Reperes Main Research Findings Purchase Habits In Sl

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Reperes Main Research Findings Purchase Habits In Sl - Presentation Transcript

  1. 1 Main research findings : purchase habits in Second Life
  2. 2 CONTENT: • Introduction: Research objectives and Methodology • Usages: Frequency of purchases, amount of money spent … • Attitudes: Vectors of purchases, behaviors … Conclusions
  3. 3 INTRODUCTION
  4. 4 1) Research objectives : Further to our 1st exploratory study “SL perceived by its residents, we wanted to examine resident’s attitudes & usages towards shopping, with particular emphasis given to the prices and suggestions for improving the shopping experience.

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