intellectual challenges designedto get teams to work effectively together.ProcedureEach team has to work together to retrieve a plastic ball from the bottom ofa fixed tube.The group can only use apparatus given to them prior to the start of theactivity.They are not allowed to move the tube or the container of water.The rules detailing what can and cannot be done are explained prior to thestart of the module.A debriefing is held on completion and learning points are discussed.Approximate Time Required30 minutesLocationOut side place
  27. 27. ObjectiveThis team building module is both a physical and intellectual challengesdesigned to get teams to work effectively together.ProcedureEach team has to work together to complete a low ropes course.The course involves five different types of challenges.Two of the group completes the course while the rest of the group act assafety catchers to them.The group members then change roles.The rules detailing what can and cannot be done are explained prior to thestart of the module.A debriefing is held on completion and learning points are discussed.Approximate Time Required1 HourLocationOut side place
  28. 28. RopesObjectiveThis team building is both a physically and intellectual challenge designed toget teams to work effectively together.ProcedureTwo people work as a team to move along two diverging low ropes.None of the others in the team are allowed to touch the pair completing thetask.The distances traveled along the ropes are measured.The rest of the group acts as safety catchers to the pairs.Partners are changed to find the better combination of pairing.The rules detailing what can and cannot be done are explained prior to thestart of the module.A debriefing is held on completion and learning points are discussedApproximate Time Required45 minutesLocationOut side place
  29. 29. How I felt ObjectiveUpon completion of this survey and it’s results participants should have anincreased understanding of where they fit into the team.ProcedureEach team member is given a series or forms to fill out on the role how he orshe felt they played in their team throughout the team building elements ofthe course.All the questions are private and are merely for the benefit of each individual.Once the forms are completed, they add up their score and read translate thescore on the final results table which tells them how they did and which partof the team they represent.Approximate Time Required1 Hour

×