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What is E Commerce

What is E Commerce



Futuristix approach of the E Commerce. How it differs from the traditional method to the means of the latest technology.

Futuristix approach of the E Commerce. How it differs from the traditional method to the means of the latest technology.



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    What is E Commerce What is E Commerce Presentation Transcript

    • E-Commerce Presented By: Muhammad Fahad Ali Mirza Muhammad Shakeel
    • Outline • • • • • • • The Digital Phenomenon Types of E-Commerce Examples of E-Commerce E-Commerce Scenarios Advantages of E-Commerce Disadvantages of E-Commerce SWOT Analysis of E-Commerce
    • The Digital Phenomenon Data networks Intense competition Globalization Information age Technologies Automation Low cost high quality products/services DIGITAL
    • Types of Commerce Commerce Electronic Commerce Physical or Traditional Commerce
    • Traditional vs. Electronic • Traditional commerce: • Firms engages in many other activities in addition to buying and selling their product • Traditional commerce include: buyers and sellers using old fashion method to do business • Electronic Commerce: • Firms has used various electronic communications tools to conduct different kinds of business transactions. • Electronic Commerce use technology to moves people around the world
    • What is E-Commerce?
    • Future of E-Commerce 1. Technological Changes. 2. Globalization. 3. Need of World.
    • Types of E-Commerce Business (Organization) Customer (Individual) Business (Organization) B2B B2C Customer (Individual) C2B C2C
    • Business to Business • Business-to-business (B2B) describes commerce transactions between businesses, such as between a manufacturer and a wholesaler, or between a wholesaler and a retailer. • Example: ChenOne orders its inventory online from its own Manufacturer.
    • Business to Consumer • A transaction conducted over the Internet between a business and a consumer. • Example: Daraz.pk
    • Consumer to Business • A consumer posts his project with a set budget online and within hours companies review the consumer's requirements and bid on the project.
    • Consumer to Consumer • Transaction takes place between One consumer to another Consumer without any Physical Interaction between them. • Example: olx.com
    • E-Commerce Scenarios • • • • Retailing Publishing Services Supply Chain Management
    • Advantages of E-Commerce • Increase sales and decrease sales costs • A small firm's promotional message out to potential customers in every country in the world with good ad • Reach narrow market segments that are geographically scattered
    • Continue • Increases sales opportunities for seller, it also increases purchasing opportunities for the buyers • Businesses can identify new suppliers and business partners • Provides buyers with a wide range of choices than traditional commerce
    • Benefits for General Welfare • Electronic payments of tax refund, public retirement, and welfare support cost less to issue and arrive securely and quickly when transmitted over the Internet • Electronic payments can be easier to audit and monitor than payments made by check, providing protection against fraud and theft losses • Electronic commerce enables people to work form home
    • Disadvantages of E-Commerce • Many products and services require that a critical mass of potential buyers be equipped and willing to buy through the Internet. • Costs and benefits have been hard to quantify • Many firms have had trouble recruiting and retaining employees with the technological, design, and business process skills needed to create an effective electronic commerce
    • Continue • Firms also have difficulty of integrating existing database and transaction-processing software designed for traditional commerce into the software that enables electronic commerce • Firms also face cultural and legal obstacles to conducting electronic commerce
    • Barriers to E-Commerce Access and Connectivity Authentication and Standardization Cyber Laws Technology
    • SWOT Analysis of E-Commerce Efficient use of technology and saving the cost of travelling and consumer fatigue. Dependency on the Computer and Internet. While sitting home or our place we can use it. Physical Examination of the product or service. SWOT New way of acquiring Products and service. Privacy. Advancement of technology. Threat of Connectivity. Globalization.
    • Conclusion • By 2050 all the products and services will be online. • Cost saving. • Globalization need. • Single platform for Buyers and Sellers. • Physical Examination. • Creating Ease in Life.