Why should an archive usegames?Andrew PayneHead of Education & OutreachThe National Archives
3
Games make you think…                 “Playing means being active… Whilst                 nowadays most leisure activities...
… and so do archives!
Memory is the residue of thought“Your memory is not theproduct of what you wantto remember or what youtry to remember; it’...
Investigate, don’t illustrate!Use sources for enquiry-based investigations
www.nationalarchives.gov.uk/education
When is a gamea waste of time?
When it teachesthe player nothing
http://www.nationalarchives.gov.uk/education/greatwar/g3/game/default.htm11
When does a game(that’s not really a game)    become a game?
When the playersmake it a game!
www.nationalarchives.gov.uk/education/worldwar2/theatres-of-war/mediterranean/investigation/where-will-allies-invade/index...
When is a gamea learning experience?
When it’s the vehicle for  historical enquiry
18
www.nationalarchives.gov.uk/victorians/ViewSection.aspx?SubjectID=319
Why should an archive use games?Archives and games have much in common   o They can make you think   o They can require yo...
Andrew PayneHead of EducationThe National Archivesandrew.payne@nationalarchives.gsi.gov.uk020 8392 5319www.nationalarchive...
Keynote: Waarom zou een archief games gebruiken? | Andrew Payne (The National Archives, Verenigd Koninkrijk)
Keynote: Waarom zou een archief games gebruiken? | Andrew Payne (The National Archives, Verenigd Koninkrijk)
Keynote: Waarom zou een archief games gebruiken? | Andrew Payne (The National Archives, Verenigd Koninkrijk)
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Keynote: Waarom zou een archief games gebruiken? | Andrew Payne (The National Archives, Verenigd Koninkrijk)

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Conferentie Erfgoed & Games : Level 2

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Keynote: Waarom zou een archief games gebruiken? | Andrew Payne (The National Archives, Verenigd Koninkrijk)

  1. 1. Why should an archive usegames?Andrew PayneHead of Education & OutreachThe National Archives
  2. 2. 3
  3. 3. Games make you think… “Playing means being active… Whilst nowadays most leisure activities seduce people into passivity, the game makes people act. Depending on the game, the following activities may be undertaken: • thinking, combining • planning • making decisions • concentrating • training your mind • receiving knowledge…” Wolfgang Kramer What is a game? www.thegamesjournal.com/articles/WhatIsaGame.shtml4
  4. 4. … and so do archives!
  5. 5. Memory is the residue of thought“Your memory is not theproduct of what you wantto remember or what youtry to remember; it’s theproduct of what you thinkabout” Daniel T. Willingham Why Don’t Students Like School Jossey-Bass 20096
  6. 6. Investigate, don’t illustrate!Use sources for enquiry-based investigations
  7. 7. www.nationalarchives.gov.uk/education
  8. 8. When is a gamea waste of time?
  9. 9. When it teachesthe player nothing
  10. 10. http://www.nationalarchives.gov.uk/education/greatwar/g3/game/default.htm11
  11. 11. When does a game(that’s not really a game) become a game?
  12. 12. When the playersmake it a game!
  13. 13. www.nationalarchives.gov.uk/education/worldwar2/theatres-of-war/mediterranean/investigation/where-will-allies-invade/index.htm15
  14. 14. When is a gamea learning experience?
  15. 15. When it’s the vehicle for historical enquiry
  16. 16. 18
  17. 17. www.nationalarchives.gov.uk/victorians/ViewSection.aspx?SubjectID=319
  18. 18. Why should an archive use games?Archives and games have much in common o They can make you think o They can require you to gather knowledge and make decisions o They can allow you to enter a different reality o They can offer the possibility of different outcomes o They can become progressively more complex the further into them you goBut there is one important difference o Archives go beyond the game… so the game should be the entry point to the archives, not the end point20
  19. 19. Andrew PayneHead of EducationThe National Archivesandrew.payne@nationalarchives.gsi.gov.uk020 8392 5319www.nationalarchives.gov.uk/education

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