(2) Dk   C. Carlsen
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(2) Dk C. Carlsen

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(2) Dk   C. Carlsen (2) Dk C. Carlsen Presentation Transcript

  • MissionMaker
    • In the program MissionMaker the pupils are able to make their own computergames.
  • Goals
    • problem solving
    • planning
    • experiment with different methods
    • learn the premises to produce computer games
    • get an understanding of how to analyze the
    • medium
    • support the subjects at school
  • The pupils
    • What the pupils said about
    • making computer games:
    • Funny
    • Wonderful to control the game
    • Experience about how to produce computer games
    • Difficult to plan a game with a story from a book
    • Make computer game again: Top Dollar, sure