Virtual Educational Spaces<br />the virtual field school project<br />Robyn Herry (rh11@txstate.edu)<br />Emin Saglamer (e...
El Cerrito Village, New Mexico<br />
Potential Platforms forCreating the Virtual Field School<br />
Google SketchUp<br />PROS<br />Free download<br />Intuitive Interface<br />Browser plug-in<br />Powerful 3D modeling tools...
Second Life<br />PROS<br />Immersive<br />Self-contained<br />Pre-existing community<br />Integrated authoring tools<br />...
Unity<br />PROS<br />Powerful tools<br />Accuracy<br />Lighting<br />Geography<br />Detail<br />Realism<br />Distribution<...
OpenSim<br />What is OpenSim?<br />Second Life running on our own servers<br />Open source<br />Unlimited virtual space<br...
DEMONSTRATIONS<br />
Virtual Field School Tour<br />
QUESTIONS?<br />
Upcoming SlideShare
Loading in...5
×

Tech Tools Workshops: Virtual Learning Spaces

2,189

Published on

A brief presentation on how we are using Second life and other 3D technologies for creating virtual learning spaces.

Published in: Education, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
2,189
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Transcript of "Tech Tools Workshops: Virtual Learning Spaces"

  1. 1. Virtual Educational Spaces<br />the virtual field school project<br />Robyn Herry (rh11@txstate.edu)<br />Emin Saglamer (es26@txstate.edu)<br />
  2. 2. El Cerrito Village, New Mexico<br />
  3. 3. Potential Platforms forCreating the Virtual Field School<br />
  4. 4. Google SketchUp<br />PROS<br />Free download<br />Intuitive Interface<br />Browser plug-in<br />Powerful 3D modeling tools<br />Google Earth integration<br />Prefab assets <br />User community<br />Accurate topography<br />Easy to share, small data files<br />CONS<br />Non-intuitive navigation<br />Not immersive<br />Solitary interaction<br />Non collaborative process<br />Non-persistent<br />
  5. 5. Second Life<br />PROS<br />Immersive<br />Self-contained<br />Pre-existing community<br />Integrated authoring tools<br />Integrated 3rd person POV<br />Compatibility<br />CONS<br />Accuracy of topography<br />Learning curve<br />No web plug-in<br />Land prices / fees<br />3rd party company<br />Lag<br />Control<br />Permissions<br />Security<br />Change control<br />
  6. 6. Unity<br />PROS<br />Powerful tools<br />Accuracy<br />Lighting<br />Geography<br />Detail<br />Realism<br />Distribution<br />Web plug-in<br />Stand alone<br />CONS<br />Steep learning curve<br />Significant development time investment<br />Not self-contained<br />Not multi-player<br />
  7. 7. OpenSim<br />What is OpenSim?<br />Second Life running on our own servers<br />Open source<br />Unlimited virtual space<br />Full control<br />Dedicated to educational use<br />Content is owned by us<br />Governed by our own rules and policies<br />
  8. 8. DEMONSTRATIONS<br />
  9. 9. Virtual Field School Tour<br />
  10. 10. QUESTIONS?<br />

×