Accessing and utilising Smart Venues for experiments and pilots

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Accessing and utilising Smart Venues for experiments and pilots

Accessing and utilising Smart Venues for experiments and pilots

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  • 1. Accessing and utilising Smart Venues for experiments and pilots Future Internet Week Aalborg, Denmark Simon Crowle 9th May 2012
  • 2. EXPERIMEDIA FMI challenges  Unique facility for large-scale FMI experiments  Challenges:  Evaluating lab technology in the real-world  Integration of technologies and infrastructure  Understanding user experiences  Delivering insights with real-world value to stakeholders  Meeting ethical and legal obligations2 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 3. Use-cases, smart venues & technologies  Scenarios:  Live & Augmented (Participative community events: UGC & AR)  Live & 3D (Collaborations: HQ A/V, 3D, meta-data)  Live & On-line (Fused RW/online communities; personalized interactions)  Smart venues: Schladming, CAR, FHW  Base-line technologies  Pervasive gaming & Augmented Reality  High quality/UGC media streaming & production  Immersive environments  Social networks  Content/experimental data management systems3 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 4. EXPERIMEDIA test-bed methodology  Insights: How technology enhances smart venues  Multi-disciplinary approach  An eco-system with multiple stakeholders  New partners & technologies over time  Value Impact Assessment (VIA)  User, business and technology values  Phased & scaled experimentation approach  Privacy Impact Assessment (PIA)  Expert driven assessment (EAB/DPB)  Phased consultation process4 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 5. Architecture: overview & principles  Driving requirements for EXPERIMEDIA arch:  Evolving requirements  Integration & adaptation  Experimentation  Security & privacy  Extensible capabilities/technologies  Stakeholders’ point of view important5 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 6. Architecture: Content lifecycle  Content authoring  High quality content Delivery Authoring  User generated content Management  Content management  Controlled & secure access  Privacy  Content delivery  Multiple platforms  Varying infrastructure & performance6 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 7. Architecture: Experiment lifecycle  Experimental data  QoS, QoE, QoC  Acquisition  Delivery  Management  Processing & reporting7 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 8. EXPERIMEDIA capabilities & technologies  Top-down: FMI capabilities  Bottom-up: Technology model  Technical maturity levels Experimental technologies FMI Content/Experimentation  Baseline content components FMI Baseline technology model Capability model Audio/Visual CC Experiment CC Pervasive CC  Social (SCC) Social CC  Audio/Visual (AVCC)  Pervasive (PCC)  Experimental (ECC) Infrastructure services  Security & privacy protocols  Cloud integration8 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 9. Social and Pervasive models QoE feedback SCC AR/POI integration PCC9 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 10. A/V and Experiment models Collaborative pool side training Remote analysis & coaching AVCC ECC10 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 11. Schladming experiment architecture11 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 12. Wrap-up  EXPERIMEDIA & PPP: similar challenges & usages  Deploying FMI architecture in real-world situations  Comparable usage scenarios (commercial/legal contexts)  Enabling technology integration within smart places  EXPERIMEDIA’s approach offers:  Insights into best practice for larger scale pilots  A methodology consistent with large scale experimentation  Capability & technology models (similar to PPP enablers)  Coming soon: 1st software release & open call12 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium
  • 13. thank you13 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium