Exploring “live” Social and Networked Interaction with the Future Media Internet
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Exploring “live” Social and Networked Interaction with the Future Media Internet

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Offering collective and participative experiences to real-world and online communities is at the heart of the Future Media Internet and forms an essential part of entertainment, collaborative working, ...

Offering collective and participative experiences to real-world and online communities is at the heart of the Future Media Internet and forms an essential part of entertainment, collaborative working, education, product and service innovation and advertising. EXPERIMEDIA aims to explore new forms of social interaction and rich media experiences through experiments and pilots conducted at live events offered by culturally and economically important Smart Venues.

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Exploring “live” Social and Networked Interaction with the Future Media Internet Exploring “live” Social and Networked Interaction with the Future Media Internet Presentation Transcript

  • Exploring “live” Social and NetworkedInteraction with the Future Media Internet Media: A Key Driver for Internet Usage Workshop, Aalborg, Denmark 9 May 2012 Michael Boniface (mjb@it-innovation.soton.ac.uk) IT Innovation
  •  Media is a key driver for Internet usage User centricity is increasingly important in research and design Places that communicate the “how and why of human activity” offer huge potential
  • Schladming, Austria Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012 View slide
  • Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012 View slide
  • EXPERIMEDIA is creating Smart Venues forexperimentation with enabling FutureMedia Internet technology Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
  • EXPERIMEDIA Testbed Concept A place where people go for experiences, learning Smart Venue and social interaction A place supporting four foundation elements for experiments  Smart Venue  Smart Community Live Events Smart Community  Live Events  Baseline Future Media Internet Technologies A hub for innovation A target ecosystem Baseline FMI Technologies Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
  • EXPERIMEDIA Smart VenuesCAR High Performance Sports Training Centre Schladming Ski Resort Foundation for the Hellenic World Other Facilities Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
  • Future Media Internet Create value by linking people to each other and to locations in ways that capture popular imagination Areas of research and development:  personalised entertainment supporting interaction non-linear story-telling, and immersive experiences  social communities using 3D environments to communicate and interact  capture and reproduction of the real world in 3D  perceptual congruity between real and virtual worlds Service infrastructures adapting to dynamic socially distributed, fixed and mobile content Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
  • The EXPERIMEDIA Approach FMI Architectural Vision DesignExperiment Lifecycle Management Experimental Technologies Pervasive Content Social Content Audio/Visual Experimental FMI System insights into the 3D Content Content behaviour of FMI Outcome systems socio-economic impact on target Baseline FMI Technologies ecosystem (Content Lifecycle) Infrastructure Services Smart Venue Ecosystems Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2012
  • Accelerate research, development and exploitation of innovative Future Media Internet products and services through testbeds that support experimentation conducted closer to the real world which explores new forms of social interaction and experience in online and real worldExploring new forms of communities.“live” social interactionand experience enabledby the Future MediaInternetEngaging with users fromculturally diversecommunities throughthe R&D cycleAccessing a multi-disciplinary team ofexperts from sociology,economics, legal, ethicsand the Future Internet Live Spectator Sports Collaborative Sports Training Competitive Calls Cultural and Educational Productions 2012/2013 (1M Euros) Demand stimulated through open calls, world class venues and exciting live events Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2011