Learning in Mixed RealitiesCurrent Work at Fraunhofer FITPresentation by Hagen Buchholz, Fraunhofer FITSPICE Summer Academ...
Outline Fraunhofer FIT projects for learning in mixed realities      Playful learning            Projects              ...
Tidy City2010-2011 Simple, scalable location-based game  concept Players discover the environment by  solving location-b...
Timewarp2007-2010 Mobile Augmented Reality Experience Playful environment for learning about the  historical background ...
AREEF Underwater Augmented Reality2010-2013                                                                Integrated und...
Learning with Augmented Mini Golf Learning with Augmented Mini Golf© Fraunhofer-Institut für Angewandte Informationstechni...
Science Center To Go meets Lego Mindstorms  Science Center To Go meets Lego Mindstorms  © Fraunhofer-Institut für Angewand...
Science Center To Go2007-2012: EXPLOAR, SCeTGo, PATHWAY ... Bringing Science Center style  experiments to school curricul...
Further information Fraunhofer FIT  Schloss Birlinghoven  53754 Sankt Augustin  Germany Contact:  Hagen Buchholz  Hagen....
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Learning in mixed realities

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Learning in Mixed Realities
Current Work at Fraunhofer FIT

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Learning in mixed realities

  1. 1. Learning in Mixed RealitiesCurrent Work at Fraunhofer FITPresentation by Hagen Buchholz, Fraunhofer FITSPICE Summer Academy Prague 27th of August ‘11© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  2. 2. Outline Fraunhofer FIT projects for learning in mixed realities  Playful learning  Projects  TOTEM , Timewarp, AREEF  RobertAR  Golf in Mixed Realities  Science Center To Go  Projects  SCeTGo and PATHWAY© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  3. 3. Tidy City2010-2011 Simple, scalable location-based game concept Players discover the environment by solving location-based riddles Comes with dedicated authoring tools Developed as part of the TOTEM project on authoring mobile mixed reality games Reconfigurable for educational, cultural, heritage settings http://www.fit.fraunhofer.de/presse/11-01-25_en.html© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  4. 4. Timewarp2007-2010 Mobile Augmented Reality Experience Playful environment for learning about the historical background of cities Learn about the history of Cologne  Quest for the vanished „Heinzelmännchen“ of Cologne in different epoches  Audio visual immersion© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  5. 5. AREEF Underwater Augmented Reality2010-2013  Integrated underwater AR system based on mass-market mobile devices  Underwater AR-applications for entertainment and game-based learning for water parks  Multi-user interaction environment  Marketable experience towards commercial products  Presentation at international public events  Funded by Korean KIAT© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  6. 6. Learning with Augmented Mini Golf Learning with Augmented Mini Golf© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  7. 7. Science Center To Go meets Lego Mindstorms Science Center To Go meets Lego Mindstorms © Fraunhofer-Institut für Angewandte Informationstechnik FIT
  8. 8. Science Center To Go2007-2012: EXPLOAR, SCeTGo, PATHWAY ... Bringing Science Center style experiments to school curriculums 5 experiments in a suitcase Bernoulli, Doppler, Double Slit, Boltzmann, Double Cone experiment  Three suitcases have been developed so far  traveling all over Europe and being evaluated in various countries, such as Finland, Greece, Romania, Spain, Sweden, or the UK© Fraunhofer-Institut für Angewandte Informationstechnik FIT
  9. 9. Further information Fraunhofer FIT Schloss Birlinghoven 53754 Sankt Augustin Germany Contact: Hagen Buchholz Hagen.Buchholz@fit.fraunhofer.de Constantin Brosda Constantin Brosda@fit.fraunhofer.de http://www.fit.fraunhofer.de/mars www.SCTG.eu  Science Center To Go video:  http://www.youtube.com/watch?v=E0boVa5zbfo© Fraunhofer-Institut für Angewandte Informationstechnik FIT
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