Second Life For CLA
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Second Life For CLA

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Presented to RL & SL audiences on 6/1/07 for the CLA Academic Section, thanks to collaborative efforts by Lori Bell (ALS), Jeff Lebow (Worldbridges), Barbara Quarton (CLA), Caroline Bordinaro (CSUDH), ...

Presented to RL & SL audiences on 6/1/07 for the CLA Academic Section, thanks to collaborative efforts by Lori Bell (ALS), Jeff Lebow (Worldbridges), Barbara Quarton (CLA), Caroline Bordinaro (CSUDH), and myself--thank you, everyone!

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  • Are you overworked in your “real life” (RL)? Maybe what you need is a brand new self in “Second Life” (SL). I’m Esther Grassian from the UCLA College Library, and I’m here to talk with you about how we might use new technology for teaching, learning and research, by participating in a grand experiment…

Second Life For CLA Second Life For CLA Presentation Transcript

  • Stumbling, Bumbling, Teleporting & Flying… a Librarian Avatar in “ Second Life ” Esther Grassian (aka Alexandria Knight ) UCLA College Library Rev. 29 May 2007
  • Alexandria Knight
  • Agenda
    • What is Second Life (SL)?
    • Who’s Involved?
    • Examples: Real & Fictional Sites
    • Examples: Library & Librarian Involvement & Fun
    • Questions Welcome!
  • What is “Second Life” (SL)?
    • Modifiable MMOG/MMORPG
    • Massively Multiplayer Online Role-Playing Game
    • >6.6 million Registered Users
    • 25%+ Increase/Month
  •  
  • Virtual World?
    • Community Standards
    • Currency = Linden $$
    • Newspaper = “Metaverse Messenger”
    • Objects Designed by Residents
    • Intellectual Property Rights Respected (Lawrence Lessig)
    • >7000 Businesses
  • More…
    • Top Ten SL Entrepreneurs: >$200,000/year
    • Linden Lab’s Profit
      • $20/virtual acre/month = $1 million/month
      • + cut of currency exchange: L$ & US$
    • L$266-270 = US$1
    • January 2007: US$5 million traded
  • SL Demographics
    • 43% Female/57% Male Participants
    • Age
      • 18-24=27%
      • 25-34=39%
    • 75% U.S. Participants (early summer 2006)
    • 16% U.S.; 61% Europe (April 2007)
    • 63% Unique Users
    • 3.6 Million Visits (March 2007)
  • Some considerations…
    • Access Requirements
    • Internet Connectivity
    • Platform development & revision
    • Platform stability
    • Learning curve
    • Time commitment
    • Sleaze factor…
  •  
  • Businesses…
  • More…
  • Marketing/Advertising
  • More…
  • “ Metaverse Messenger” Kiosk
  • Caledon (19 th century Sim)
  • Caledon Library
  • Steam-Powered Card Catalogs
  • Elven Glen
  • Campuses
    • San Diego State University
    • Ohio University
    • NMC (New Media Consortium)
    • 100 in development…
  • San Diego State University
  • SDSU WebQuest
  • NMC Campus
  • SJSU SLIS
  • Research Studies & Social & Political Events
    • Are they real?
    • Are they authoritative?
  • Heart Murmur Sim
  • Heart Murmur Sim…
  • Fictional!
    • “This exhibit is for your entertainment only. None of the medical information presented here should be taken as true.”
    • Kemp, Jeremy. “Notices and Disclaimers…”
  • Svarga
  • Fictional, but…
    • "If I was to turn off the clouds the whole system would die in about six hours…”
    • Laukosargas Svarog, “Second Life Virtual Ecosystem New World Notes”
  •  
  • Realistic attempt to replicate…
    • “…the building contains a closely researched recreation of visual and aural hallucinations, based on interviews of real schizophrenics.”
    • Nash Baldwin, MD & computer programmer, UC Davis
  • Social Issues… Sponsor?
  • Real!
    • White Band Day: 17 Oct 2006
    • Global Call to Action Against Poverty (GCAP)
  • Libraries, Librarians & Others
    • Info Island Archipelago
      • Main Library
      • Mystery Manor
      • Sci-Fi Building
      • More…
    • Health Info Island
    • ICT Library
    • TechSoup
  • Flying in Info Island…
  •  
  •  
  •  
  •  
  • Medical Library
  •  
  • Sci-Fi Fantasy Library
  •  
  • Cybrary City
    • UCLA Library
    • Stanford Science & Engineering Libraries
    • Many more…
  • UCLA Library
  • UCLA Library
  •  
  •  
  •  
  • International Spaceflight Museum
  • Entertainment
    • Bazaars
    • Casinos
    • Bars
    • Be wary… Mature areas
  • Yadni’s Junk Yard
  • Casino…
  • ATM…
  • Blarney Stone Bar (Dublin Sim)
  • Blarney Stone Bar…
  • Review
    • What is Second Life (SL)?
    • Who’s Involved?
    • Examples: Library & Librarian Involvement & Fun
    • To conclude…
  • Why Get Into SL?
    • Higher Education, Research & Training
    • Businesses
    • Learn New Technology Skills
    • Collaboration Opportunities
      • Faculty
      • Other Librarians & Technologists
    • And…
  • Go To Users!
  • Machinimas…
    • Info Island Tour
    • Ohio University
    • SJSU SLIS